TDTali Dekel

Tali Dekel

*This is an algorithmically generated author record based on publicly available information.

Current Organizations / Institutes

The organizations/institutes from the scholar's latest article


Tali Dekel has a total of 11 co-authors. Here are the top co-authors by number of shared publications:


Latest Publications

  • Open Access

    MoSculp

    by Xiuming Zhang, Tali Dekel, Tianfan Xue, Andrew Owens, Qiurui He, Jiajun Wu, Stefanie Mueller, William T. Freeman

    We present a system that visualizes complex human motion via 3D motion sculptures-a representation that conveys the 3D structure swept by a human body as it moves through space. Our system computes a motion sculpture from an input video, and then embeds it back into the scene in a 3D-aware fashion. The user may also explore the sculpture directly in 3D or physically print it. Our interactive interface allows users to customize the sculpture design, for example, by selecting materials and lighting conditions. To provide this end-to-end workflow, we introduce an algorithm that estimates a human's 3D geometry over time from a set of 2D images, and develop a 3D-aware image-based rendering approach that inserts the sculpture back into the original video. By automating the process, our system takes motion sculpture creation out of the realm of professional artists, and makes it applicable to a wide range of existing video material. By conveying 3D information to users, motion sculptures reveal space-time motion information that is difficult to perceive with the naked eye, and allow viewers to interpret how different parts of the object interact over time. We validate the effectiveness of motion sculptures with user studies, finding that our visualizations are more informative about motion than existing stroboscopic and space-time visualization methods.


  • Open Access

    Best-Buddies Similarity - Robust Template Matching using Mutual Nearest Neighbors

    by Shaul Oron, Tali Dekel, Tianfan Xue, William T. Freeman, Shai Avidan

    We propose a novel method for template matching in unconstrained environments. Its essence is the Best-Buddies Similarity (BBS), a useful, robust, and parameter-free similarity measure between two sets of points. BBS is based on counting the number of Best-Buddies Pairs (BBPs)--pairs of points in source and target sets, where each point is the nearest neighbor of the other. BBS has several key features that make it robust against complex geometric deformations and high levels of outliers, such as those arising from background clutter and occlusions. We study these properties, provide a statistical analysis that justifies them, and demonstrate the consistent success of BBS on a challenging real-world dataset while using different types of features.