Rui Chen
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Research Subjects
Research Interests
Rui Chen has a total of 2 co-authors. Here are the top co-authors by number of shared publications:
- Bernd Meyer
Department of Data Science and AI, Monash University, Clayton, Australia
3 shared publications - Julian Garcia
Monash University
3 shared publications
Latest Publications
- Open Access
- 22 February 2020
- Published by Springer Nature in Swarm Intelligence
- Vol. 14 (2) , 143-170
A computational model of task allocation in social insects: ecology and interactions alone can drive specialisation
Social insects allocate their workforce in a decentralised fashion, addressing multiple tasks and responding effectively to environmental changes. This process is fundamental to their ecological success, but the mechanisms behind it are not well understood. While most models focus on internal and individual factors, empirical evidence highlights the importance of ecology and social interactions. To address this gap, we propose a game theoretical model of task allocation. Our main findings are twofold: Firstly, the specialisation emerging from self-organised task allocation can be largely determined by the ecology. Weakly specialised colonies in which all individuals perform more than one task emerge when foraging is cheap; in contrast, harsher environments with high foraging costs lead to strong specialisation in which each individual fully engages in a single task. Secondly, social interactions lead to important differences in dynamic environments. Colonies whose individuals rely on their own experience are predicted to be more flexible when dealing with change than colonies relying on social information. We also find that, counter to intuition, strongly specialised colonies may perform suboptimally, whereas the group performance of weakly specialised colonies approaches optimality. Our simulation results fully agree with the predictions of the mathematical model for the regions where the latter is analytically tractable. Our results are useful in framing relevant and important empirical questions, where ecology and interactions are key elements of hypotheses and predictions.
- 22 February 2020
- Published by Springer Nature in Swarm Intelligence
- Vol. 14 (2) , 143-170
Open AccessA computational model of task allocation in social insects: ecology and interactions alone can drive specialisation
Social insects allocate their workforce in a decentralised fashion, addressing multiple tasks and responding effectively to environmental changes. This process is fundamental to their ecological success, but the mechanisms behind it are not well understood. While most models focus on internal and individual factors, empirical evidence highlights the importance of ecology and social interactions. To address this gap, we propose a game theoretical model of task allocation. Our main findings are twofold: Firstly, the specialisation emerging from self-organised task allocation can be largely determined by the ecology. Weakly specialised colonies in which all individuals perform more than one task emerge when foraging is cheap; in contrast, harsher environments with high foraging costs lead to strong specialisation in which each individual fully engages in a single task. Secondly, social interactions lead to important differences in dynamic environments. Colonies whose individuals rely on their own experience are predicted to be more flexible when dealing with change than colonies relying on social information. We also find that, counter to intuition, strongly specialised colonies may perform suboptimally, whereas the group performance of weakly specialised colonies approaches optimality. Our simulation results fully agree with the predictions of the mathematical model for the regions where the latter is analytically tractable. Our results are useful in framing relevant and important empirical questions, where ecology and interactions are key elements of hypotheses and predictions.
- Open Access
A computational model of task allocation in social insects – ecology and interactions alone can drive specialisation
Social insect colonies are capable of allocating their workforce in a decentralised fashion; addressing a variety of tasks and responding effectively to changes in the environment. This process is fundamental to their ecological success, but the mechanisms behind it remain poorly understood. While most models focus on internal and individual factors, empirical evidence highlights the importance of ecology and social interactions. To address this gap we propose a game theoretical model of task allocation. Individuals are characterised by a trait that determines how they split their energy between two prototypical tasks: foraging and regulation. To be viable, a colony needs to learn to adequately allocate its workforce between these two tasks. We study two different processes: individuals can learn relying exclusively on their own experience, or by using the experiences of others via social learning. We find that social organisation can be determined by the ecology alone, irrespective of interaction details. Weakly specialised colonies in which all individuals tend to both tasks emerge when foraging is cheap; harsher environments, on the other hand, lead to strongly specialised colonies in which each individual fully engages in a single task. We compare the outcomes of self-organised task allocation with optimal group performance. Counter to intuition, strongly specialised colonies perform suboptimally, whereas the group performance of weakly specialised colonies is closer to optimal. Social interactions lead to important differences when the colony deals with dynamic environments. Colonies whose individuals rely on their own experience are more exible when dealing with change. Our computational model is aligned with mathematical predictions in tractable limits. This different kind of model is useful in framing relevant and important empirical questions, where ecology and interactions are key elements of hypotheses and predictions.
Open AccessA computational model of task allocation in social insects – ecology and interactions alone can drive specialisation
Social insect colonies are capable of allocating their workforce in a decentralised fashion; addressing a variety of tasks and responding effectively to changes in the environment. This process is fundamental to their ecological success, but the mechanisms behind it remain poorly understood. While most models focus on internal and individual factors, empirical evidence highlights the importance of ecology and social interactions. To address this gap we propose a game theoretical model of task allocation. Individuals are characterised by a trait that determines how they split their energy between two prototypical tasks: foraging and regulation. To be viable, a colony needs to learn to adequately allocate its workforce between these two tasks. We study two different processes: individuals can learn relying exclusively on their own experience, or by using the experiences of others via social learning. We find that social organisation can be determined by the ecology alone, irrespective of interaction details. Weakly specialised colonies in which all individuals tend to both tasks emerge when foraging is cheap; harsher environments, on the other hand, lead to strongly specialised colonies in which each individual fully engages in a single task. We compare the outcomes of self-organised task allocation with optimal group performance. Counter to intuition, strongly specialised colonies perform suboptimally, whereas the group performance of weakly specialised colonies is closer to optimal. Social interactions lead to important differences when the colony deals with dynamic environments. Colonies whose individuals rely on their own experience are more exible when dealing with change. Our computational model is aligned with mathematical predictions in tractable limits. This different kind of model is useful in framing relevant and important empirical questions, where ecology and interactions are key elements of hypotheses and predictions.
- Open Access
Social learning in a simple task allocation game
We investigate the effects of social interactions in task al- location using Evolutionary Game Theory (EGT). We propose a simple task-allocation game and study how different learning mechanisms can give rise to specialised and non- specialised colonies under different ecological conditions. By combining agent-based simulations and adaptive dynamics we show that social learning can result in colonies of generalists or specialists, depending on ecological parameters. Agent-based simulations further show that learning dynamics play a crucial role in task allocation. In particular, introspective individual learning readily favours the emergence of specialists, while a process resembling task recruitment favours the emergence of generalists.
Open AccessSocial learning in a simple task allocation game
We investigate the effects of social interactions in task al- location using Evolutionary Game Theory (EGT). We propose a simple task-allocation game and study how different learning mechanisms can give rise to specialised and non- specialised colonies under different ecological conditions. By combining agent-based simulations and adaptive dynamics we show that social learning can result in colonies of generalists or specialists, depending on ecological parameters. Agent-based simulations further show that learning dynamics play a crucial role in task allocation. In particular, introspective individual learning readily favours the emergence of specialists, while a process resembling task recruitment favours the emergence of generalists.