David W. Payton
David W. Payton has a total of 25 co-authors. Here are the top co-authors by number of shared publications:
Regina Estkowski
HRL Laboratories, LLC
3 shared publicationsDavid Keirsey
Hughes Artificial Intelligence Center
2 shared publicationsDavid M. Keirsey
Hughes Artificial Intelligence Center, Calabasas, CA 91302
2 shared publications- Heiko Hoffmann
HRL Laboratories, LLC 91302 Malibu CA
2 shared publications Jimmy Krozel
Hughes Artificial Intelligence Center
2 shared publicationsJoseph S. B. Mitchell
Department of Operations Research, Cornell University, Ithaca, NY 14853
2 shared publications
Latest Publications
- Open Access
- 5 February 2018
- Published by Springer Nature in Scientific Reports
- Vol. 8 (1) , 1-9
Optimization by Self-Organized Criticality
Self-organized criticality (SOC) is a phenomenon observed in certain complex systems of multiple interacting components, e.g., neural networks, forest fires, and power grids, that produce power-law distributed avalanche sizes. Here, we report the surprising result that the avalanches from an SOC process can be used to solve non-convex optimization problems. To generate avalanches, we use the Abelian sandpile model on a graph that mirrors the graph of the optimization problem. For optimization, we map the avalanche areas onto search patterns for optimization, while the SOC process receives no feedback from the optimization itself. The resulting method can be applied without parameter tuning to a wide range of optimization problems, as demonstrated on three problems: finding the ground-state of an Ising spin glass, graph coloring, and image segmentation. We find that SOC search is more efficient compared to other random search methods, including simulated annealing, and unlike annealing, it is parameter free, thereby eliminating the time-consuming requirement to tune an annealing temperature schedule.
- 5 February 2018
- Published by Springer Nature in Scientific Reports
- Vol. 8 (1) , 1-9
Open AccessOptimization by Self-Organized Criticality
Self-organized criticality (SOC) is a phenomenon observed in certain complex systems of multiple interacting components, e.g., neural networks, forest fires, and power grids, that produce power-law distributed avalanche sizes. Here, we report the surprising result that the avalanches from an SOC process can be used to solve non-convex optimization problems. To generate avalanches, we use the Abelian sandpile model on a graph that mirrors the graph of the optimization problem. For optimization, we map the avalanche areas onto search patterns for optimization, while the SOC process receives no feedback from the optimization itself. The resulting method can be applied without parameter tuning to a wide range of optimization problems, as demonstrated on three problems: finding the ground-state of an Ising spin glass, graph coloring, and image segmentation. We find that SOC search is more efficient compared to other random search methods, including simulated annealing, and unlike annealing, it is parameter free, thereby eliminating the time-consuming requirement to tune an annealing temperature schedule.
- 1 October 2014
- Published by Elsevier in Chaos, Solitons & Fractals
- Vol. 67, 87-93
Suppressing cascades in a self-organized-critical model with non-contiguous spread of failures
- 1 October 2014
- Published by Elsevier in Chaos, Solitons & Fractals
- Vol. 67, 87-93
Suppressing cascades in a self-organized-critical model with non-contiguous spread of failures
- 5 November 2008
- Published by Springer Nature
- p. 283-290
Amorphous Predictive Nets
- 1 January 2005
- Published by Springer Nature
- p. 98-111
Lattice Formation in Mobile Autonomous Sensor Arrays
- 1 January 2005
- Published by Springer Nature
- p. 98-111
Lattice Formation in Mobile Autonomous Sensor Arrays
- 1 January 2005
- Published by Springer Nature in Lecture Notes in Computer Science
- p. 45-57
Pheromone Robotics and the Logic of Virtual Pheromones
- 1 January 2005
- Published by Springer Nature in Lecture Notes in Computer Science
- p. 45-57
Pheromone Robotics and the Logic of Virtual Pheromones
- 1 September 2003
- Published by Elsevier in Robotics and Autonomous Systems
- Vol. 44 (3-4) , 229-240
Compound behaviors in pheromone robotics
- 1 September 2003
- Published by Elsevier in Robotics and Autonomous Systems
- Vol. 44 (3-4) , 229-240
Compound behaviors in pheromone robotics
- 25 June 2003
- Published by Institute of Electrical and Electronics Engineers (IEEE)
- Vol. 1, 636-642
Coalitions for distributed sensor fusion
- 25 June 2003
- Published by Institute of Electrical and Electronics Engineers (IEEE)
- Vol. 1, 636-642
Coalitions for distributed sensor fusion
- 2 March 2001
- Published by SPIE-Intl Soc Optical Eng
- Vol. 4195, 67-76
Pheromone robotics
We describe techniques for coordinating the actions of large numbers of small-scale robots to achieve useful large-scale results in surveillance, reconnaissance, hazard detection, and path finding. Inspired by the chemical markers used by insects for communication and coordination, we exploit the notion of a “virtual pheromone,” implemented using simple beacons and directional sensors mounted on each robot. Virtual pheromones facilitate simple communication and coordination and require little on-board processing. Our virtual pheromone technique enables a robot collective to become a distributed computing mesh embedded within the environment, while simultaneously acting as a physical embodiment of the user interface. This leads to notions of world embedded computation and world embedded interfaces that provide new ways to think about robot colonies.
- 2 March 2001
- Published by SPIE-Intl Soc Optical Eng
- Vol. 4195, 67-76
Pheromone robotics
We describe techniques for coordinating the actions of large numbers of small-scale robots to achieve useful large-scale results in surveillance, reconnaissance, hazard detection, and path finding. Inspired by the chemical markers used by insects for communication and coordination, we exploit the notion of a “virtual pheromone,” implemented using simple beacons and directional sensors mounted on each robot. Virtual pheromones facilitate simple communication and coordination and require little on-board processing. Our virtual pheromone technique enables a robot collective to become a distributed computing mesh embedded within the environment, while simultaneously acting as a physical embodiment of the user interface. This leads to notions of world embedded computation and world embedded interfaces that provide new ways to think about robot colonies.
- Open Access
- 1 June 1999
- Published by Association for Computing Machinery (ACM) in ACM Computing Surveys
- Vol. 31 (2es) , 8
Dynamic collaborator discovery in information intensive environments
- 1 June 1999
- Published by Association for Computing Machinery (ACM) in ACM Computing Surveys
- Vol. 31 (2es) , 8
Open AccessDynamic collaborator discovery in information intensive environments
- 1 November 1992
- Published by SPIE-Intl Soc Optical Eng
- Vol. 1825, 722-732
Behavior-based control for an eye-head system
Much of the recent interest in active vision has focussed on the development of novel methods for controlling fast pan/tilt camera mounts, called eye-head systems. Simple real-time processing of input images coupled with fast control has enabled interesting system behaviors. This paper describes the ongoing development of behavior-based control methods for a miniature eye-head system. We first describe the eye-head hardware and image processing system. We then define and present approaches for behavior-based control of the eye-head system. Finally, we discuss results from the use of simple behaviors for verging two cameras on moving objects.
- 1 November 1992
- Published by SPIE-Intl Soc Optical Eng
- Vol. 1825, 722-732
Behavior-based control for an eye-head system
Much of the recent interest in active vision has focussed on the development of novel methods for controlling fast pan/tilt camera mounts, called eye-head systems. Simple real-time processing of input images coupled with fast control has enabled interesting system behaviors. This paper describes the ongoing development of behavior-based control methods for a miniature eye-head system. We first describe the eye-head hardware and image processing system. We then define and present approaches for behavior-based control of the eye-head system. Finally, we discuss results from the use of simple behaviors for verging two cameras on moving objects.