Alberto Perez Jimenez
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Alberto Perez Jimenez has a total of 26 co-authors. Here are the top co-authors by number of shared publications:
- Juan-Carlos Perez-Cortes
Universitat Politécnica de Valencia, Valencia, Spain
8 shared publications - Javier Pérez
Instituto Tecnológico de Informática (ITI), Universitat Politècnica de València, 46022 Valencia, SPAIN
5 shared publications Jose-Luis Guardiola
Instituto Tecnolgico de Informtica (ITI), Universitat Politcnica de Valncia, Valencia, Spain
4 shared publications- Jose Manuel Barat
Instituto Universitario de Ingeniería de Alimentos-Food UPV, Universitat Politècnica de València, Camino de Vera s/n, 46022 Valencia, Spain
3 shared publications - Jose-Luis Guardiola
Instituto Tecnológico de Informática (ITI), Universidad Politècnica de València, 46022 Valencia, Spain
2 shared publications - Jose-Luis Guardiola
Instituto Tecnológico de Informática (ITI), Universitat Politècnica de València, 46022 Valencia, SPAIN
2 shared publications
Latest Publications
- Open Access
- 30 May 2024
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Access
- Vol. 12, 76975-76985
Alignment and Improvement of Shape-From-Silhouette Reconstructed 3D Objects
3D object alignment is essential in multiple fields. For instance, to allow precise measurements in metrology, to perform surface/volumetric checks or quality control in industrial inspection, to align partial captures of a 3D object during object scanning, to simplify object recognition or classification in pattern recognition, ... Accuracy and speed, being opposed, are desirable features of those algorithms. Nevertheless, they can be more or less critical depending on the application area. In the present work, we propose a methodology to improve the alignment of 3D objects reconstructed using shape-from-silhouette techniques. This reconstruction technique produces objects with small synthetic bulges, making them more difficult to align accurately. On the one hand, prealignment and branch-and-bound techniques are used to improve the convergence and speed of the alignment algorithms. On the other hand, a method to obtain a precise alignment even in the presence of bulges is presented. Finally, a refinement of the shape-from-silhouettes technique is shown. This technique uses multiple captures to refine object reconstruction and reduce or eliminate, among other improvements, synthetic bulges.
- 30 May 2024
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Access
- Vol. 12, 76975-76985
Open AccessAlignment and Improvement of Shape-From-Silhouette Reconstructed 3D Objects
3D object alignment is essential in multiple fields. For instance, to allow precise measurements in metrology, to perform surface/volumetric checks or quality control in industrial inspection, to align partial captures of a 3D object during object scanning, to simplify object recognition or classification in pattern recognition, ... Accuracy and speed, being opposed, are desirable features of those algorithms. Nevertheless, they can be more or less critical depending on the application area. In the present work, we propose a methodology to improve the alignment of 3D objects reconstructed using shape-from-silhouette techniques. This reconstruction technique produces objects with small synthetic bulges, making them more difficult to align accurately. On the one hand, prealignment and branch-and-bound techniques are used to improve the convergence and speed of the alignment algorithms. On the other hand, a method to obtain a precise alignment even in the presence of bulges is presented. Finally, a refinement of the shape-from-silhouettes technique is shown. This technique uses multiple captures to refine object reconstruction and reduce or eliminate, among other improvements, synthetic bulges.
- Open Access
- 25 October 2023
- Published by MDPI AG in Mathematics
- Vol. 11 (21) , 4419
Optimal Coherent Point Selection for 3D Quality Inspection from Silhouette-Based Reconstructions
3D Geometric quality inspection involves assessing and comparing a reconstructed object to a predefined reference model or design that defines its expected volume. Achieving precise 3D object geometry reconstruction from multiple views can be challenging. In this research, we propose a camera-coherent point selection method to measure differences with the reference. The result is a point cloud extracted from the reconstruction that represents the best-case scenario, ensuring that any deviations from the reference are represented as seen from the cameras. This algorithm has been tested in both simulated and real conditions, reducing reconstruction errors by up to one fifth compared to traditional 3D reconstruction methodologies. Furthermore, this strategy assures that any existing difference with its reference really exists and it is a best-case scenario. It offers a fast and robust pipeline for comprehensive 3D geometric quality assurance, contributing significantly to advancements in the field of 3D object inspection.
- 25 October 2023
- Published by MDPI AG in Mathematics
- Vol. 11 (21) , 4419
Open AccessOptimal Coherent Point Selection for 3D Quality Inspection from Silhouette-Based Reconstructions
3D Geometric quality inspection involves assessing and comparing a reconstructed object to a predefined reference model or design that defines its expected volume. Achieving precise 3D object geometry reconstruction from multiple views can be challenging. In this research, we propose a camera-coherent point selection method to measure differences with the reference. The result is a point cloud extracted from the reconstruction that represents the best-case scenario, ensuring that any deviations from the reference are represented as seen from the cameras. This algorithm has been tested in both simulated and real conditions, reducing reconstruction errors by up to one fifth compared to traditional 3D reconstruction methodologies. Furthermore, this strategy assures that any existing difference with its reference really exists and it is a best-case scenario. It offers a fast and robust pipeline for comprehensive 3D geometric quality assurance, contributing significantly to advancements in the field of 3D object inspection.
- Open Access
- 22 June 2023
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Access
- Vol. 11, 64507-64517
Probabilistic Pose Estimation From Multiple Hypotheses
Pose estimation assesses the 6D pose of one or many objects in a scene. Considerable attention has been dedicated to the advancement of pose estimation algorithms capable of identifying the orientation of multiple objects within a scene in cases where partial occlusion occurs. However, only a few works focus on developing a parallelizable hypotheses-based estimator that naturally handles object symmetries. These algorithms should also tackle some issues: meaningless perspectives, objects with multiple uncertain local poses but a single global correct pose, and multiple correct poses. This paper proposes a novel probabilistic algorithm for pose estimation that addresses these issues. This probabilistic algorithm combines the information from multiple cameras to achieve a unique prediction that assembles global object information. The algorithm is tested over synthetic objects that simulate these issues. It achieves a rotation error below 1.5°, and a translation error of 1.5 pixels in the datasets used. Those results suggest that the algorithm can handle the mentioned issues up to a certain accuracy. Additionally, the method is compared against a state-of-the-art methodology of the LineMOD dataset. This comparison shows that our algorithm can compete against state-of-the-art algorithms in terms of accuracy.
- 22 June 2023
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Access
- Vol. 11, 64507-64517
Open AccessProbabilistic Pose Estimation From Multiple Hypotheses
Pose estimation assesses the 6D pose of one or many objects in a scene. Considerable attention has been dedicated to the advancement of pose estimation algorithms capable of identifying the orientation of multiple objects within a scene in cases where partial occlusion occurs. However, only a few works focus on developing a parallelizable hypotheses-based estimator that naturally handles object symmetries. These algorithms should also tackle some issues: meaningless perspectives, objects with multiple uncertain local poses but a single global correct pose, and multiple correct poses. This paper proposes a novel probabilistic algorithm for pose estimation that addresses these issues. This probabilistic algorithm combines the information from multiple cameras to achieve a unique prediction that assembles global object information. The algorithm is tested over synthetic objects that simulate these issues. It achieves a rotation error below 1.5°, and a translation error of 1.5 pixels in the datasets used. Those results suggest that the algorithm can handle the mentioned issues up to a certain accuracy. Additionally, the method is compared against a state-of-the-art methodology of the LineMOD dataset. This comparison shows that our algorithm can compete against state-of-the-art algorithms in terms of accuracy.
- Open Access
Improving Multi-View Camera Calibration Using Precise Location of Sphere Center Projection
Several calibration algorithms use spheres as calibration tokens because of the simplicity and uniform shape that a sphere presents across multiple views, along with the simplicity of its construction. Among the alternatives are the use of complex 3D tokens with reference marks, usually complex to build and analyze with the required accuracy; or the search of common features in scene images, with this task being of high complexity too due to perspective changes. Some of the algorithms using spheres rely on the estimation of the sphere center projection obtained from the camera images to proceed. The computation of these projection points from the sphere silhouette on the images is not straightforward because it does not match exactly the silhouette centroid. Thus, several methods have been developed to cope with this calculation. In this work, a simple and fast numerical method adapted to precisely compute the sphere center projection for these algorithms is presented. The benefits over other similar existing methods are its ease of implementation and that it presents less sensibility to segmentation issues. Other possible applications of the proposed method are presented too.
Open AccessImproving Multi-View Camera Calibration Using Precise Location of Sphere Center Projection
Several calibration algorithms use spheres as calibration tokens because of the simplicity and uniform shape that a sphere presents across multiple views, along with the simplicity of its construction. Among the alternatives are the use of complex 3D tokens with reference marks, usually complex to build and analyze with the required accuracy; or the search of common features in scene images, with this task being of high complexity too due to perspective changes. Some of the algorithms using spheres rely on the estimation of the sphere center projection obtained from the camera images to proceed. The computation of these projection points from the sphere silhouette on the images is not straightforward because it does not match exactly the silhouette centroid. Thus, several methods have been developed to cope with this calculation. In this work, a simple and fast numerical method adapted to precisely compute the sphere center projection for these algorithms is presented. The benefits over other similar existing methods are its ease of implementation and that it presents less sensibility to segmentation issues. Other possible applications of the proposed method are presented too.
- Open Access
- 20 February 2021
- Published by MDPI AG in International Journal of Environmental Research and Public Health
- Vol. 18 (4) , 2068
Caenorhabditis elegans to Model the Capacity of Ascorbic Acid to Reduce Acute Nitrite Toxicity under Different Feed Conditions: Multivariate Analytics on Behavioral Imaging
Nitrocompounds are present in the environment and human diet and form part of vegetables and processed meat products as additives. These compounds are related to negative impacts on human and animal health. The protective effect of ascorbic acid has been demonstrated by some biological systems as regards several nitrocompounds. This work focused on studying the possibility of modeling this effect on nitrite toxicity with the model Caenorhabditis elegans. The three factors studied in this work were ascorbic acid concentration, nitrite exposure concentration, and presence/absence of food. The protective effect was evaluated by scoring lethality and its impact on behavior by means of multivariate statistical methods and imaging analytics. The effects of nitrite and the influence of food availability were evidenced. Apart from increasing lethality, nitrite had disruption effects on movements. All the observed symptoms reduced when ascorbic acid was administered, and it diminished lethality in all cases. Ascorbic acid maintained nematodes’ postural capacities. The results suggest that nitrites’ nonspecific toxicity in C. elegans can be mitigated by ascorbic acid, as previously evidenced in other biological systems. Thus, our results reveal the ability of C. elegans to reproduce the known protective effect of ascorbic acid against nitrite.
- 20 February 2021
- Published by MDPI AG in International Journal of Environmental Research and Public Health
- Vol. 18 (4) , 2068
Open AccessCaenorhabditis elegans to Model the Capacity of Ascorbic Acid to Reduce Acute Nitrite Toxicity under Different Feed Conditions: Multivariate Analytics on Behavioral Imaging
Nitrocompounds are present in the environment and human diet and form part of vegetables and processed meat products as additives. These compounds are related to negative impacts on human and animal health. The protective effect of ascorbic acid has been demonstrated by some biological systems as regards several nitrocompounds. This work focused on studying the possibility of modeling this effect on nitrite toxicity with the model Caenorhabditis elegans. The three factors studied in this work were ascorbic acid concentration, nitrite exposure concentration, and presence/absence of food. The protective effect was evaluated by scoring lethality and its impact on behavior by means of multivariate statistical methods and imaging analytics. The effects of nitrite and the influence of food availability were evidenced. Apart from increasing lethality, nitrite had disruption effects on movements. All the observed symptoms reduced when ascorbic acid was administered, and it diminished lethality in all cases. Ascorbic acid maintained nematodes’ postural capacities. The results suggest that nitrites’ nonspecific toxicity in C. elegans can be mitigated by ascorbic acid, as previously evidenced in other biological systems. Thus, our results reveal the ability of C. elegans to reproduce the known protective effect of ascorbic acid against nitrite.
- Open Access
Probabilistic Evaluation of 3D Surfaces Using Statistical Shape Models (SSM)
Inspecting a 3D object which shape has elastic manufacturing tolerances in order to find defects is a challenging and time-consuming task. This task usually involves humans, either in the specification stage followed by some automatic measurements, or in other points along the process. Even when a detailed inspection is performed, the measurements are limited to a few dimensions instead of a complete examination of the object. In this work, a probabilistic method to evaluate 3D surfaces is presented. This algorithm relies on a training stage to learn the shape of the object building a statistical shape model. Making use of this model, any inspected object can be evaluated obtaining a probability that the whole object or any of its dimensions are compatible with the model, thus allowing to easily find defective objects. Results in simulated and real environments are presented and compared to two different alternatives.
Open AccessProbabilistic Evaluation of 3D Surfaces Using Statistical Shape Models (SSM)
Inspecting a 3D object which shape has elastic manufacturing tolerances in order to find defects is a challenging and time-consuming task. This task usually involves humans, either in the specification stage followed by some automatic measurements, or in other points along the process. Even when a detailed inspection is performed, the measurements are limited to a few dimensions instead of a complete examination of the object. In this work, a probabilistic method to evaluate 3D surfaces is presented. This algorithm relies on a training stage to learn the shape of the object building a statistical shape model. Making use of this model, any inspected object can be evaluated obtaining a probability that the whole object or any of its dimensions are compatible with the model, thus allowing to easily find defective objects. Results in simulated and real environments are presented and compared to two different alternatives.
- 1 January 2019
- Published by Elsevier in Journal of Food Engineering
- Vol. 241, 58-66
Laser backscattering imaging as a control technique for fluid foods: Application to vegetable-based creams processing
- 1 January 2019
- Published by Elsevier in Journal of Food Engineering
- Vol. 241, 58-66
Laser backscattering imaging as a control technique for fluid foods: Application to vegetable-based creams processing
- Open Access
A System for In-Line 3D Inspection without Hidden Surfaces
This work presents a 3D scanner able to reconstruct a complete object without occlusions, including its surface appearance. The technique presents a number of differences in relation to current scanners: it does not require mechanical handling like robot arms or spinning plates, it is free of occlusions since the scanned part is not resting on any surface and, unlike stereo-based methods, the object does not need to have visual singularities on its surface. This system, among other applications, allows its integration in production lines that require the inspection of a large volume of parts or products, especially if there is an important variability of the objects to be inspected, since there is no mechanical manipulation. The scanner consists of a variable number of industrial quality cameras conveniently distributed so that they can capture all the surfaces of the object without any blind spot. The object is dropped through the common visual field of all the cameras, so no surface or tool occludes the views that are captured simultaneously when the part is in the center of the visible volume. A carving procedure that uses the silhouettes segmented from each image gives rise to a volumetric representation and, by means of isosurface generation techniques, to a 3D model. These techniques have certain limitations on the reconstruction of object regions with particular geometric configurations. Estimating the inherent maximum error in each area is important to bound the precision of the reconstruction. A number of experiments are presented reporting the differences between ideal and reconstructed objects in the system.
Open AccessA System for In-Line 3D Inspection without Hidden Surfaces
This work presents a 3D scanner able to reconstruct a complete object without occlusions, including its surface appearance. The technique presents a number of differences in relation to current scanners: it does not require mechanical handling like robot arms or spinning plates, it is free of occlusions since the scanned part is not resting on any surface and, unlike stereo-based methods, the object does not need to have visual singularities on its surface. This system, among other applications, allows its integration in production lines that require the inspection of a large volume of parts or products, especially if there is an important variability of the objects to be inspected, since there is no mechanical manipulation. The scanner consists of a variable number of industrial quality cameras conveniently distributed so that they can capture all the surfaces of the object without any blind spot. The object is dropped through the common visual field of all the cameras, so no surface or tool occludes the views that are captured simultaneously when the part is in the center of the visible volume. A carving procedure that uses the silhouettes segmented from each image gives rise to a volumetric representation and, by means of isosurface generation techniques, to a 3D model. These techniques have certain limitations on the reconstruction of object regions with particular geometric configurations. Estimating the inherent maximum error in each area is important to bound the precision of the reconstruction. A number of experiments are presented reporting the differences between ideal and reconstructed objects in the system.
- Open Access
A Portable Dynamic Laser Speckle System for Sensing Long-Term Changes Caused by Treatments in Painting Conservation
Dynamic laser speckle (DLS) is used as a reliable sensor of activity for all types of materials. Traditional applications are based on high-rate captures (usually greater than 10 frames-per-second, fps). Even for drying processes in conservation treatments, where there is a high level of activity in the first moments after the application and slower activity after some minutes or hours, the process is based on the acquisition of images at a time rate that is the same in moments of high and low activity. In this work, we present an alternative approach to track the drying process of protective layers and other painting conservation processes that take a long time to reduce their levels of activity. We illuminate, using three different wavelength lasers, a temporary protector (cyclododecane) and a varnish, and monitor them using a low fps rate during long-term drying. The results are compared to the traditional method. This work also presents a monitoring method that uses portable equipment. The results present the feasibility of using the portable device and show the improved sensitivity of the dynamic laser speckle when sensing the long-term process for drying cyclododecane and varnish in conservation.
Open AccessA Portable Dynamic Laser Speckle System for Sensing Long-Term Changes Caused by Treatments in Painting Conservation
Dynamic laser speckle (DLS) is used as a reliable sensor of activity for all types of materials. Traditional applications are based on high-rate captures (usually greater than 10 frames-per-second, fps). Even for drying processes in conservation treatments, where there is a high level of activity in the first moments after the application and slower activity after some minutes or hours, the process is based on the acquisition of images at a time rate that is the same in moments of high and low activity. In this work, we present an alternative approach to track the drying process of protective layers and other painting conservation processes that take a long time to reduce their levels of activity. We illuminate, using three different wavelength lasers, a temporary protector (cyclododecane) and a varnish, and monitor them using a low fps rate during long-term drying. The results are compared to the traditional method. This work also presents a monitoring method that uses portable equipment. The results present the feasibility of using the portable device and show the improved sensitivity of the dynamic laser speckle when sensing the long-term process for drying cyclododecane and varnish in conservation.