Three-Dimensional Triangulations from Local Transformations
Author:
- Barry JoeBJBarry Joe
- 1 July 1989
- journal article
- Published by Society for Industrial & Applied Mathematics (SIAM) in SIAM Journal on Scientific and Statistical Computing
- Vol. 10 (4) , 718-741
Abstract
A new algorithm is presented that uses a local transformation procedure to construct a triangulation of a set of n three-dimensional points that is pseudo-locally optimal with respect to the sphere criterion. It is conjectured that this algorithm always constructs a Delaunay triangulation, and this conjecture is supported with experimental results. The empirical time complexity of this algorithm is $O(n^{{4 / 3}} )$ for sets of random points, which compares well with existing algorithms for constructing a three-dimensional Delaunay triangulation. Also presented is a modification of this algorithm for the case that local optimality is based on the max-min solid angle criterion.
Keywords
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