“Compete, Cooperate... Why not both?” Player orientation and hybrid vs. competitive mechanics in gamified crowdsourcing with JellyfishGO!
Authors:
- Diogo GuimarãesDGDiogo Guimarães
- Nicolae MalaiNMNicolae Malai
- Marcelo ApolinárioMAMarcelo Apolinário
- Alexandre Valle de CarvalhoAlexandre Valle de Carvalho
- António CorreiaAntónio Correia
- Dennis PaulinoDennis Paulino
- André Thiago NettoAndré Thiago Netto
- Lucas BessaLBLucas Bessa
- Filipe LeãoFLFilipe Leão
- Nuno RodriguesNuno Rodrigues
- Eva OliveiraEva Oliveira
- Hugo ParedesHugo Paredes
Open Access
- 2 November 2026
- journal article
- Published by Elsevier in Computers in Human Behavior
- Vol. 188
Abstract
No abstract availableFunding Information
- Fundação para a Ciência e a Tecnologia
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