Davide Rocchesso
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Previous Organizations / Institutes
The organizations / institutes from the scholar's other articles in the past ten years
Research Subjects
Davide Rocchesso has a total of 106 co-authors. Here are the top co-authors by number of shared publications:
- Federico Avanzini
University of Milan
14 shared publications - Stefano Delle Monache
KTH Royal Institute of Technology, SE
13 shared publications - Federico Fontana
HCI Lab, Department of Mathematics, Computer Science and Physics, University of Udine, Udine, Italy
8 shared publications F. Fontana
5 shared publications- Giovanni De Poli
Department of Information Engineering, University of Padova, Italy
5 shared publications - Alessio Bellino
Pontificia Universidad Catolica de Chile, Santiago, Chile
4 shared publications
Latest Publications
- Open Access
- 7 June 2026
- Published by Association for Computing Machinery (ACM)
- p. 1-3
A Visualization and Control Interface for Rhythmic Relations
RhyGlyph is a radial visualization system that represents rhythmic interaction as three pairwise spacetime trajectories within a compact three-wedge glyph, supporting both overview and detailed reading. Building on this representation, RhyDiff is a generative framework that learns aligned latent spaces for symbolic drum patterns and the encoded trajectory features through paired VQ-VAEs and FiLM-conditioned diffusion. Users edit relational trajectories and metadata to generate new drum patterns by treating visualization itself as a control surface.
- 7 June 2026
- Published by Association for Computing Machinery (ACM)
- p. 1-3
Open AccessA Visualization and Control Interface for Rhythmic Relations
RhyGlyph is a radial visualization system that represents rhythmic interaction as three pairwise spacetime trajectories within a compact three-wedge glyph, supporting both overview and detailed reading. Building on this representation, RhyDiff is a generative framework that learns aligned latent spaces for symbolic drum patterns and the encoded trajectory features through paired VQ-VAEs and FiLM-conditioned diffusion. Users edit relational trajectories and metadata to generate new drum patterns by treating visualization itself as a control surface.
- Open Access
- 30 June 2025
- Published by Association for Computing Machinery (ACM)
- p. 390-393
Speed and Direction as two Overlapping Rhythms: Accuracy and Precision in Interpretation and Performance
- 30 June 2025
- Published by Association for Computing Machinery (ACM)
- p. 390-393
Open AccessSpeed and Direction as two Overlapping Rhythms: Accuracy and Precision in Interpretation and Performance
- Open Access
- 30 June 2025
- Published by Association for Computing Machinery (ACM)
- p. 408-416
RhyGlyph: Radial Glyph Visualization of Rhythm Interactions
- 30 June 2025
- Published by Association for Computing Machinery (ACM)
- p. 408-416
Open AccessRhyGlyph: Radial Glyph Visualization of Rhythm Interactions
- Open Access
- 18 September 2024
- Published by Association for Computing Machinery (ACM)
- p. 399-404
Multisensory Trajectory Control at One Interaction Point, with Rhythm
We investigate navigation in two dimensions with velocity control, using a single-button interface. Users adjust the controlled-object speed through rhythmic tapping and its direction by pressing and tilting, releasing the button to finalize the rotation. Feedback to control action and object motion is provided by integration of multiple sensory modalities. Tactile pulses are delivered at 30-degree intervals during rotation, emulating the detents of a rotary encoder. Simultaneously, a sonic glissando accompanies rotation, thus rendering upward or downward rotation. Both visual and auditory cues are used to provide absolute positional feedback. Discrete notes are rhythmically played, whose pitch indicates vertical position, while stereo audio panning follows horizontal position. The rhythmic pace aligns with on-screen object speed, as dictated by tapping time intervals. Two studies were designed around a target-following task, under different sensory conditions. Study 1 has shown that target tracking can be effectively performed with multisensory rhythmic interaction. This is true also when the controlled object is intermittently hidden to view, although it was not possible to measure the advantage provided by auditory-tactile feedback. In study 2, no significant performance differences were observed between auditory and tactile conditions in situations of intermittent visual feedback, indicating that, if the two kinds of non-visual feedback are effective, they are essentially equivalent.
- 18 September 2024
- Published by Association for Computing Machinery (ACM)
- p. 399-404
Open AccessMultisensory Trajectory Control at One Interaction Point, with Rhythm
We investigate navigation in two dimensions with velocity control, using a single-button interface. Users adjust the controlled-object speed through rhythmic tapping and its direction by pressing and tilting, releasing the button to finalize the rotation. Feedback to control action and object motion is provided by integration of multiple sensory modalities. Tactile pulses are delivered at 30-degree intervals during rotation, emulating the detents of a rotary encoder. Simultaneously, a sonic glissando accompanies rotation, thus rendering upward or downward rotation. Both visual and auditory cues are used to provide absolute positional feedback. Discrete notes are rhythmically played, whose pitch indicates vertical position, while stereo audio panning follows horizontal position. The rhythmic pace aligns with on-screen object speed, as dictated by tapping time intervals. Two studies were designed around a target-following task, under different sensory conditions. Study 1 has shown that target tracking can be effectively performed with multisensory rhythmic interaction. This is true also when the controlled object is intermittently hidden to view, although it was not possible to measure the advantage provided by auditory-tactile feedback. In study 2, no significant performance differences were observed between auditory and tactile conditions in situations of intermittent visual feedback, indicating that, if the two kinds of non-visual feedback are effective, they are essentially equivalent.
- Open Access
- 23 August 2024
- Published by Elsevier in International Journal of Human-Computer Studies
- Vol. 192
Spacetime trajectories as overlapping rhythms
- 23 August 2024
- Published by Elsevier in International Journal of Human-Computer Studies
- Vol. 192
Open AccessSpacetime trajectories as overlapping rhythms
- Open Access
- 3 June 2024
- Published by Association for Computing Machinery (ACM)
- p. 1-3
Controlling Trajectories with OneButton and Rhythm
We demonstrate two-dimensional navigation with velocity control on a single button. Users can vary the speed of the controlled object by rhythm tapping, and can control direction by pressing and tilting, releasing the button once the desired rotation is achieved. Feedback is multisensory. Tactile pulses are being delivered at 30-degree intervals during rotation, simulating the detents of a rotary encoder. Simultaneously, a sonic glissando accompanies rotation, raising or lowering pitch according to the change of direction. Absolute positional feedback is provided visually as well as auditorilly, with an intermittent auditory tone whose pitch conveys vertical position, panned to the left or to the right depending on horizontal position. The rhythmic pace corresponds directly to the on-screen element speed, defined by the tapping interval. Participants will be engaged in a target-following task, thus being able to appreciate the precise speed and direction control of the multisensory navigation experience.
- 3 June 2024
- Published by Association for Computing Machinery (ACM)
- p. 1-3
Open AccessControlling Trajectories with OneButton and Rhythm
We demonstrate two-dimensional navigation with velocity control on a single button. Users can vary the speed of the controlled object by rhythm tapping, and can control direction by pressing and tilting, releasing the button once the desired rotation is achieved. Feedback is multisensory. Tactile pulses are being delivered at 30-degree intervals during rotation, simulating the detents of a rotary encoder. Simultaneously, a sonic glissando accompanies rotation, raising or lowering pitch according to the change of direction. Absolute positional feedback is provided visually as well as auditorilly, with an intermittent auditory tone whose pitch conveys vertical position, panned to the left or to the right depending on horizontal position. The rhythmic pace corresponds directly to the on-screen element speed, defined by the tapping interval. Participants will be engaged in a target-following task, thus being able to appreciate the precise speed and direction control of the multisensory navigation experience.
- Open Access
- 30 June 2023
- Published by Springer Nature in Quantum Information Processing
- Vol. 22 (7) , 1-2
Correction: A quantum vocal theory of sound
- 30 June 2023
- Published by Springer Nature in Quantum Information Processing
- Vol. 22 (7) , 1-2
Open AccessCorrection: A quantum vocal theory of sound
- 6 May 2022
- Published by Springer Nature
- p. 193-226
Quanta in Sound, the Sound of Quanta: A Voice-Informed Quantum Theoretical Perspective on Sound
- 6 May 2022
- Published by Springer Nature
- p. 193-226
Quanta in Sound, the Sound of Quanta: A Voice-Informed Quantum Theoretical Perspective on Sound
- 30 October 2021
- Published by Springer Nature in Journal on Multimodal User Interfaces
- Vol. 16 (2) , 183-191
Importance of force feedback for following uneven virtual paths with a stylus
- 30 October 2021
- Published by Springer Nature in Journal on Multimodal User Interfaces
- Vol. 16 (2) , 183-191
Importance of force feedback for following uneven virtual paths with a stylus