Tommi - A Web-Based Serious Game for Children Incentivizing a Healthy Lifestyle Combined with Environmental Awareness
- 30 May 2024
- book chapter
- Published by Springer Nature
- p. 34-53
Abstract
No abstract availableKeywords
This publication has 25 references indexed in Scilit:
- A Framework to Incentivize the Use of Augmented Reality in Daily Lives of Older Adults2023
- Tangible Chess for Dementia Patients – Playing with Conductive 3D Printed Figures on a Touchscreen2021
- Measuring skill and chance in gamesEuropean Economic Review, 2020
- Assessing variability in carbon footprint throughout the food supply chain: a case study of Valencian orangesThe International Journal of Life Cycle Assessment, 2019
- Innovative Game Concepts for Alzheimer Patients2018
- What is Gamification in Learning and Education?2017
- Gamification und Serious Games2017
- Overview of environmental footprints2015
- A review on the indicator water footprint for the EU28Ecological Indicators, 2013
- Water resources and their use in food production systemsAquatic Sciences, 2002