Abstract
In this article, we argue that, just as an edition of a book can be a means of reifying a theory about how books should be edited, so can the creation of an experimental digital prototype be understood as conveying an argument about designing interfaces. Building on this premise, we explore theoretical affinities shared by recent design and book history scholarship, and connect those theories to the emerging practice of peer-reviewing digital objects in scholarly contexts. We suggest a checklist for subjecting prototypes directly to peer review: We also outline some implications for funding agencies interested in supporting researchers who are designing experimental computer prototypes. For instance, if a series of prototypes functions as a set of smaller arguments within a larger debate, it might be more appropriate to fund the sequence rather than treating each project as an individual proposal.

This publication has 5 references indexed in Scilit: