Osman Serdar Gedik
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Osman Serdar Gedik has a total of 3 co-authors. Here are the top co-authors by number of shared publications:
- Abdullah Aydın Alatan
Middle East Technical University
3 shared publications Burak Ozkalaycl
Elektrik-Elektronik Mühendisli¿i Bölümü, ODTÜ, Balgat 06531 Ankara, Türkiye
1 shared publication- Engin Türetken
Computer Vision Laboratory, Faculté Informatique et Communications, École Polytechnique Fédérale de Lausanne, 1015 Lausanne, Switzerland
1 shared publication
Latest Publications
- 16 August 2013
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Transactions on Cybernetics
- Vol. 43 (5) , 1395-1405
3-D Rigid Body Tracking Using Vision and Depth Sensors
In robotics and augmented reality applications, model-based 3-D tracking of rigid objects is generally required. With the help of accurate pose estimates, it is required to increase reliability and decrease jitter in total. Among many solutions of pose estimation in the literature, pure vision-based 3-D trackers require either manual initializations or offline training stages. On the other hand, trackers relying on pure depth sensors are not suitable for AR applications. An automated 3-D tracking algorithm, which is based on fusion of vision and depth sensors via extended Kalman filter, is proposed in this paper. A novel measurement-tracking scheme, which is based on estimation of optical flow using intensity and shape index map data of 3-D point cloud, increases 2-D, as well as 3-D, tracking performance significantly. The proposed method requires neither manual initialization of pose nor offline training, while enabling highly accurate 3-D tracking. The accuracy of the proposed method is tested against a number of conventional techniques, and a superior performance is clearly observed in terms of both objectively via error metrics and subjectively for the rendered scenes.
- 16 August 2013
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Transactions on Cybernetics
- Vol. 43 (5) , 1395-1405
3-D Rigid Body Tracking Using Vision and Depth Sensors
In robotics and augmented reality applications, model-based 3-D tracking of rigid objects is generally required. With the help of accurate pose estimates, it is required to increase reliability and decrease jitter in total. Among many solutions of pose estimation in the literature, pure vision-based 3-D trackers require either manual initializations or offline training stages. On the other hand, trackers relying on pure depth sensors are not suitable for AR applications. An automated 3-D tracking algorithm, which is based on fusion of vision and depth sensors via extended Kalman filter, is proposed in this paper. A novel measurement-tracking scheme, which is based on estimation of optical flow using intensity and shape index map data of 3-D point cloud, increases 2-D, as well as 3-D, tracking performance significantly. The proposed method requires neither manual initialization of pose nor offline training, while enabling highly accurate 3-D tracking. The accuracy of the proposed method is tested against a number of conventional techniques, and a superior performance is clearly observed in terms of both objectively via error metrics and subjectively for the rendered scenes.
- 1 January 2010
- Published by Springer Nature
- p. 219-244
Next Generation Frame Rate Conversion Algorithms
- 1 January 2010
- Published by Springer Nature
- p. 219-244
Next Generation Frame Rate Conversion Algorithms
- 1 June 2007
- Published by Institute of Electrical and Electronics Engineers (IEEE)
- No. 21650608,p. 1-4
3-D Structure Assisted Reference View Generation for H.264 Based Multi-View Video Coding
A 3D geometry-based multi-view video coding (MVC) method is proposed. In order to utilize the spatial redundancies between multiple views, the scene geometry is estimated as dense depth maps. The dense depth estimation problem is modeled by using a Markov random field (MRF) and solved via the belief propagation algorithm. Relying on these depth maps of the scene, novel view estimates of the intermediate views of the multi-view set is obtained with a 3D warping algorithm, which also performs hole-filling in the occlusion regions. The proposed MVC method, based on H.264 standard, encodes a number of reference views in a standard manner, whereas the residuals of the novel view predictions are encoded separately. The proposed MVC method is compared against the well-known JMVM compression algorithm, yielding competitive performances, while additionally providing 3D structure information of the observed scene.
- 1 June 2007
- Published by Institute of Electrical and Electronics Engineers (IEEE)
- No. 21650608,p. 1-4
3-D Structure Assisted Reference View Generation for H.264 Based Multi-View Video Coding
A 3D geometry-based multi-view video coding (MVC) method is proposed. In order to utilize the spatial redundancies between multiple views, the scene geometry is estimated as dense depth maps. The dense depth estimation problem is modeled by using a Markov random field (MRF) and solved via the belief propagation algorithm. Relying on these depth maps of the scene, novel view estimates of the intermediate views of the multi-view set is obtained with a 3D warping algorithm, which also performs hole-filling in the occlusion regions. The proposed MVC method, based on H.264 standard, encodes a number of reference views in a standard manner, whereas the residuals of the novel view predictions are encoded separately. The proposed MVC method is compared against the well-known JMVM compression algorithm, yielding competitive performances, while additionally providing 3D structure information of the observed scene.