Ultra-low latency communication technology for Augmented Reality application in mobile periphery computing
Open Access
- 1 January 2023
- journal article
- research article
- Published by Walter de Gruyter GmbH in Paladyn
- Vol. 14 (1)
Abstract
Improved Reliability and Low Latency Communication (IRLC) with Augmented Reality (AR) has become an emerging technology in today’s world. To minimize an accessory adaptation for Customer Equipment (CE) in AR, it may be feasible to offload the AR workload onto the onboard devices. Mobile-Edge Computation (MEC) will improve the throughput of a CE. MEC has caused enormous overhead or communication omissions on wireless media, making it difficult to choose the optimal payload proposition. The proposed system explores on-board devices that work together to achieve an AR goal. Code splitting is a Bayesian network used to examine the overall interdependence of efforts. From a longevity and endurance perspective, it is used to reduce the Probability of Supplier Failure (PSF) of an MEC-enabled AR environment. Weighed Particle Swarm Optimization (WPSO) was proposed despite the reality based on the emphasis on balancing the issue. As a result, a heuristic-based WPSO facilitates to improve the performance measures. A hybrid method could significantly increase the assertion of a predicted PSF in various network scenarios compared to the existing communication technologies. A preliminary iterative approach is suitable for AR operations and IRLC scenarios to generalize the attributes.Keywords
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