CHCharlotte Hoarau

Charlotte Hoarau

*This is an algorithmically generated author record based on publicly available information.

Current Organizations / Institutes

The organizations/institutes from the scholar's latest article

Previous Organizations / Institutes

The organizations / institutes from the scholar's other articles in the past ten years


Charlotte Hoarau has a total of 12 co-authors. Here are the top co-authors by number of shared publications:


Latest Publications

  • Représentations cartographiques intermédiaires : comment covisualiser une carte et une orthophotographie pour naviguer entre abstraction et réalisme ?

    by Charlotte Hoarau

    Deux représentations du territoire sont majoritairement proposées pour être covisualisées de multiples façons (loupe, curseurs, vues asservies, etc.) : la carte topographique et l'orthophotographie. Ces deux représentations apportent une vision complémentaire du territoire : la carte topographique est l'archétype même de l'abstraction et l'orthophotographie renvoie une perception réaliste du territoire. Pour permettre à l'utilisateur de covisualiser ces deux types de représentations, nous préconisons de ne pas chercher un mélange graphique idéal mais plutôt de produire un continuum cartographique formé d'un ensemble continu de représentations intermédiaires mixant données topographiques et orthophotographie. Notre objectif est de permettre à l'utilisateur de choisir sa position entre les deux extrémités en contrôlant le degré de réalisme et d'abstraction tout au long du continuum. Notre approche se fonde sur la nécessité d'adaptation locale de la symbolisation des données topographiques pour assurer la lisibilité de chaque représentation intermédiaire, la création de transitions graphiques pour établir une continuité entre ces représentations, et la synchronisation des symbolisations visant à garantir une homogénéité visuelle de ces représentations mixtes. Nous proposons une méthode de conception reposant sur la combinaison de briques de symbolisation élémentaires. Le premier type de brique consiste à interpoler les paramètres de symbolisation de la norme SLD tels que la couleur, la transparence ou la texture (procédurale, naturelle, ou mixée) entre deux symbolisations données. Le second type de brique analyse le contexte graphique des objets à mettre en valeur afin de déterminer localement une symbolisation adaptée et lisible. Ces briques sont combinées pour chaque thème et coordonnées entre les différents thèmes. Nous émettons des préconisations de paramétrage de ces étapes de conception à partir des résultats de notre test utilisateur visant à estimer le degré de réalisme et d'abstraction des symbolisations cartographiques. Enfin, nous mettons en œuvre cette méthode de conception au sein de la plateforme de recherche GeOxygene sous la forme d'un outil permettant de naviguer dans un continuum cartographique entre réalisme et abstraction

  • Open Access

    How to design a cartographic continuum to help users to navigate between two topographic styles?

    by Jérémie Ory, Guillaume Touya, Charlotte Hoarau, Sidonie Christophe

    Keywords: geovisualization, cartographic continuum, topographic style, interpolation, map design, perception and cognition Geoportals and geovisualization tools provide to users various cartographic abstractions that describe differently a geographical space. Our purpose is to be able to design cartographic continuums, i.e. a set of in-between maps allowing users to navigate between two topographic styles. This paper addresses the problem of the interpolation between two topographic abstractions with different styles. We detail our approach in two steps. Firstly, we setup a comparison in order to identify which structural elements of a cartographic abstraction should be interpolated. Secondly, we propose an approach based on two design methods for maps interpolation.


  • Open Access

    Constrained palette-space exploration

    by Nicolas Mellado, David Vanderhaeghe, Charlotte Hoarau, Sidonie Christophe, Mathieu Brédif, Loic Barthe

    Color palettes are widely used by artists to define colors of artworks and explore color designs. In general, artists select the colors of a palette by following a set of rules, e.g. contrast or relative luminance. Existing interactive palette exploration tools explore palette spaces following limited constraints defined as geometric configurations in color space e.g. harmony rules on the color wheel. Palette search algorithms sample palettes from color relations learned from an input dataset, however they cannot provide interactive user edits and palette refinement. We introduce in this work a new versatile formulation enabling the creation of constraint-based interactive palette exploration systems. Our technical contribution is a graph-based palette representation, from which we define palette exploration as a minimization problem that can be solved efficiently and provide real-time feedback. Based on our formulation, we introduce two interactive palette exploration strategies: constrained palette exploration, and for the first time, constrained palette interpolation. We demonstrate the performances of our approach on various application cases and evaluate how it helps users finding trade-offs between concurrent constraints.


  • Clutter and Map Legibility in Automated Cartography: A Research Agenda

    by Guillaume Touya, Charlotte Hoarau, Sidonie Christophe

    The clutter effect occurs when there is an excessive amount of information in a map or when this information is disorganized. Measurement of clutter is essential to improve the quality of outputs produced using automated cartographic systems. This paper reviews some existing methods for measuring clutter from different research communities, highlighting the lack of suitable methods for use in automated map design. Three use cases are presented to show what kind of clutter measures are needed to go further with the automation of map design, particularly in generalization, in symbol/style specification, and in heterogeneous data integration and visualization. One measure cannot capture all the aspects of clutter, and combination of clutter measures at each step of the whole map design process should be investigated for automated cartography. A research agenda for clutter assessment regarding some specific cartographic processes is provided.


  • Plan oblique relief for web maps

    by Bernhard Jenny, Jonas Buddeberg, Charlotte Hoarau, Johannes Liem

    Plan oblique relief shows terrain with a side view on a two-dimensional map, resulting in visualizations where the third dimension of the terrain is more explicit than on traditional two-dimensional maps. Existing plan oblique maps are static: the angle of terrain inclination is not adjustable and the orientation of plan oblique inclination does not change with the orientation of the map. This article introduces two complementary methods that address these issues by using the 3D graphics pipeline to render plan oblique relief for tile-based web maps. The goal is to allow users to adjust the terrain inclination and map rotation angles to better visualize the third dimension of the terrain. The first method pre-renders plan oblique tiles with a server-side application. The tiles are visualized with a standard web mapping framework. The second method renders plan oblique relief on-the-fly in a web browser using WebGL and a customized version of OpenLayers 3, which enables users to select arbitrary terrain inclination and map rotation angles. The second method uses a tiled digital terrain model that is loaded by the web browser. The browser applies the plan oblique transformation, computes a shaded relief, and texturizes the terrain with tiled map layers.


  • On-demand Cartography for Trekkers

    by Catherine Dominguès, Charlotte Hoarau


  • Reaching a Compromise between Contextual Constraints and Cartographic Rules: Application to Sustainable Maps

    by Charlotte Hoarau

    Emerging mobile mapping applications create new constraints for cartographers. These constraints should be considered in addition to the traditional cartographic rules used to design maps. Legend colors could be optimized regarding those constraints. A challenge for optimization concerns the preservation of map semiotic quality. In our research, we propose a quantification of the cartographic quality of a map, regarding a given reference map that considers semantic rules of association, differentiation and order conveyed by map colors. Some mobile devices require less energy to display dark colors than lighter ones. In this paper we consider the energy consumption as the contextual constraint to optimize. Map samples are designed, while taking into account some conventional uses of colors for relevant themes: hydrography, vegetation and the background layer. We discuss how to find the best compromise between a contextual constraint (the energy required to display a map on a screen of a mobile device in ou...