Abstract
Understanding the pathways of floating material at the surface ocean is important to improve our knowledge on surface circulation and for its ecological and environmental impacts. Virtual particle simulations are a common method to simulate the dispersion of floating material. To advect the particles, ocean models’ velocities are usually used, but only recent ones include tidal forcing. Our research question is: What is the effect of tidal forcing on virtual particle dispersion and accumulation at the ocean surface? As inputs we use velocity outputs from eNATL60, a twin simulation with and without tidal forcing. We focus on the Açores Islands region and we find: 1) Surface particles have a larger displacement, but a lower distance travelled with than without tidal forcing 2) Surface accumulation seasonal differences depend on the spatial scale of the ocean structures 3) A greater variability in surface accumulation is present with tidal forcing.
Funding Information
  • H2020 European Research Council (715386)
  • European Space Agency (4000130730/20/INB)