Eva Brooks
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Previous Organizations / Institutes
The organizations / institutes from the scholar's other articles in the past ten years
Research Subjects
Research Interests
Eva Brooks has a total of 123 co-authors. Here are the top co-authors by number of shared publications:
- Anthony Lewis Brooks
Aalborg University, Aalborg, Denmark
23 shared publications - Jeanette Sjöberg
Halmstad University
9 shared publications Nanna Borum
Aalborg University Esbjerg
7 shared publications- Cristina Sylla
Universidade do Minho
5 shared publications - Susanne Dau
University College of Northern Denmark
5 shared publications - Anders Kalsgaard Møller
Aalborg Universitet
4 shared publications
Latest Publications
- 6 October 2026
- Published by Springer Nature
- p. 367-386
Development of Teachers’ AI Capabilities in Danish Higher Education—A Comparative Study
- 6 October 2026
- Published by Springer Nature
- p. 367-386
Development of Teachers’ AI Capabilities in Danish Higher Education—A Comparative Study
- 1 January 2026
- Published by Taylor & Francis in Middle School Journal
- Vol. 57 (1) , 24-42
Integrating childhood play memories through toys into middle school classroom practices
- 1 January 2026
- Published by Taylor & Francis in Middle School Journal
- Vol. 57 (1) , 24-42
Integrating childhood play memories through toys into middle school classroom practices
- Open Access
- 27 November 2025
- Published by MDPI AG in Education Sciences
- Vol. 15 (12) , 1601
Computational Play in Early Childhood: Integrating Analog and Digital Tools to Support Mathematical Learning and Computational Thinking
Although play naturally embeds computational thinking (CT) and mathematical learning in early childhood education, designing developmentally appropriate learning activities that purposefully nurture and extend these competencies remains a challenge. This study investigates how young children engage with foundational mathematical and computational concepts through analog (DUPLO®) and digital (Blue-Bot) tools in a play-responsive early childhood education workshop setting. The study adopts a qualitative workshop format aimed at promoting playful exploration and active experimentation, involving eleven 4–5-year-old children and their two teachers. Based on a sociocultural perspective, the findings highlight that mathematics is a human activity embedded in everyday playful practices. In particular, unplugged analog activities, embedded within an open-ended narrative framework, guided and structured the process. Based on these findings, we suggest “computational play” as a framework for developmentally appropriate integration of computational thinking (CT) and mathematics. This framework offers implications for educators seeking to support early CT and mathematical learning in playful, exploratory early childhood education (ECE) environments.
- 27 November 2025
- Published by MDPI AG in Education Sciences
- Vol. 15 (12) , 1601
Open AccessComputational Play in Early Childhood: Integrating Analog and Digital Tools to Support Mathematical Learning and Computational Thinking
Although play naturally embeds computational thinking (CT) and mathematical learning in early childhood education, designing developmentally appropriate learning activities that purposefully nurture and extend these competencies remains a challenge. This study investigates how young children engage with foundational mathematical and computational concepts through analog (DUPLO®) and digital (Blue-Bot) tools in a play-responsive early childhood education workshop setting. The study adopts a qualitative workshop format aimed at promoting playful exploration and active experimentation, involving eleven 4–5-year-old children and their two teachers. Based on a sociocultural perspective, the findings highlight that mathematics is a human activity embedded in everyday playful practices. In particular, unplugged analog activities, embedded within an open-ended narrative framework, guided and structured the process. Based on these findings, we suggest “computational play” as a framework for developmentally appropriate integration of computational thinking (CT) and mathematics. This framework offers implications for educators seeking to support early CT and mathematical learning in playful, exploratory early childhood education (ECE) environments.
- 26 May 2025
- Published by Springer Nature
- p. 194-218
“Do As Your Teacher Tells You!” How Is AI Use Regulated in Nordic Higher Education Institutions?
- 26 May 2025
- Published by Springer Nature
- p. 194-218
“Do As Your Teacher Tells You!” How Is AI Use Regulated in Nordic Higher Education Institutions?
- 1 August 2024
- Published by Springer Nature
- p. 123-134
Towards an Understanding of the Role of Visualisation and Experimentation in Design Thinking Processes with Novice Designers
- 1 August 2024
- Published by Springer Nature
- p. 123-134
Towards an Understanding of the Role of Visualisation and Experimentation in Design Thinking Processes with Novice Designers
- 3 December 2023
- Published by Springer Nature
- p. 473-490
Children’s Generative Play with a Combination of Analogue and Digital Resources
- 3 December 2023
- Published by Springer Nature
- p. 473-490
Children’s Generative Play with a Combination of Analogue and Digital Resources