Enhancing BIM for construction safety education on mobile devices with unreal engine
Authors:
- 7 September 2025
- journal article
- Published by Taylor & Francis in Intelligent Buildings International
- Vol. 18 (3) , 1-21
Abstract
No abstract availableFunding Information
- National Natural Science Foundation of China (62102324)
This publication has 34 references indexed in Scilit:
- Advancing BIM and game engine integration in the AEC industry: Innovations, challenges, and future directionsJournal of Computational Design and Engineering, 2025
- Analysis of the effectiveness and user experience of employing virtual reality to enhance the efficacy of occupational safety and health learning for electrical workers and graduate studentsHeliyon, 2024
- How Immersive Virtual Reality Safety Training System Features Impact Learning Outcomes: An Experimental Study of Forklift TrainingJournal of Management in Engineering, 2023
- Connecting teams in modular construction projects using game engine technologyAutomation in Construction, 2021
- A review of building information modeling (BIM) and the internet of things (IoT) devices integration: Present status and future trendsAutomation in Construction, 2019
- Engaging Students in Computer Science Education through Game Development with Unity2019
- A BIM approach for construction safety: applications, barriers and solutionsEngineering, Construction and Architectural Management, 2018
- A 3D virtual Weft‐knitting Engineering learning system based on Unreal Engine 4Computer Applications in Engineering Education, 2018
- Virtual laboratories for education in science, technology, and engineering: A reviewComputers & Education, 2016
- A Social Virtual Reality Based Construction Safety Education System for Experiential LearningJournal of Intelligent & Robotic Systems, 2014