Task scheduling in distributed system for photorealistic rendering

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Abstract
Today Computer graphics belongs to intensive developing areas of informatics. For realization calculations imaging of 3D objects in computer graphics are needs high efficient computers, which enable user to work with graphic information. One option to achieve needed power for photorealistic imaging is to use distributed systems. By planning system is considered static assigning and sharing of scene based on areas. This project will make imaging more effective from time aspect in distributed systems, because nod utilization will be balanced.

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