MSMohammad Soleymani

Mohammad Soleymani

*This is an algorithmically generated author record based on publicly available information.

Current Organizations / Institutes

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Previous Organizations / Institutes

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Mohammad Soleymani has a total of 116 co-authors. Here are the top co-authors by number of shared publications:


Latest Publications

  • HairWeaver: Photorealistic Hair Motion Synthesis with Sim-to-Real Physics Transfer Guided Video Diffusion

    by Di Chang, Ji Hou, Aljaz Bozic, Assaf Neuberger, Felix Juefei-Xu, Olivier Maury, Gene Wei-Chin Lin, Tuur Stuyck, Doug Roble, Mohammad Soleymani, et al.

  • Embodied Agent-Facilitated Virtual Support Groups for University Students

    by Mina Kian, Yunwen Wang, Shriya Upadhyay, Zongjian Li, Abhyuday Singh, Yuanfeixue Nan, Mallory North, Kaitlin Zareno, Pau Sang, Wallace Browning, et al.

    Facilitator-guided support groups allow individuals facing similar challenges to meet and discuss their experiences. With the rising demand for mental health resources and therapist burnout, technology-facilitated support groups may offer a supplementary mechanism for supporting individuals while fostering peer support. Through a between- and within-subjects Wizard of-Oz study, we investigated how embodied conversational agent (ECA)-guided support groups using a robot embodiment and Large Language Model (LLM)-generated responses impact participant pre- to post-session 1) anxiety, 2) positive affect, and 3) negative affect, when participants perceive the ECA to be human-operated vs. when they are led to believe it is autonomous. Results showed significant decreases in participants' levels of anxiety and negative affect, and no significant change in positive affect before and after they participated in the support group. There were no statistically significant differences between the two conditions in these change patterns as well as participants' perceived trust and evaluation of the ECA's competence as a facilitator. Analysis of objective LIWC-22 (Linguistic Inquiry and Word Count) measures agreed with results from self-reported data: there were also no significant differences in the participants' expressed emotions in language between the two conditions. The implications of this study on ECA-facilitated support group interactions for mental health are discussed.

  • Open Access

    Multimodal Behavioral Characterization of Dyadic Alliance in Support Groups

    by Kevin Hyekang Joo, Zongjian Li, Yunwen Wang, Yuanfeixue Nan, Mina Kian, Shriya Upadhyay, Maja Matarić, Lynn Carol Miller, Mohammad Soleymani


  • SetPeER: Set-Based Personalized Emotion Recognition With Weak Supervision

    by Minh Tran, Yufeng Yin, Mohammad Soleymani

    Individual variability of expressive behaviors is a major challenge for emotion recognition systems. Personalized emotion recognition strives to adapt machine learning models to individual behaviors, thereby enhancing emotion recognition performance and overcoming the limitations of generalized emotion recognition systems. However, existing datasets for audiovisual emotion recognition either have a very low number of data points per speaker or include a limited number of speakers. The scarcity of data significantly limits the development and assessment of personalized models, hindering their ability to effectively learn and adapt to individual expressive styles. This paper introduces EmoCeleb: a large-scale, weakly labeled emotion dataset generated via cross-modal labeling. EmoCeleb comprises over 150 hours of audiovisual content from approximately 1,500 speakers, with a median of 50 utterances per speaker. This rich dataset provides a rich resource for developing and benchmarking personalized emotion recognition methods, including those requiring substantial data per individual, such as set learning approaches. We also propose SetPeER: a novel personalized emotion recognition architecture employing set learning. SetPeER effectively captures individual expressive styles by learning representative speaker features from limited data, achieving strong performance with as few as eight utterances per speaker. By leveraging set learning, SetPeER overcomes the limitations of previous approaches that struggle to learn effectively from limited data per individual. Through extensive experiments on EmoCeleb and established benchmarks, i.e, MSP-Podcast and MSP-Improv, we demonstrate the effectiveness of our dataset and the superior performance of SetPeER compared to existing methods for emotion recognition. Our work paves the way for more robust and accurate personalized emotion recognition systems.


  • Open Access

    Face-LLaVA: Facial Expression and Attribute Understanding through Instruction Tuning

    by Ashutosh Chaubey, Xulang Guan, Mohammad Soleymani

    The human face plays a central role in social communication, necessitating the use of performant computer vision tools for human-centered applications. We propose Face-LLaVA, a multimodal large language model for face-centered, in-context learning, including facial expression and attribute recognition. Additionally, Face-LLaVA is able to generate natural language descriptions that can be used for reasoning. Leveraging existing visual databases, we first developed FaceInstruct-1M, a face-centered database for instruction tuning MLLMs for face processing. We then developed a novel face-specific visual encoder powered by Face-Region Guided Cross-Attention that integrates face geometry with local visual features. We evaluated the proposed method across nine different datasets and five different face processing tasks, including facial expression recognition, action unit detection, facial attribute detection, age estimation and deepfake detection. Face-LLaVA achieves superior results compared to existing open-source MLLMs and competitive performance compared to commercial solutions. Our model output also receives a higher reasoning rating by GPT under a zero-shot setting across all the tasks. Both our dataset and model wil be released at https://face-llava.github.io to support future advancements in social AI and foundational vision-language research.

  • DIM: Dyadic Interaction Modeling for Social Behavior Generation

    by Minh Tran, Di Chang, Maksim Siniukov, Mohammad Soleymani


  • Open Access

    SEMPI: A Database for Understanding Social Engagement in Video-Mediated Multiparty Interaction

    by Maksim Siniukov, Yufeng Yin, Eli Fast, Yingshan Qi, Aarav Monga, Audrey Kim, Mohammad Soleymani

    We present a database for automatic understanding of Social Engagement in MultiParty Interaction (SEMPI). Social engagement is an important social signal characterizing the level of participation of an interlocutor in a conversation. Social engagement involves maintaining attention and establishing connection and rapport. Machine understanding of social engagement can enable an autonomous agent to better understand the state of human participation and involvement to select optimal actions in human-machine social interaction. Recently, video-mediated interaction platforms, e.g., Zoom, have become very popular. The ease of use and increased accessibility of video calls have made them a preferred medium for multiparty conversations, including support groups and group therapy sessions. To create this dataset, we first collected a set of publicly available video calls posted on YouTube. We then segmented the videos by speech turn and cropped the videos to generate single-participant videos. We developed a questionnaire for assessing the level of social engagement by listeners in a conversation probing the relevant nonverbal behaviors for social engagement, including back-channeling, gaze, and expressions. We used Prolific, a crowd-sourcing platform, to annotate 3,505 videos of 76 listeners by three people, reaching a moderate to high inter-rater agreement of 0.693. This resulted in a database with aggregated engagement scores from the annotators. We developed a baseline multimodal pipeline using the state-of-the-art pre-trained models to track the level of engagement achieving the CCC score of 0.454. The results demonstrate the utility of the database for future applications in video-mediated human-machine interaction and human-human social skill assessment. Our dataset and code are available at https://github.com/ihp-lab/SEMPI.


  • Guest Editorial Best of ACII 2021

    by Mohammad Soleymani, Shiro Kumano, Emily Mower Provost, Nadia Bianchi-Berthouze, Akane Sano, Kenji Suzuki

    The 9TH AAAC Conference on Affective Computing and Intelligent Interaction 2021 was held in a virtual format in the fall of 2021. It was technically co-sponsored by the IEEE Computer Society and featured the recent work on Affective Computing. The six best papers from this conference were selected by the technical program chairs. They were invited to submit their extended version to be considered for this special section at the IEEE Transactions on Affective Computing. Each submission was reviewed by at least three expert reviewers and was evaluated in terms of overall contribution and the adequacy of the additional content to warrant a new article. This special section features five accepted submissions whose major contributions are summarized below.

  • Open Access

    Build Your Own Robot Friend: An Open-Source Learning Module for Accessible and Engaging AI Education

    by Zhonghao Shi, Amy O'COnnell, Zongjian Li, Siqi Liu, Jennifer Ayissi, Guy Hoffman, Mohammad Soleymani, Maja J. Matarić

    As artificial intelligence (AI) is playing an increasingly important role in our society and global economy, AI education and literacy have become necessary components in college and K-12 education to prepare students for an AI-powered society. However, current AI curricula have not yet been made accessible and engaging enough for students and schools from all socio-economic backgrounds with different educational goals. In this work, we developed an open-source learning module for college and high school students, which allows students to build their own robot companion from the ground up. This open platform can be used to provide hands-on experience and introductory knowledge about various aspects of AI, including robotics, machine learning (ML), software engineering, and mechanical engineering. Because of the social and personal nature of a socially assistive robot companion, this module also puts a special emphasis on human-centered AI, enabling students to develop a better understanding of human-AI interaction and AI ethics through hands-on learning activities. With open-source documentation, assembling manuals and affordable materials, students from different socio-economic backgrounds can personalize their learning experience based on their individual educational goals. To evaluate the student-perceived quality of our module, we conducted a usability testing workshop with 15 college students recruited from a minority-serving institution. Our results indicate that our AI module is effective, easy-to-follow, and engaging, and it increases student interest in studying AI/ML and robotics in the future. We hope that this work will contribute toward accessible and engaging AI education in human-AI interaction for college and high school students.