Scalable Vision-based Gesture Interaction for Cluster-driven High Resolution Display Systems
- 1 March 2009
- conference paper
- Published by Institute of Electrical and Electronics Engineers (IEEE) in 2009 IEEE Virtual Reality Conference
- p. 231-232
Abstract
We present a coordinated ensemble of scalable computing techniques to accelerate a number of key tasks needed for vision-based gesture interaction, by using the cluster driving a large display system. A hybrid strategy that partitions the scanning task of a frame image by both region and scale is proposed. Based on this hybrid strategy, a novel data structure called a scanning tree is designed to organize the computing nodes. The level of effectiveness of the proposed solution was tested by incorporating it into a gesture interface controlling a ultra-high-resolution tiled display wall.Keywords
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