Shengye Yan
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Previous Organizations / Institutes
The organizations / institutes from the scholar's other articles in the past ten years
Shengye Yan has a total of 17 co-authors. Here are the top co-authors by number of shared publications:
Baoqing Tang
Nanjing University of Information Science and Technology
1 shared publicationChengyu Yue
Nanjing University of Information Science and Technology
1 shared publicationGuoqing Liu
Minieye, Youjia Innovation LLC, Shenzhen, China
1 shared publicationJianxin Wu
National Key Laboratory for Novel Software Technology, Nanjing University, Nanjing, China
1 shared publication- Jie Chen
The State Key Laboratory of Opto-Electronic Information Acquisition and Protection Technology, Anhui University, Hefei 230601, China
1 shared publication Kang Pan
Nanjing University of Information Science and Technology
1 shared publication
Latest Publications
- Open Access
- 7 November 2026
- Published by MDPI AG in Mathematics
- Vol. 14 (21) , 4090
GRAWA: A Deep Reinforcement Learning Approach for the Multi-Objective Traveling Salesman Problem
The multi-objective traveling salesman problem (MOTSP) is a typical challenging multi-objective combinatorial optimization problem. Numerous advanced deep reinforcement learning algorithms have been developed to solve it. Existing learning-based methods can share information across subproblems through mechanisms such as parameter transfer. This paper investigates explicit graph-based modeling of preference relationships within a shared policy and proposes a graph-relation-driven deep reinforcement learning algorithm for MOTSP. The proposed algorithm trains a model to map problem instances to approximate Pareto sets under a collection of preference vectors. Specifically, the graph weight encoder combines global and objective-specific city representations with preference features learned on a fixed graph whose edges are defined by distances between weight vectors. A graph co-guided fusion module then combines global and objective-specific city embeddings with the learned preference representations to generate preference-conditioned city embeddings. The resulting problem embeddings and contextual embeddings are supplied to the decoder to generate candidate tours in parallel, providing an approximation to the Pareto set. Furthermore, a Top-p training baseline is introduced to adaptively select reference candidates according to their scalarized costs. Finally, extensive experiments are conducted on various MOTSP instances. Comparisons are carried out between the proposed algorithm and heuristic and learning-based algorithms. Experimental results demonstrate the solution quality of the proposed algorithm on the evaluated multi-objective traveling salesman problems. Its computational cost is reported under the specified hardware, decoding budgets, and evaluation settings.
- 7 November 2026
- Published by MDPI AG in Mathematics
- Vol. 14 (21) , 4090
Open AccessGRAWA: A Deep Reinforcement Learning Approach for the Multi-Objective Traveling Salesman Problem
The multi-objective traveling salesman problem (MOTSP) is a typical challenging multi-objective combinatorial optimization problem. Numerous advanced deep reinforcement learning algorithms have been developed to solve it. Existing learning-based methods can share information across subproblems through mechanisms such as parameter transfer. This paper investigates explicit graph-based modeling of preference relationships within a shared policy and proposes a graph-relation-driven deep reinforcement learning algorithm for MOTSP. The proposed algorithm trains a model to map problem instances to approximate Pareto sets under a collection of preference vectors. Specifically, the graph weight encoder combines global and objective-specific city representations with preference features learned on a fixed graph whose edges are defined by distances between weight vectors. A graph co-guided fusion module then combines global and objective-specific city embeddings with the learned preference representations to generate preference-conditioned city embeddings. The resulting problem embeddings and contextual embeddings are supplied to the decoder to generate candidate tours in parallel, providing an approximation to the Pareto set. Furthermore, a Top-p training baseline is introduced to adaptively select reference candidates according to their scalarized costs. Finally, extensive experiments are conducted on various MOTSP instances. Comparisons are carried out between the proposed algorithm and heuristic and learning-based algorithms. Experimental results demonstrate the solution quality of the proposed algorithm on the evaluated multi-objective traveling salesman problems. Its computational cost is reported under the specified hardware, decoding budgets, and evaluation settings.
- 23 September 2023
- Published by Springer Nature
- p. 533-541
Light-Weight High-Performance HRNet for Human Pose Estimation
- 23 September 2023
- Published by Springer Nature
- p. 533-541
Light-Weight High-Performance HRNet for Human Pose Estimation
- 1 January 2021
- Published by Springer Nature
- p. 601-612
Context-BMN for Temporal Action Proposal Generation
- 1 January 2021
- Published by Springer Nature
- p. 601-612
Context-BMN for Temporal Action Proposal Generation
- 16 May 2016
- Published by Springer Nature in Multimedia Tools and Applications
- Vol. 76 (3) , 4553-4570
Sparse multiple instance learning as document classification
- 16 May 2016
- Published by Springer Nature in Multimedia Tools and Applications
- Vol. 76 (3) , 4553-4570
Sparse multiple instance learning as document classification
- 1 October 2014
- Published by Springer Nature in International Journal of Automation and Computing
- Vol. 11 (5) , 480-488
Robust Text Detection in Natural Scenes Using Text Geometry and Visual Appearance
- 1 October 2014
- Published by Springer Nature in International Journal of Automation and Computing
- Vol. 11 (5) , 480-488
Robust Text Detection in Natural Scenes Using Text Geometry and Visual Appearance
- 1 June 2007
- Published by Institute of Electrical and Electronics Engineers (IEEE)
- No. 10636919,p. 1-7
Matrix-Structural Learning (MSL) of Cascaded Classifier from Enormous Training Set
Aiming at the problem when both positive and negative training set are enormous, this paper proposes a novel matrix-structural learning (MSL) method, as an extension to Viola and Jones' cascade learning method for object detection. Briefly speaking, unlike Viola and Jones' method that learn linearly by bootstrapping only negative samples, the proposed MSL method bootstraps both positive and negative samples in a matrix-like structure. Moreover, an accumulative way is further presented to improve the training efficiency of MSL by inheriting features learned previously during training procedure. The proposed method is evaluated on face detection problem. On a positive set containing 230000 face samples, only 12 hours are needed on a common PC with a 3.20 GHz Pentium IV processor to learn a classifier with false alarm rate less than 1/1000000. What's more, the accuracy of the learned detector exceeds the state-of-the-art results on the CMU+MIT frontal face test set.
- 1 June 2007
- Published by Institute of Electrical and Electronics Engineers (IEEE)
- No. 10636919,p. 1-7
Matrix-Structural Learning (MSL) of Cascaded Classifier from Enormous Training Set
Aiming at the problem when both positive and negative training set are enormous, this paper proposes a novel matrix-structural learning (MSL) method, as an extension to Viola and Jones' cascade learning method for object detection. Briefly speaking, unlike Viola and Jones' method that learn linearly by bootstrapping only negative samples, the proposed MSL method bootstraps both positive and negative samples in a matrix-like structure. Moreover, an accumulative way is further presented to improve the training efficiency of MSL by inheriting features learned previously during training procedure. The proposed method is evaluated on face detection problem. On a positive set containing 230000 face samples, only 12 hours are needed on a common PC with a 3.20 GHz Pentium IV processor to learn a classifier with false alarm rate less than 1/1000000. What's more, the accuracy of the learned detector exceeds the state-of-the-art results on the CMU+MIT frontal face test set.