GHGloria Haro

Gloria Haro

*This is an algorithmically generated author record based on publicly available information.

Current Organizations / Institutes

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Previous Organizations / Institutes

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Gloria Haro has a total of 71 co-authors. Here are the top co-authors by number of shared publications:


Latest Publications

  • Open Access

    Learning from Silence and Noise for Visual Sound Source Localization

    by Xavier Juanola, Giovana Morais, Magdalena Fuentes, Gloria Haro

    Visual sound source localization is a fundamental perception task that aims to detect the location of sounding sources in a video given its audio. Despite recent progress, we identify two shortcomings in current methods: 1) most approaches perform poorly in cases with low audio-visual semantic correspondence such as silence, noise, and offscreen sounds, i.e. in the presence of negative audio; and 2) most prior evaluations are limited to positive cases, where both datasets and metrics convey scenarios with a single visible sound source in the scene. To address this, we introduce three key contributions. First, we propose a new training strategy that incorporates silence and noise, which improves performance in positive cases, while being more robust against negative sounds. Our resulting self-supervised model, SSL-SaN, achieves state-of-the-art performance compared to other self-supervised models, both in sound localization and cross-modal retrieval. Second, we propose a new metric that quantifies the trade-off between alignment and separability of auditory and visual features across positive and negative audio-visual pairs. Third, we present IS3+, an extended and improved version of the IS3 synthetic dataset with negative audio. Our data, metrics and code are available on the https://xavijuanola.github.io/SSL-SaN/.

  • Visual Motif Identification: Elaboration of a Curated Comparative Dataset and Classification Methods

    by Adam Phillips, Daniel Grandes Rodriguez, Miriam Sánchez-Manzano, Alan Salvadó, Manuel Garin, Gloria Haro, Coloma Ballester

  • Open Access

    Specularity in NeRFs: A Comparative Study of Ref-NeRF and NRFF

    by Albert Barreiro, Roger Marí, Rafael Redondo, Gloria Haro, Carles Bosch, David Berga

    Neural Radiance Fields (NeRF) have emerged as a leading technology for 3D digitization, especially for their high accuracy and intricate detailing. Despite their advancements, early NeRF models struggle to handle reflections on specular surfaces effectively. To address this, alternative approaches such as Ref-NeRF and NRFF were proposed to improve fidelity in representing this physical phenomenon. This study compares these two models, providing an analysis of their effectiveness and limitations in dealing with complex specularities. We demonstrate that both methods struggle with inter-reflections and tend to model anisotropic specularities by altering the predicted surface normals. **This is an MLBriefs article, the source code has not been reviewed!** **The original source codes are available here: [[Ref-NeRF|https://github.com/kakaobrain/NeRF-Factory]] and [[NRFF|https://github.com/imkanghan/nrff]] (last checked 2025/02/06).**


  • Open Access

    Two Weakly Supervised Approaches for Role Classification of Soccer Players

    by Alejandro Cartas, Coloma Ballester, Gloria Haro

    Role classification of players according to their uniform or playing kit in unseen soccer game scenes remains a challenging problem. While multiple methods have being proposed for this task, both handcrafted and deep learning methods have been designed to work on individual games only. Moreover, several of them require costly annotations, constrain the problem to two categories, and/or work on a multiple camera setting. We propose two weakly supervised approaches for role classification of soccer players that address these problems and classify them in five categories, namely, referee, outfield players from team 1 and team 2, and goalkeeper A and goalkeeper B, that work for any (unseen) game. Both approaches learn a robust representation of playing kits using metric learning with weakly annotated data. Our first approach, called embedding clustering, calculates player kit embeddings in an unseen game and clusters them also leveraging the field locations of the players. Our second approach, TransKit, is a transformer architecture designed to generalize across multiple unseen games from a small set of training games. TransKit is trained on different possible games using combinatorial data augmentation. Our methods obtain an accuracy of 97.45% and 90.45% in our annotated benchmark of unseen games with seen uniforms during training, respectively.


  • Open Access

    Visual Motif Identification: Elaboration of a Curated Comparative Dataset and Classification Methods

    by Adam Phillips, Daniel Grandes Rodriguez, Miriam Sánchez-Manzano, Alan Salvadó, Manuel Garin, Gloria Haro, Coloma Ballester

    In cinema, visual motifs are recurrent iconographic compositions that carry artistic or aesthetic significance. Their use throughout the history of visual arts and media is interesting to researchers and filmmakers alike. Our goal in this work is to recognise and classify these motifs by proposing a new machine learning model that uses a custom dataset to that end. We show how features extracted from a CLIP model can be leveraged by using a shallow network and an appropriate loss to classify images into 20 different motifs, with surprisingly good results: an $F_1$-score of 0.91 on our test set. We also present several ablation studies justifying the input features, architecture and hyperparameters used.

  • Open Access

    A Brief Analysis of SLAVC method for Sound Source Localization

    by Xavier Juanola, Gloria Haro

    Mo and Morgado introduced in 2022 a novel self-supervised learning approach for Visual Sound Source Localization, denoted as SLAVC [Mo, S. and Mordado, P., A Closer Look at Weakly-Supervised Audio-Visual Source Localization, Advances in Neural Information Processing Systems, 2022]. The proposed method is based on multiple-instance contrastive learning. In addition to improving the results of previous methods, it also solves two critical problems that former methods faced: 1) excessive overfitting despite training on extensive datasets, 2) tendency to hallucinate sound sources even without visual evidence to support it in the video. In this paper, we briefly present the method, offer an online executable version allowing the users to test it on their own image-audio pairs and propose some improvements that could benefit the model as future work. **This is an MLBriefs article, the source code has not been reviewed!** **The original source code is [[available here|https://github.com/stoneMo/SLAVC]] (last checked 2024/05/26).**

  • VoViT: Low Latency Graph-Based Audio-Visual Voice Separation Transformer

    by Juan F. Montesinos, Venkatesh S. Kadandale, Gloria Haro


  • Open Access

    VoViT: Low Latency Graph-based Audio-Visual Voice Separation Transformer

    by Juan F. Montesinos, Venkatesh S. Kadandale, Gloria Haro

    This paper presents an audio-visual approach for voice separation which produces state-of-the-art results at a low latency in two scenarios: speech and singing voice. The model is based on a two-stage network. Motion cues are obtained with a lightweight graph convolutional network that processes face landmarks. Then, both audio and motion features are fed to an audio-visual transformer which produces a fairly good estimation of the isolated target source. In a second stage, the predominant voice is enhanced with an audio-only network. We present different ablation studies and comparison to state-of-the-art methods. Finally, we explore the transferability of models trained for speech separation in the task of singing voice separation. The demos, code, and weights are available in https://ipcv.github.io/VoViT/

  • Open Access

    VocaLiST: An Audio-Visual Synchronisation Model for Lips and Voices

    by Venkatesh S. Kadandale, Juan F. Montesinos, Gloria Haro

    In this paper, we address the problem of lip-voice synchronisation in videos containing human face and voice. Our approach is based on determining if the lips motion and the voice in a video are synchronised or not, depending on their audio-visual correspondence score. We propose an audio-visual cross-modal transformer-based model that outperforms several baseline models in the audio-visual synchronisation task on the standard lip-reading speech benchmark dataset LRS2. While the existing methods focus mainly on lip synchronisation in speech videos, we also consider the special case of the singing voice. The singing voice is a more challenging use case for synchronisation due to sustained vowel sounds. We also investigate the relevance of lip synchronisation models trained on speech datasets in the context of singing voice. Finally, we use the frozen visual features learned by our lip synchronisation model in the singing voice separation task to outperform a baseline audio-visual model which was trained end-to-end. The demos, source code, and the pre-trained models are available on https://ipcv.github.io/VocaLiST/