PointXR: A Toolbox for Visualization and Subjective Evaluation of Point Clouds in Virtual Reality
Authors:
- 1 May 2020
- conference paper
- Published by Institute of Electrical and Electronics Engineers (IEEE)
- p. 1-6
Abstract
In this study, we explore the use of virtual reality to subjectively evaluate the visual quality of point cloud contents. To this aim, we develop the PointXR toolbox, a set of Unity applications that can host experiments under variants of interactive and passive evaluation protocols. An auxiliary tool to facilitate the configuration of the supported rendering schemes for point cloud visualization is provided as part of it. Our toolbox is employed to conduct two validating experiments in a virtual environment with 6 degrees of freedom. The purpose is to assess the performance of color encoders that are incorporated in the upcoming MPEG standard on point cloud compression. For this study, we convert a set of mesh models to point cloud contents, and form a high-quality cultural heritage repository, namely, PointXR dataset. A comparison between the adopted protocols and the codecs' performance is carried based on the ratings obtained from both experiments. Finally, interactivity patterns based on behavioral data that were recorded during the evaluations are extracted, and results are discussed. The PointXR toolbox, the PointXR dataset, and the experimental results are made publicly available.Keywords
This publication has 12 references indexed in Scilit:
- Perceptual Quality Assessment of 3d Point Clouds2019
- Point cloud quality evaluation: Towards a definition for test conditions2019
- Exploiting user interactivity in quality assessment of point cloud imaging2019
- Subjective and Objective Quality Assessment for Volumetric Video CompressionElectronic Imaging, 2019
- Point Cloud Subjective Evaluation Methodology based on 2D Rendering2018
- Subjective and objective quality evaluation of compressed point clouds2017
- Towards subjective quality assessment of point cloud imaging in augmented reality2017
- Compression of 3D Point Clouds Using a Region-Adaptive Hierarchical TransformIEEE Transactions on Image Processing, 2016
- Design, Implementation, and Evaluation of a Point Cloud Codec for Tele-Immersive VideoIEEE Transactions on Circuits and Systems for Video Technology, 2016
- High-quality point-based rendering using fast single-pass interpolation2015