Computer vision signal processing on graphics processing units
Authors:
- J. FungJFJ. Fung
- S. MannSMS. Mann
- 28 September 2004
- conference paper
- Published by Institute of Electrical and Electronics Engineers (IEEE)
- Vol. 5
Abstract
No abstract availableThis publication has 13 references indexed in Scilit:
- Cg2003
- Linear algebra operators for GPU implementation of numerical algorithmsACM Transactions on Graphics, 2003
- Using modern graphics architectures for general-purpose computing: a framework and analysis2003
- A real-time visual processing system using a general-purpose vision chip2003
- Mediated reality using computer graphics hardware for computer vision2003
- Painting with looks2002
- EyeTap Devices for Augmented, Deliberately Diminished, or Otherwise Altered Visual Perception of Rigid Planar Patches of Real-World ScenesPRESENCE: Virtual and Augmented Reality, 2002
- A real-time procedural shading system for programmable graphics hardware2001
- A user-programmable vertex engine2001
- Wearable computing: toward humanistic intelligenceIEEE Intelligent Systems, 2001