Yuki Saito
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Previous Organizations / Institutes
The organizations / institutes from the scholar's other articles in the past ten years
Research Subjects
Yuki Saito has a total of 40 co-authors. Here are the top co-authors by number of shared publications:
- Shinnosuke Takamichi
Keio University, Yagami Campus
15 shared publications - Hiroshi Saruwatari
The University of Tokyo
13 shared publications Takaaki Saeki
The University of Tokyo
3 shared publications- Detai Xin
Meituan, Shanghai, China
2 shared publications Hiroshi Saruwatari
2 shared publicationsKazuki Fujii
National Institute of Technology,Tokuyama College,Japan
2 shared publications
Latest Publications
- Open Access
- 1 January 2026
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Access
- Vol. 14, 132282-132297
Efficient and Robust Data Sampling Strategy for Large-Scale In-the-Wild Text-to-Speech Training
- 1 January 2026
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Access
- Vol. 14, 132282-132297
Open AccessEfficient and Robust Data Sampling Strategy for Large-Scale In-the-Wild Text-to-Speech Training
- Open Access
- 25 December 2025
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Access
- Vol. 13, 216748-216758
Excitement-Inducing Commentary Text-to-Speech System for Fighting Game Video Scenes
In recent years, video games have become a spectator activity, with e-sports and live streaming attracting large audiences. In e-sports, human commentators can enhance viewer excitement by accurately describing match situations and adjusting their speaking style to match exciting scenes. While automation of text generation from video games has been researched, generation of commentary speech that excites the audience has received little attention. To this end, we focus on modeling an e-sports commentator’s speaking style. Specifically, we propose a text-to-speech (TTS) system that can adjust the excitement level of synthetic speech on the basis of the gameplay videos. Our system consists of a TTS model and an excitement score predictor. The TTS model is trained to predict commentary speech from text and a binary excitement label. The excitement score predictor rates the excitement level of gameplay videos and feeds the binarized excitement score to the TTS model. We validate the effectiveness of our system using gameplay videos of Super Smash Bros. Ultimate. Subjective evaluations demonstrate that 1) our TTS model effectively controls excitement levels and 2) the TTS system enhanced the audience’s engagement and entertainment compared to a baseline TTS system.
- 25 December 2025
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Access
- Vol. 13, 216748-216758
Open AccessExcitement-Inducing Commentary Text-to-Speech System for Fighting Game Video Scenes
In recent years, video games have become a spectator activity, with e-sports and live streaming attracting large audiences. In e-sports, human commentators can enhance viewer excitement by accurately describing match situations and adjusting their speaking style to match exciting scenes. While automation of text generation from video games has been researched, generation of commentary speech that excites the audience has received little attention. To this end, we focus on modeling an e-sports commentator’s speaking style. Specifically, we propose a text-to-speech (TTS) system that can adjust the excitement level of synthetic speech on the basis of the gameplay videos. Our system consists of a TTS model and an excitement score predictor. The TTS model is trained to predict commentary speech from text and a binary excitement label. The excitement score predictor rates the excitement level of gameplay videos and feeds the binarized excitement score to the TTS model. We validate the effectiveness of our system using gameplay videos of Super Smash Bros. Ultimate. Subjective evaluations demonstrate that 1) our TTS model effectively controls excitement levels and 2) the TTS system enhanced the audience’s engagement and entertainment compared to a baseline TTS system.
- Open Access
- 16 December 2025
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Access
- Vol. 13, 217900-217912
Toward Data-Efficient Speech Synthesis: Active Learning-Based Corpus Construction for Multi-Speaker Text-to-Speech Synthesis
Text-to-speech (TTS) technology is rapidly expanding its applications, including speech-based human-AI interactions. While large-scale data has driven this progress, most previous studies have focused primarily on increasing data volume. However, as vast amounts of web-collected speech data become available, the next challenge is to determine which data is truly beneficial for learning and how to utilize it effectively. This paper proposes an active learning–based corpus construction method for multi-speaker TTS. The proposed framework automatically acquires and selects additional data based on the training and evaluation results of the TTS model, enabling efficient corpus expansion. Experimental results demonstrate that the proposed model-aware corpus construction approach outperforms conventional static sampling and evaluation-in-the-loop methods, achieving consistent improvements in both naturalness and recognition accuracy. Step-wise analysis further reveals that quality filtering and data acquisition contribute to learning improvements in complementary ways. Overall, this study advances TTS corpus construction from a static preparation process to a model-evolving learning process, laying the foundation for data-efficient and self-improving speech synthesis systems.
- 16 December 2025
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Access
- Vol. 13, 217900-217912
Open AccessToward Data-Efficient Speech Synthesis: Active Learning-Based Corpus Construction for Multi-Speaker Text-to-Speech Synthesis
Text-to-speech (TTS) technology is rapidly expanding its applications, including speech-based human-AI interactions. While large-scale data has driven this progress, most previous studies have focused primarily on increasing data volume. However, as vast amounts of web-collected speech data become available, the next challenge is to determine which data is truly beneficial for learning and how to utilize it effectively. This paper proposes an active learning–based corpus construction method for multi-speaker TTS. The proposed framework automatically acquires and selects additional data based on the training and evaluation results of the TTS model, enabling efficient corpus expansion. Experimental results demonstrate that the proposed model-aware corpus construction approach outperforms conventional static sampling and evaluation-in-the-loop methods, achieving consistent improvements in both naturalness and recognition accuracy. Step-wise analysis further reveals that quality filtering and data acquisition contribute to learning improvements in complementary ways. Overall, this study advances TTS corpus construction from a static preparation process to a model-evolving learning process, laying the foundation for data-efficient and self-improving speech synthesis systems.
- Open Access
- 1 February 2024
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Access
- Vol. 12, 19752-19764
JVNV: A Corpus of Japanese Emotional Speech With Verbal Content and Nonverbal Expressions
We present the JVNV, a Japanese emotional speech corpus with verbal content and nonverbal vocalizations whose scripts are generated by a large-scale language model. Existing emotional speech corpora lack not only proper emotional scripts but also nonverbal vocalizations (NVs) that are essential expressions in spoken language to express emotions. We propose an automatic script generation method to produce emotional scripts by providing seed words with sentiment polarity and phrases of nonverbal vocalizations to ChatGPT using prompt engineering.We select 514 scripts with balanced phoneme coverage from the generated candidate scripts with the assistance of emotion confidence scores and language fluency scores.We demonstrate the effectiveness of JVNV by showing that JVNV has better phoneme coverage and emotion recognizability than previous Japanese emotional speech corpora. We then benchmark JVNV on emotional text-to-speech synthesis using discrete codes to represent NVs. We show that there still exists a gap between the performance of synthesizing read-aloud speech and emotional speech, and adding NVs in the speech makes the task even harder, which brings new challenges for this task and makes JVNV a valuable resource for relevant works in the future. To our best knowledge, JVNV is the first speech corpus that generates scripts automatically using large language models.
- 1 February 2024
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Access
- Vol. 12, 19752-19764
Open AccessJVNV: A Corpus of Japanese Emotional Speech With Verbal Content and Nonverbal Expressions
We present the JVNV, a Japanese emotional speech corpus with verbal content and nonverbal vocalizations whose scripts are generated by a large-scale language model. Existing emotional speech corpora lack not only proper emotional scripts but also nonverbal vocalizations (NVs) that are essential expressions in spoken language to express emotions. We propose an automatic script generation method to produce emotional scripts by providing seed words with sentiment polarity and phrases of nonverbal vocalizations to ChatGPT using prompt engineering.We select 514 scripts with balanced phoneme coverage from the generated candidate scripts with the assistance of emotion confidence scores and language fluency scores.We demonstrate the effectiveness of JVNV by showing that JVNV has better phoneme coverage and emotion recognizability than previous Japanese emotional speech corpora. We then benchmark JVNV on emotional text-to-speech synthesis using discrete codes to represent NVs. We show that there still exists a gap between the performance of synthesizing read-aloud speech and emotional speech, and adding NVs in the speech makes the task even harder, which brings new challenges for this task and makes JVNV a valuable resource for relevant works in the future. To our best knowledge, JVNV is the first speech corpus that generates scripts automatically using large language models.
- Open Access
- 16 December 2023
- Published by Institute of Electrical and Electronics Engineers (IEEE)
- Vol. 139, 1-8
COCO-NUT: Corpus of Japanese Utterance and Voice Characteristics Description for Prompt-Based Control
In text-to-speech, controlling voice characteristics is important in achieving various-purpose speech synthesis. Considering the success of text-conditioned generation, such as text-to-image, free-form text instruction should be useful for intuitive and complicated control of voice characteristics. A sufficiently large corpus of high-quality and diverse voice samples with corresponding free-form descriptions can advance such control research. However, neither an open corpus nor a scalable method is currently available. To this end, we develop Coco-Nut, a new corpus including diverse Japanese utterances, along with text transcriptions and free-form voice characteristics descriptions. Our methodology to construct this corpus consists of 1) automatic collection of voice-related audio data from the Internet, 2) quality assurance, and 3) manual annotation using crowdsourcing. Additionally, we benchmark our corpus on the prompt embedding model trained by contrastive speech-text learning.
- 16 December 2023
- Published by Institute of Electrical and Electronics Engineers (IEEE)
- Vol. 139, 1-8
Open AccessCOCO-NUT: Corpus of Japanese Utterance and Voice Characteristics Description for Prompt-Based Control
In text-to-speech, controlling voice characteristics is important in achieving various-purpose speech synthesis. Considering the success of text-conditioned generation, such as text-to-image, free-form text instruction should be useful for intuitive and complicated control of voice characteristics. A sufficiently large corpus of high-quality and diverse voice samples with corresponding free-form descriptions can advance such control research. However, neither an open corpus nor a scalable method is currently available. To this end, we develop Coco-Nut, a new corpus including diverse Japanese utterances, along with text transcriptions and free-form voice characteristics descriptions. Our methodology to construct this corpus consists of 1) automatic collection of voice-related audio data from the Internet, 2) quality assurance, and 3) manual annotation using crowdsourcing. Additionally, we benchmark our corpus on the prompt embedding model trained by contrastive speech-text learning.
- 1 November 2021
- Published by Institute of Electronics, Information and Communications Engineers (IEICE) in IEICE Transactions on Information and Systems
- Vol. E104.D (11) , 1971-1980
DNN-Based Low-Musical-Noise Single-Channel Speech Enhancement Based on Higher-Order-Moments Matching
We propose deep neural network (DNN)-based speech enhancement that reduces musical noise and achieves better auditory impressions. The musical noise is an artifact generated by nonlinear signal processing and negatively affects the auditory impressions. We aim to develop musical-noise-free speech enhancement methods that suppress the musical noise generation and produce perceptually-comfortable enhanced speech. DNN-based speech enhancement using a soft mask achieves high noise reduction but generates musical noise in non-speech regions. Therefore, first, we define kurtosis matching for DNN-based low-musical-noise speech enhancement. Kurtosis is the fourth-order moment and is known to correlate with the amount of musical noise. The kurtosis matching is a penalty term of the DNN training and works to reduce the amount of musical noise. We further extend this scheme to standardized-moment matching. The extended scheme involves using moments whose orders are higher than kurtosis and generalizes the conventional musical-noise-free method based on kurtosis matching. We formulate standardized-moment matching and explore how effectively the higher-order moments reduce the amount of musical noise. Experimental evaluation results 1) demonstrate that kurtosis matching can reduce musical noise without negatively affecting noise suppression and 2) newly reveal that the sixth-moment matching also achieves low-musical-noise speech enhancement as well as kurtosis matching.
- 1 November 2021
- Published by Institute of Electronics, Information and Communications Engineers (IEICE) in IEICE Transactions on Information and Systems
- Vol. E104.D (11) , 1971-1980
DNN-Based Low-Musical-Noise Single-Channel Speech Enhancement Based on Higher-Order-Moments Matching
We propose deep neural network (DNN)-based speech enhancement that reduces musical noise and achieves better auditory impressions. The musical noise is an artifact generated by nonlinear signal processing and negatively affects the auditory impressions. We aim to develop musical-noise-free speech enhancement methods that suppress the musical noise generation and produce perceptually-comfortable enhanced speech. DNN-based speech enhancement using a soft mask achieves high noise reduction but generates musical noise in non-speech regions. Therefore, first, we define kurtosis matching for DNN-based low-musical-noise speech enhancement. Kurtosis is the fourth-order moment and is known to correlate with the amount of musical noise. The kurtosis matching is a penalty term of the DNN training and works to reduce the amount of musical noise. We further extend this scheme to standardized-moment matching. The extended scheme involves using moments whose orders are higher than kurtosis and generalizes the conventional musical-noise-free method based on kurtosis matching. We formulate standardized-moment matching and explore how effectively the higher-order moments reduce the amount of musical noise. Experimental evaluation results 1) demonstrate that kurtosis matching can reduce musical noise without negatively affecting noise suppression and 2) newly reveal that the sixth-moment matching also achieves low-musical-noise speech enhancement as well as kurtosis matching.
- 1 July 2021
- Published by Institute of Electronics, Information and Communications Engineers (IEICE) in IEICE Transactions on Information and Systems
- Vol. E104.D (7) , 1002-1016
Real-Time Full-Band Voice Conversion with Sub-Band Modeling and Data-Driven Phase Estimation of Spectral Differentials
This paper proposes two high-fidelity and computationally efficient neural voice conversion (VC) methods based on a direct waveform modification using spectral differentials. The conventional spectral-differential VC method with a minimum-phase filter achieves high-quality conversion for narrow-band (16 kHz-sampled) VC but requires heavy computational cost in filtering. This is because the minimum phase obtained using a fixed lifter of the Hilbert transform often results in a long-tap filter. Furthermore, when we extend the method to full-band (48 kHz-sampled) VC, the computational cost is heavy due to increased sampling points, and the converted-speech quality degrades due to large fluctuations in the high-frequency band. To construct a short-tap filter, we propose a lifter-training method for data-driven phase reconstruction that trains a lifter of the Hilbert transform by taking into account filter truncation. We also propose a frequency-band-wise modeling method based on sub-band multi-rate signal processing (sub-band modeling method) for full-band VC. It enhances the computational efficiency by reducing sampling points of signals converted with filtering and improves converted-speech quality by modeling only the low-frequency band. We conducted several objective and subjective evaluations to investigate the effectiveness of the proposed methods through implementation of the real-time, online, full-band VC system we developed, which is based on the proposed methods. The results indicate that 1) the proposed lifter-training method for narrow-band VC can shorten the tap length to 1/16 without degrading the converted-speech quality, and 2) the proposed sub-band modeling method for full-band VC can improve the converted-speech quality while reducing the computational cost, and 3) our real-time, online, full-band VC system can convert 48 kHz-sampled speech in real time attaining the converted speech with a 3.6 out of 5.0 mean opinion score of naturalness.
- 1 July 2021
- Published by Institute of Electronics, Information and Communications Engineers (IEICE) in IEICE Transactions on Information and Systems
- Vol. E104.D (7) , 1002-1016
Real-Time Full-Band Voice Conversion with Sub-Band Modeling and Data-Driven Phase Estimation of Spectral Differentials
This paper proposes two high-fidelity and computationally efficient neural voice conversion (VC) methods based on a direct waveform modification using spectral differentials. The conventional spectral-differential VC method with a minimum-phase filter achieves high-quality conversion for narrow-band (16 kHz-sampled) VC but requires heavy computational cost in filtering. This is because the minimum phase obtained using a fixed lifter of the Hilbert transform often results in a long-tap filter. Furthermore, when we extend the method to full-band (48 kHz-sampled) VC, the computational cost is heavy due to increased sampling points, and the converted-speech quality degrades due to large fluctuations in the high-frequency band. To construct a short-tap filter, we propose a lifter-training method for data-driven phase reconstruction that trains a lifter of the Hilbert transform by taking into account filter truncation. We also propose a frequency-band-wise modeling method based on sub-band multi-rate signal processing (sub-band modeling method) for full-band VC. It enhances the computational efficiency by reducing sampling points of signals converted with filtering and improves converted-speech quality by modeling only the low-frequency band. We conducted several objective and subjective evaluations to investigate the effectiveness of the proposed methods through implementation of the real-time, online, full-band VC system we developed, which is based on the proposed methods. The results indicate that 1) the proposed lifter-training method for narrow-band VC can shorten the tap length to 1/16 without degrading the converted-speech quality, and 2) the proposed sub-band modeling method for full-band VC can improve the converted-speech quality while reducing the computational cost, and 3) our real-time, online, full-band VC system can convert 48 kHz-sampled speech in real time attaining the converted speech with a 3.6 out of 5.0 mean opinion score of naturalness.
- Open Access
- 6 June 2021
- Published by Institute of Electrical and Electronics Engineers (IEEE)
- Vol. 2, 6468-6472
Humanacgan: Conditional Generative Adversarial Network with Human-Based Auxiliary Classifier and its Evaluation in Phoneme Perception
We propose a conditional generative adversarial network (GAN) incorporating humans’ perceptual evaluations. A deep neural network (DNN)-based generator of a GAN can represent a real-data distribution accurately but can never represent a human-acceptable distribution, which are ranges of data in which humans accept the naturalness regardless of whether the data are real or not. A Human-GAN was proposed to model the human-acceptable distribution. A DNN-based generator is trained using a human-based discriminator, i.e., humans’ perceptual evaluations, instead of the GAN’s DNN-based discriminator. However, the HumanGAN cannot represent conditional distributions. This paper proposes the HumanACGAN, a theoretical extension of the HumanGAN, to deal with conditional human-acceptable distributions. Our HumanACGAN trains a DNN-based conditional generator by regarding humans as not only a discriminator but also an auxiliary classifier. The generator is trained by deceiving the human-based discriminator that scores the unconditioned naturalness and the human-based classifier that scores the class-conditioned perceptual acceptability. The training can be executed using the backpropagation algorithm involving humans’ perceptual evaluations. Our experimental results in phoneme perception demonstrate that our HumanACGAN can successfully train this conditional generator.
- 6 June 2021
- Published by Institute of Electrical and Electronics Engineers (IEEE)
- Vol. 2, 6468-6472
Open AccessHumanacgan: Conditional Generative Adversarial Network with Human-Based Auxiliary Classifier and its Evaluation in Phoneme Perception
We propose a conditional generative adversarial network (GAN) incorporating humans’ perceptual evaluations. A deep neural network (DNN)-based generator of a GAN can represent a real-data distribution accurately but can never represent a human-acceptable distribution, which are ranges of data in which humans accept the naturalness regardless of whether the data are real or not. A Human-GAN was proposed to model the human-acceptable distribution. A DNN-based generator is trained using a human-based discriminator, i.e., humans’ perceptual evaluations, instead of the GAN’s DNN-based discriminator. However, the HumanGAN cannot represent conditional distributions. This paper proposes the HumanACGAN, a theoretical extension of the HumanGAN, to deal with conditional human-acceptable distributions. Our HumanACGAN trains a DNN-based conditional generator by regarding humans as not only a discriminator but also an auxiliary classifier. The generator is trained by deceiving the human-based discriminator that scores the unconditioned naturalness and the human-based classifier that scores the class-conditioned perceptual acceptability. The training can be executed using the backpropagation algorithm involving humans’ perceptual evaluations. Our experimental results in phoneme perception demonstrate that our HumanACGAN can successfully train this conditional generator.
- Open Access
- 15 February 2021
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE/ACM Transactions on Audio, Speech, and Language Processing
- Vol. 29 (23299290) , 1033-1048
Perceptual-Similarity-Aware Deep Speaker Representation Learning for Multi-Speaker Generative Modeling
We propose novel deep speaker representation learning that considers perceptual similarity among speakers for multi-speaker generative modeling. Following its success in accurate discriminative modeling of speaker individuality, knowledge of deep speaker representation learning (i.e., speaker representation learning using deep neural networks) has been introduced to multi-speaker generative modeling. However, the conventional discriminative algorithm does not necessarily learn speaker embeddings suitable for such generative modeling, which may result in lower quality and less controllability of synthetic speech. We propose three representation learning algorithms that utilize a perceptual speaker similarity matrix obtained by large-scale perceptual scoring of speaker-pair similarity. The algorithms train a speaker encoder to learn speaker embeddings with three different representations of the matrix: a set of vectors, the Gram matrix, and a graph. Furthermore, we propose an active learning algorithm that iterates the perceptual scoring and speaker encoder training. To obtain accurate embeddings while reducing costs of scoring and training, the algorithm selects unscored speaker-pairs to be scored next on the basis of the sequentially-trained speaker encoder's similarity prediction results. Experimental evaluation results show that 1) the proposed representation learning algorithms learn speaker embeddings strongly correlated with perceptual speaker-pair similarity, 2) the embeddings improve synthetic speech quality in speech autoencoding tasks better than conventional d-vectors learned by discriminative modeling, 3) the proposed active learning algorithm achieves higher synthetic speech quality while reducing costs of scoring and training, and 4) among the proposed similarity {vector, matrix, graph} embedding algorithms, the first achieves the best speaker similarity for synthetic speech and the third gives the most improvement in the synthetic speech naturalness.
- 15 February 2021
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE/ACM Transactions on Audio, Speech, and Language Processing
- Vol. 29 (23299290) , 1033-1048
Open AccessPerceptual-Similarity-Aware Deep Speaker Representation Learning for Multi-Speaker Generative Modeling
We propose novel deep speaker representation learning that considers perceptual similarity among speakers for multi-speaker generative modeling. Following its success in accurate discriminative modeling of speaker individuality, knowledge of deep speaker representation learning (i.e., speaker representation learning using deep neural networks) has been introduced to multi-speaker generative modeling. However, the conventional discriminative algorithm does not necessarily learn speaker embeddings suitable for such generative modeling, which may result in lower quality and less controllability of synthetic speech. We propose three representation learning algorithms that utilize a perceptual speaker similarity matrix obtained by large-scale perceptual scoring of speaker-pair similarity. The algorithms train a speaker encoder to learn speaker embeddings with three different representations of the matrix: a set of vectors, the Gram matrix, and a graph. Furthermore, we propose an active learning algorithm that iterates the perceptual scoring and speaker encoder training. To obtain accurate embeddings while reducing costs of scoring and training, the algorithm selects unscored speaker-pairs to be scored next on the basis of the sequentially-trained speaker encoder's similarity prediction results. Experimental evaluation results show that 1) the proposed representation learning algorithms learn speaker embeddings strongly correlated with perceptual speaker-pair similarity, 2) the embeddings improve synthetic speech quality in speech autoencoding tasks better than conventional d-vectors learned by discriminative modeling, 3) the proposed active learning algorithm achieves higher synthetic speech quality while reducing costs of scoring and training, and 4) among the proposed similarity {vector, matrix, graph} embedding algorithms, the first achieves the best speaker similarity for synthetic speech and the third gives the most improvement in the synthetic speech naturalness.
- 1 January 2021
- Published by Acoustical Society of Japan in Acoustical Science and Technology
- Vol. 42 (1) , 1-11
Non-parallel and many-to-many voice conversion using variational autoencoders integrating speech recognition and speaker verification
We propose non-parallel and many-to-many voice conversion (VC) using variational autoencoders (VAEs) that constructs VC models for converting arbitrary speakers' characteristics into those of other arbitrary speakers without parallel speech corpora for training the models. Although VAEs conditioned by one-hot coded speaker codes can achieve non-parallel VC, the phonetic contents of the converted speech tend to vanish, resulting in degraded speech quality. Another issue is that they cannot deal with unseen speakers not included in training corpora. To overcome these issues, we incorporate deep-neural-network-based automatic speech recognition (ASR) and automatic speaker verification (ASV) into the VAE-based VC. Since phonetic contents are given as phonetic posteriorgrams predicted from the ASR models, the proposed VC can overcome the quality degradation. Our VC utilizes d-vectors extracted from the ASV models as continuous speaker representations that can deal with unseen speakers. Experimental results demonstrate that our VC outperforms the conventional VAE-based VC in terms of mel-cepstral distortion and converted speech quality. We also investigate the effects of hyperparameters in our VC and reveal that 1) a large d-vector dimensionality that gives the better ASV performance does not necessarily improve converted speech quality, and 2) a large number of pre-stored speakers improves the quality.
- 1 January 2021
- Published by Acoustical Society of Japan in Acoustical Science and Technology
- Vol. 42 (1) , 1-11
Non-parallel and many-to-many voice conversion using variational autoencoders integrating speech recognition and speaker verification
We propose non-parallel and many-to-many voice conversion (VC) using variational autoencoders (VAEs) that constructs VC models for converting arbitrary speakers' characteristics into those of other arbitrary speakers without parallel speech corpora for training the models. Although VAEs conditioned by one-hot coded speaker codes can achieve non-parallel VC, the phonetic contents of the converted speech tend to vanish, resulting in degraded speech quality. Another issue is that they cannot deal with unseen speakers not included in training corpora. To overcome these issues, we incorporate deep-neural-network-based automatic speech recognition (ASR) and automatic speaker verification (ASV) into the VAE-based VC. Since phonetic contents are given as phonetic posteriorgrams predicted from the ASR models, the proposed VC can overcome the quality degradation. Our VC utilizes d-vectors extracted from the ASV models as continuous speaker representations that can deal with unseen speakers. Experimental results demonstrate that our VC outperforms the conventional VAE-based VC in terms of mel-cepstral distortion and converted speech quality. We also investigate the effects of hyperparameters in our VC and reveal that 1) a large d-vector dimensionality that gives the better ASV performance does not necessarily improve converted speech quality, and 2) a large number of pre-stored speakers improves the quality.