The effect of cognitive absorption on marketing learning performance
Open Access
- 9 September 2019
- journal article
- research article
- Published by Emerald Publishing in Spanish Journal of Marketing - ESIC
- Vol. 23 (2) , 249-271
Abstract
Purpose: The purpose of this paper is to analyse the individual’s experience during the use of Pinterest in a marketing learning process. This experience is a fundamental starting point from which to develop marketing learning processes that flow naturally. Thus, it is necessary to examine the components that determine the individual’s experience and to explore consequences such as collaborative learning and marketing learning performance.Design/methodology/approach: To conceptualise the individual’s experience, this study focuses on her/his state of cognitive absorption (CA) and establishes a second-order formative structure made up of five components: heightened enjoyment, curiosity, control, temporal dissociation and focused immersion. The model is estimated with partial least squares modelling, using SmartPLS 2.0 software.Findings: The results confirm the significant weights of the components, with the exception of focused immersion, and support the influence of overall CA on the proposed outcomes. They also confirm that collaborative learning exerts a positive influence on the individual’s performance.Originality/value: This study makes three contributions. First, it holistically examines the individual’s experience during marketing learning and the importance of its constituent components. Second, it establishes what the consequences of the marketing learning experience are, taking into account both social and individual factors, that is, collaborative learning and individual performance. Third, Pinterest is proposed as a social network with great potential in marketing learning. It is a well-known network which includes very interesting features for learning contexts. Nevertheless, it has been little studied in research.Keywords
This publication has 100 references indexed in Scilit:
- How cues of what can be done in a virtual world influence learning: An affordance perspectiveInformation & Management, 2013
- Using clickers in class. The role of interactivity, active collaborative learning and engagement in learning performanceComputers & Education, 2013
- Value creation processes and value outcomes in marketing theoryMarketing Theory, 2013
- Understanding web enjoyment experiences and informal learning: A study in a museum contextDecision Support Systems, 2012
- Risky business or sharing the load? – Social flow in collaborative mobile learningComputers & Education, 2012
- Examination of cognitive absorption influencing the intention to use a virtual communityBehaviour & Information Technology, 2009
- Communication in a web-based conferencing system: the quality of computer-mediated interactionsBritish Journal of Educational Technology, 2003
- The relationship of training motivation to participation in training and developmentJournal of Occupational and Organizational Psychology, 2001
- On the evaluation of structural equation modelsJournal of the Academy of Marketing Science, 1988
- The Predictive Sample Reuse Method with ApplicationsJournal of the American Statistical Association, 1975