VFVeerle Fack

Veerle Fack

*This is an algorithmically generated author record based on publicly available information.

Current Organizations / Institutes

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Veerle Fack has a total of 31 co-authors. Here are the top co-authors by number of shared publications:


Latest Publications

  • Classification of minimal blocking sets in PG(2,9)

    by Arne Botteldoorn, Kris Coolsaet, Veerle Fack


  • Open Access

    Core Hunter 3: flexible core subset selection

    by Herman De Beukelaer, Guy F Davenport, Veerle Fack

    Core collections provide genebank curators and plant breeders a way to reduce size of their collections and populations, while minimizing impact on genetic diversity and allele frequency. Many methods have been proposed to generate core collections, often using distance metrics to quantify the similarity of two accessions, based on genetic marker data or phenotypic traits. Core Hunter is a multi-purpose core subset selection tool that uses local search algorithms to generate subsets relying on one or more metrics, including several distance metrics and allelic richness. In version 3 of Core Hunter (CH3) we have incorporated two new, improved methods for summarizing distances to quantify diversity or representativeness of the core collection. A comparison of CH3 and Core Hunter 2 (CH2) showed that these new metrics can be effectively optimized with less complex algorithms, as compared to those used in CH2. CH3 is more effective at maximizing the improved diversity metric than CH2, still ensures a high average and minimum distance, and is faster for large datasets. Using CH3, a simple stochastic hill-climber is able to find highly diverse core collections, and the more advanced parallel tempering algorithm further increases the quality of the core and further reduces variability across independent samples. We also evaluate the ability of CH3 to simultaneously maximize diversity, and either representativeness or allelic richness, and compare the results with those of the GDOpt and SimEli methods. CH3 can sample equally representative cores as GDOpt, which was specifically designed for this purpose, and is able to construct cores that are simultaneously more diverse, and either are more representative or have higher allelic richness, than those obtained by SimEli. In version 3, Core Hunter has been updated to include two new core subset selection metrics that construct cores for representativeness or diversity, with improved performance. It combines and outperforms the strengths of other methods, as it (simultaneously) optimizes a variety of metrics. In addition, CH3 is an improvement over CH2, with the option to use genetic marker data or phenotypic traits, or both, and improved speed. Core Hunter 3 is freely available on http://www.corehunter.org .


  • Moving Beyond Managing Realized Genomic Relationship in Long-Term Genomic Selection

    by Herman De Beukelaer, Yvonne Badke, Veerle Fack, Geert De Meyer

    Long-term genomic selection (GS) requires strategies that balance genetic gain with population diversity, to sustain progress for traits under selection, and to keep diversity for future breeding. In a simulation model for a recurrent selection scheme, we provide the first head-to-head comparison of two such existing strategies: genomic optimal contributions selection (GOCS), which limits realized genomic relationship among selection candidates, and weighted genomic selection (WGS), which upscales rare allele effects in GS. Compared to GS, both methods provide the same higher long-term genetic gain and a similar lower inbreeding rate, despite some inherent limitations. GOCS does not control the inbreeding rate component linked to trait selection, and, therefore, does not strike the optimal balance between genetic gain and inbreeding. This makes it less effective throughout the breeding scheme, and particularly so at the beginning, where genetic gain and diversity may not be competing. For WGS, truncation selection proved suboptimal to manage rare allele frequencies among the selection candidates. To overcome these limitations, we introduce two new set selection methods that maximize a weighted index balancing genetic gain with controlling expected heterozygosity (IND-HE) or maintaining rare alleles (IND-RA), and show that these outperform GOCS and WGS in a nearly identical way. While requiring further testing, we believe that the inherent benefits of the IND-HE and IND-RA methods will transfer from our simulation framework to many practical breeding settings, and are therefore a major step forward toward efficient long-term genomic selection.


  • Open Access

    A Long Fragment Aligner called ALFALFA

    by Michaël Vyverman, Bernard De Baets, Veerle Fack, Peter Dawyndt

    Rapid evolutions in sequencing technology force read mappers into flexible adaptation to longer reads, changing error models, memory barriers and novel applications. ALFALFA achieves a high performance in accurately mapping long single-end and paired-end reads to gigabase-scale reference genomes, while remaining competitive for mapping shorter reads. Its seed-and-extend workflow is underpinned by fast retrieval of super-maximal exact matches from an enhanced sparse suffix array, with flexible parameter tuning to balance performance, memory footprint and accuracy. ALFALFA is open source and available at http://alfalfa.ugent.be .


  • Open Access

    Heuristic exploitation of genetic structure in marker-assisted gene pyramiding problems

    by Herman de Beukelaer, Geert de Meyer, Veerle Fack

    Over the last decade genetic marker-based plant breeding strategies have gained increasing attention because genotyping technologies are no longer limiting. Now the challenge is to optimally use genetic markers in practical breeding schemes. For simple traits such as some disease resistances it is possible to target a fixed multi-locus allele configuration at a small number of causal or linked loci. Efficiently obtaining this genetic ideotype from a given set of parental genotypes is known as the marker-assisted gene pyramiding problem. Previous methods either imposed strong restrictions or used black box integer programming solutions, while this paper explores the power of an explicit heuristic approach that exploits the underlying genetic structure to prune the search space. Gene Stacker is introduced as a novel approach to marker-assisted gene pyramiding, combining an explicit directed acyclic graph model with a pruned generation algorithm inspired by a simple exhaustive search. Both exact and heuristic pruning criteria are applied to reduce the number of generated schedules. It is shown that this approach can effectively be used to obtain good solutions for stacking problems of varying complexity. For more complex problems, the heuristics allow to obtain valuable approximations. For smaller problems, fewer heuristics can be applied, resulting in an interesting quality-runtime tradeoff. Gene Stacker is competitive with previous methods and often finds better and/or additional solutions within reasonable time, because of the powerful heuristics. The proposed approach was confirmed to be feasible in combination with heuristics to cope with realistic, complex stacking problems. The inherent flexibility of this approach allows to easily address important breeding constraints so that the obtained schedules can be widely used in practice without major modifications. In addition, the ideas applied for Gene Stacker can be incorporated in and extended for a plant breeding context that e.g. also addresses complex quantitative traits or conservation of genetic background. Gene Stacker is freely available as open source software at http://genestacker.ugent.be . The website also provides documentation and examples of how to use Gene Stacker.


  • Calculating Least Risk Paths in 3D Indoor Space

    by Ann Vanclooster, Philippe De Maeyer, Veerle Fack, Nico Van de Weghe


  • Open Access

    CALCULATING LEAST RISK PATHS IN 3D INDOOR SPACE

    by A. Vanclooster, Ph. De Maeyer, V. Fack, N. Van de Weghe

    Over the last couple of years, research on indoor environments has gained a fresh impetus; more specifically applications that support navigation and wayfinding have become one of the booming industries. Indoor navigation research currently covers the technological aspect of indoor positioning and the modelling of indoor space. The algorithmic development to support navigation has so far been left mostly untouched, as most applications mainly rely on adapting Dijkstra's shortest path algorithm to an indoor network. However, alternative algorithms for outdoor navigation have been proposed adding a more cognitive notion to the calculated paths and as such adhering to the natural wayfinding behaviour (e.g. simplest paths, least risk paths). These algorithms are currently restricted to outdoor applications. The need for indoor cognitive algorithms is highlighted by a more challenged navigation and orientation due to the specific indoor structure (e.g. fragmentation, less visibility, confined areas…). As such, the clarity and easiness of route instructions is of paramount importance when distributing indoor routes. A shortest or fastest path indoors not necessarily aligns with the cognitive mapping of the building. Therefore, the aim of this research is to extend those richer cognitive algorithms to three-dimensional indoor environments. More specifically for this paper, we will focus on the application of the least risk path algorithm of Grum (2005) to an indoor space. The algorithm as proposed by Grum (2005) is duplicated and tested in a complex multi-storey building. The results of several least risk path calculations are compared to the shortest paths in indoor environments in terms of total length, improvement in route description complexity and number of turns. Several scenarios are tested in this comparison: paths covering a single floor, paths crossing several building wings and/or floors. Adjustments to the algorithm are proposed to be more aligned to the specific structure of indoor environments (e.g. no turn restrictions, restricted usage of rooms, vertical movement) and common wayfinding strategies indoors. In a later stage, other cognitive algorithms will be implemented and tested in both an indoor and combined indoor-outdoor setting, in an effort to improve the overall user experience during navigation in indoor environments.

  • Open Access

    essaMEM: finding maximal exact matches using enhanced sparse suffix arrays

    by Michaël Vyverman, Bernard De Baets, Veerle Fack, Peter Dawyndt

    Summary: We have developed essaMEM, a tool for finding maximal exact matches that can be used in genome comparison and read mapping. essaMEM enhances an existing sparse suffix array implementation with a sparse child array. Tests indicate that the enhanced algorithm for finding maximal exact matches is much faster, while maintaining the same memory footprint. In this way, sparse suffix arrays remain competitive with the more complex compressed suffix arrays. Availability: Source code is freely available at https://github.ugent.be/ComputationalBiology/essaMEM. Contact:Michael.Vyverman@UGent.be Supplementary information: Supplementary data are available at Bioinformatics online.


  • Open Access

    Core Hunter II: fast core subset selection based on multiple genetic diversity measures using Mixed Replica search

    by Herman De Beukelaer, Petr Smýkal, Guy F Davenport, Veerle Fack

    Sampling core subsets from genetic resources while maintaining as much as possible the genetic diversity of the original collection is an important but computationally complex task for gene bank managers. The Core Hunter computer program was developed as a tool to generate such subsets based on multiple genetic measures, including both distance measures and allelic diversity indices. At first we investigate the effect of minimum (instead of the default mean) distance measures on the performance of Core Hunter. Secondly, we try to gain more insight into the performance of the original Core Hunter search algorithm through comparison with several other heuristics working with several realistic datasets of varying size and allelic composition. Finally, we propose a new algorithm (Mixed Replica search) for Core Hunter II with the aim of improving the diversity of the constructed core sets and their corresponding generation times.