Anna Rohrbach
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Research Subjects
Anna Rohrbach has a total of 15 co-authors. Here are the top co-authors by number of shared publications:
Bernt Schiele
Max Planck Institute for Informatics, Saarbrücken, Germany
3 shared publicationsMarcus Rohrbach
ICSI and EECS, UC Berkeley, Berkeley, USA
3 shared publicationsAaron Courville
Université de Montréal, Montréal, Canada
1 shared publication- Aaron Courville
Université de Montréal
1 shared publication Atousa Torabi
Disney Research, Pittsburgh, USA
1 shared publicationChristopher Pal
École Polytechnique de Montréal, Montréal, Canada
1 shared publication
Latest Publications
- Open Access
Gradient-free Policy Architecture Search and Adaptation
We develop a method for policy architecture search and adaptation via gradient-free optimization which can learn to perform autonomous driving tasks. By learning from both demonstration and environmental reward we develop a model that can learn with relatively few early catastrophic failures. We first learn an architecture of appropriate complexity to perceive aspects of world state relevant to the expert demonstration, and then mitigate the effect of domain-shift during deployment by adapting a policy demonstrated in a source domain to rewards obtained in a target environment. We show that our approach allows safer learning than baseline methods, offering a reduced cumulative crash metric over the agent's lifetime as it learns to drive in a realistic simulated environment.
Open AccessGradient-free Policy Architecture Search and Adaptation
We develop a method for policy architecture search and adaptation via gradient-free optimization which can learn to perform autonomous driving tasks. By learning from both demonstration and environmental reward we develop a model that can learn with relatively few early catastrophic failures. We first learn an architecture of appropriate complexity to perceive aspects of world state relevant to the expert demonstration, and then mitigate the effect of domain-shift during deployment by adapting a policy demonstrated in a source domain to rewards obtained in a target environment. We show that our approach allows safer learning than baseline methods, offering a reduced cumulative crash metric over the agent's lifetime as it learns to drive in a realistic simulated environment.
- Open Access
A dataset and exploration of models for understanding video data through fill-in-the-blank question-answering
While deep convolutional neural networks frequently approach or exceed human-level performance at benchmark tasks involving static images, extending this success to moving images is not straightforward. Having models which can learn to understand video is of interest for many applications, including content recommendation, prediction, summarization, event/object detection and understanding human visual perception, but many domains lack sufficient data to explore and perfect video models. In order to address the need for a simple, quantitative benchmark for developing and understanding video, we present MovieFIB, a fill-in-the-blank question-answering dataset with over 300,000 examples, based on descriptive video annotations for the visually impaired. In addition to presenting statistics and a description of the dataset, we perform a detailed analysis of 5 different models' predictions, and compare these with human performance. We investigate the relative importance of language, static (2D) visual features, and moving (3D) visual features; the effects of increasing dataset size, the number of frames sampled; and of vocabulary size. We illustrate that: this task is not solvable by a language model alone; our model combining 2D and 3D visual information indeed provides the best result; all models perform significantly worse than human-level. We provide human evaluations for responses given by different models and find that accuracy on the MovieFIB evaluation corresponds well with human judgement. We suggest avenues for improving video models, and hope that the proposed dataset can be useful for measuring and encouraging progress in this very interesting field.
Open AccessA dataset and exploration of models for understanding video data through fill-in-the-blank question-answering
While deep convolutional neural networks frequently approach or exceed human-level performance at benchmark tasks involving static images, extending this success to moving images is not straightforward. Having models which can learn to understand video is of interest for many applications, including content recommendation, prediction, summarization, event/object detection and understanding human visual perception, but many domains lack sufficient data to explore and perfect video models. In order to address the need for a simple, quantitative benchmark for developing and understanding video, we present MovieFIB, a fill-in-the-blank question-answering dataset with over 300,000 examples, based on descriptive video annotations for the visually impaired. In addition to presenting statistics and a description of the dataset, we perform a detailed analysis of 5 different models' predictions, and compare these with human performance. We investigate the relative importance of language, static (2D) visual features, and moving (3D) visual features; the effects of increasing dataset size, the number of frames sampled; and of vocabulary size. We illustrate that: this task is not solvable by a language model alone; our model combining 2D and 3D visual information indeed provides the best result; all models perform significantly worse than human-level. We provide human evaluations for responses given by different models and find that accuracy on the MovieFIB evaluation corresponds well with human judgement. We suggest avenues for improving video models, and hope that the proposed dataset can be useful for measuring and encouraging progress in this very interesting field.
- Top Cited PapersOpen Access
- 25 January 2017
- Published by Springer Nature in International Journal of Computer Vision
- Vol. 123 (1) , 94-120
Movie Description
- 25 January 2017
- Published by Springer Nature in International Journal of Computer Vision
- Vol. 123 (1) , 94-120
Top Cited PapersOpen AccessMovie Description
- Top Cited Papers
- 17 September 2016
- Published by Springer Nature
- p. 817-834
Grounding of Textual Phrases in Images by Reconstruction
- 17 September 2016
- Published by Springer Nature
- p. 817-834
Top Cited PapersGrounding of Textual Phrases in Images by Reconstruction
- Open Access
- 3 November 2015
- Published by Springer Nature
- p. 209-221
The Long-Short Story of Movie Description
- 3 November 2015
- Published by Springer Nature
- p. 209-221
Open AccessThe Long-Short Story of Movie Description