Stephen Brewster
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Previous Organizations / Institutes
The organizations / institutes from the scholar's other articles in the past ten years
Research Subjects
Stephen Brewster has a total of 369 co-authors. Here are the top co-authors by number of shared publications:
- Frank Earl Pollick
School of Psychology and Neuroscience, University of Glasgow, Glasgow, United Kingdom
22 shared publications - Mark McGill
School of Computing Science, University of Glasgow, Glasgow, United Kingdom
21 shared publications Graham Wilson
University of Glasgow, UK
20 shared publicationsAndrew Crossan
Department of Computing Science 18 Lilybank Gardens University of Glasgow Glasgow, UK
19 shared publications- Euan Freeman
University of Glasgow
18 shared publications - Graham Wilson
School of Computing Science, University of Glasgow, Glasgow, United Kingdom
14 shared publications
Latest Publications
- Open Access
- 19 September 2026
- Published by Association for Computing Machinery (ACM)
- p. 70-75
Toward Size-Aware Interaction: Cyclists' Self-Reported Responses to Differently Sized Vehicles
As autonomous vehicles (AVs) diversify, cyclists may encounter AVs of different sizes. However, existing research on cyclist-AV has mainly focused on passenger cars and has still lacked cross-size exploration. This work conducted two studies to understand how cyclists currently interact with different-sized vehicles, as a starting point for informing how cross-size AVs should communicate with cyclists. Study 1 (survey N=92; focus groups N=8) derived a cyclist-centred four-category conceptual structure of vehicle size (Small, Medium, Large, Huge). Based on this, Study 2 (N=120) asked cyclists to self-report their perceptions and behavioural tendencies when interacting with different-sized vehicles. We found that larger vehicles were associated with lower perceived safety and stronger preferences for spatial distance. These results provide baseline evidence that vehicle size is a potential factor that influences cycling interactions. Therefore, future studies and designs should more explicitly account for vehicle size.
- 19 September 2026
- Published by Association for Computing Machinery (ACM)
- p. 70-75
Open AccessToward Size-Aware Interaction: Cyclists' Self-Reported Responses to Differently Sized Vehicles
As autonomous vehicles (AVs) diversify, cyclists may encounter AVs of different sizes. However, existing research on cyclist-AV has mainly focused on passenger cars and has still lacked cross-size exploration. This work conducted two studies to understand how cyclists currently interact with different-sized vehicles, as a starting point for informing how cross-size AVs should communicate with cyclists. Study 1 (survey N=92; focus groups N=8) derived a cyclist-centred four-category conceptual structure of vehicle size (Small, Medium, Large, Huge). Based on this, Study 2 (N=120) asked cyclists to self-report their perceptions and behavioural tendencies when interacting with different-sized vehicles. We found that larger vehicles were associated with lower perceived safety and stronger preferences for spatial distance. These results provide baseline evidence that vehicle size is a potential factor that influences cycling interactions. Therefore, future studies and designs should more explicitly account for vehicle size.
- Open Access
- 19 September 2026
- Published by Association for Computing Machinery (ACM)
- p. 13-23
The Role of NDRT Suspension in Facilitating Safe Control Transitions in Level 3 Automated Cars: Age- and Task-Dependent Insights
Non-Driving-Related Task (NDRT) interruption has been proposed as a strategy to mitigate control-transition challenges in Level 3 cars. However, it remains unclear whether the system should actively suspend ongoing NDRTs. This paper presents the first study to test empirically whether suspending the NDRT at the moment of a Take-Over Request (TOR) improves takeover performance, hazard perception, and user acceptance across three age cohorts (22–32,60–69,70+) in Level 3 cars. Using a driving simulator, participants responded to TORs during high- or low- mental demand NDRTs, under suspension and non-suspension (active) conditions. Suspension consistently reduced reaction times, yet its benefits were uneven: the largest gains appeared in the 70+ and 22–32 groups. The 60–69 group showed limited benefit in both reaction time and hazard perception, suggesting they retained cognitive flexibility. Suspension increased perceived workload under the high-demand NDRT. These findings establish the benefits and limitations of NDRT suspension and call for adaptive TOR design in future vehicles.
- 19 September 2026
- Published by Association for Computing Machinery (ACM)
- p. 13-23
Open AccessThe Role of NDRT Suspension in Facilitating Safe Control Transitions in Level 3 Automated Cars: Age- and Task-Dependent Insights
Non-Driving-Related Task (NDRT) interruption has been proposed as a strategy to mitigate control-transition challenges in Level 3 cars. However, it remains unclear whether the system should actively suspend ongoing NDRTs. This paper presents the first study to test empirically whether suspending the NDRT at the moment of a Take-Over Request (TOR) improves takeover performance, hazard perception, and user acceptance across three age cohorts (22–32,60–69,70+) in Level 3 cars. Using a driving simulator, participants responded to TORs during high- or low- mental demand NDRTs, under suspension and non-suspension (active) conditions. Suspension consistently reduced reaction times, yet its benefits were uneven: the largest gains appeared in the 70+ and 22–32 groups. The 60–69 group showed limited benefit in both reaction time and hazard perception, suggesting they retained cognitive flexibility. Suspension increased perceived workload under the high-demand NDRT. These findings establish the benefits and limitations of NDRT suspension and call for adaptive TOR design in future vehicles.
- Open Access
- 21 June 2026
- Published by Association for Computing Machinery (ACM)
- p. 1277-1280
Grasping Data: Tangible Activities for Young Children’s Understanding and Reflection on Personal Data
- 21 June 2026
- Published by Association for Computing Machinery (ACM)
- p. 1277-1280
Open AccessGrasping Data: Tangible Activities for Young Children’s Understanding and Reflection on Personal Data
- Open Access
- 16 June 2026
- Published by Association for Computing Machinery (ACM) in ACM Transactions on Computer-Human Interaction
- Vol. 33 (3) , 1-40
The Influence of Single Parameter Changes on Subjective Experience and Ordering Performance of Electrotactile Cues
Electrotactile haptics is a novel form of skin stimulation. It is versatile and allows manipulation of many design parameters, broadening the range of haptic experiences. However, how parameter changes influence qualitative experiences is not well understood. We systematically investigated (n = 45) the influence of single parameter changes (e.g., pulse width, frequency), capturing the breadth of experiences elicited. We compared differences between calibration and ordering task performance, first between left and right hands, then between single and both hands simultaneously, all with an open hand and while holding an object, fully exploring the design space. Results showed the wide range of qualitative experience, from concrete to Calibration should be performed on both hands simultaneously to ensure perception, as participants preferred lower pulse width values for simulation on both hands as compared to each hand alone. The results present the first detailed exploration into the qualitative aspects of electrotactile stimulation across the hands.
- 16 June 2026
- Published by Association for Computing Machinery (ACM) in ACM Transactions on Computer-Human Interaction
- Vol. 33 (3) , 1-40
Open AccessThe Influence of Single Parameter Changes on Subjective Experience and Ordering Performance of Electrotactile Cues
Electrotactile haptics is a novel form of skin stimulation. It is versatile and allows manipulation of many design parameters, broadening the range of haptic experiences. However, how parameter changes influence qualitative experiences is not well understood. We systematically investigated (n = 45) the influence of single parameter changes (e.g., pulse width, frequency), capturing the breadth of experiences elicited. We compared differences between calibration and ordering task performance, first between left and right hands, then between single and both hands simultaneously, all with an open hand and while holding an object, fully exploring the design space. Results showed the wide range of qualitative experience, from concrete to Calibration should be performed on both hands simultaneously to ensure perception, as participants preferred lower pulse width values for simulation on both hands as compared to each hand alone. The results present the first detailed exploration into the qualitative aspects of electrotactile stimulation across the hands.
- Open Access
- 12 June 2026
- Published by Association for Computing Machinery (ACM) in ACM Transactions on Computer-Human Interaction
- Vol. 33 (4) , 1-57
The effects of using a Virtual Agent to Signal Danger on Hazard Prediction ability in Conditionally-Automated Driving
Conditionally-automated vehicles require drivers to remain hazard-aware while disengaged from driving and engaged in non-driving related tasks (NDRTs), yet conventional visual warning interfaces do not fully address this attentional conflict. While psychological research demonstrates social cues are processed more efficiently than visual information, this has not been evaluated for safety-critical warnings in conditionally-automated driving. This paper presents the first empirical investigation into using a virtual agent to indicate danger and aid situational awareness while driver perform a NDRT. Across two experiments, hazard prediction ability was assessed with either a visual cue or virtual agent cueing danger. When including an attention-capturing element, both visual and social cue types mitigated driver distraction, maintaining hazard prediction comparable with undistracted driving. These findings demonstrate that virtual agents can be as effective as conventional visual cues in aiding situational awareness in safety-critical conditionally-automated driving contexts, offering design insights for in-vehicle attentional displays supporting driver awareness.
- 12 June 2026
- Published by Association for Computing Machinery (ACM) in ACM Transactions on Computer-Human Interaction
- Vol. 33 (4) , 1-57
Open AccessThe effects of using a Virtual Agent to Signal Danger on Hazard Prediction ability in Conditionally-Automated Driving
Conditionally-automated vehicles require drivers to remain hazard-aware while disengaged from driving and engaged in non-driving related tasks (NDRTs), yet conventional visual warning interfaces do not fully address this attentional conflict. While psychological research demonstrates social cues are processed more efficiently than visual information, this has not been evaluated for safety-critical warnings in conditionally-automated driving. This paper presents the first empirical investigation into using a virtual agent to indicate danger and aid situational awareness while driver perform a NDRT. Across two experiments, hazard prediction ability was assessed with either a visual cue or virtual agent cueing danger. When including an attention-capturing element, both visual and social cue types mitigated driver distraction, maintaining hazard prediction comparable with undistracted driving. These findings demonstrate that virtual agents can be as effective as conventional visual cues in aiding situational awareness in safety-critical conditionally-automated driving contexts, offering design insights for in-vehicle attentional displays supporting driver awareness.
- Open Access
- 9 June 2026
- Published by Association for Computing Machinery (ACM)
- p. 1-13
Effects of User Expertise on the Efficacy of Multimodal Presentations
- 9 June 2026
- Published by Association for Computing Machinery (ACM)
- p. 1-13
Open AccessEffects of User Expertise on the Efficacy of Multimodal Presentations
- Open Access
- 16 May 2026
- Published by Association for Computing Machinery (ACM) in ACM Transactions on Applied Perception
ARe you watching the road? Comparing Gaze Behaviour and Hazard Prediction between Heads-Up and Heads-Down NDRT Presentation in Augmented Reality
Driver eye movements are commonly used as a predictor of visual attention and to estimate situational awareness of a road scene. However, these gaze patterns will change in automated vehicles, where drivers can engage in distracting non-driving related tasks (NDRTs). There is some suggestion that using augmented reality (AR) to present NDRTs at eye-level with the road might be beneficial. This paper evaluates gaze behaviour and situational awareness of experienced drivers (N = 22) while performing an NDRT presented in AR. Eye-tracking data were collected during an experiment where participants were simultaneously performing a Hazard Prediction task and an AR keypad dialling task, presented either as a Heads-Up Display (HUD) or Heads-Down Display (HDD). The results suggest that eye movements were significantly affected when engaged with an NDRT, resulting in an impaired ability to predict hazards. This was also evident even when attention was explicitly cued towards the area of the road where a hazardous event was occurring. The results from this study indicate that driver fixations alone do not suggest they have situational awareness, in particular when interacting with a distracting NDRT. From this, we provide considerations for designing AR interfaces to be displayed to drivers of conditionally automated vehicles.
- 16 May 2026
- Published by Association for Computing Machinery (ACM) in ACM Transactions on Applied Perception
Open AccessARe you watching the road? Comparing Gaze Behaviour and Hazard Prediction between Heads-Up and Heads-Down NDRT Presentation in Augmented Reality
Driver eye movements are commonly used as a predictor of visual attention and to estimate situational awareness of a road scene. However, these gaze patterns will change in automated vehicles, where drivers can engage in distracting non-driving related tasks (NDRTs). There is some suggestion that using augmented reality (AR) to present NDRTs at eye-level with the road might be beneficial. This paper evaluates gaze behaviour and situational awareness of experienced drivers (N = 22) while performing an NDRT presented in AR. Eye-tracking data were collected during an experiment where participants were simultaneously performing a Hazard Prediction task and an AR keypad dialling task, presented either as a Heads-Up Display (HUD) or Heads-Down Display (HDD). The results suggest that eye movements were significantly affected when engaged with an NDRT, resulting in an impaired ability to predict hazards. This was also evident even when attention was explicitly cued towards the area of the road where a hazardous event was occurring. The results from this study indicate that driver fixations alone do not suggest they have situational awareness, in particular when interacting with a distracting NDRT. From this, we provide considerations for designing AR interfaces to be displayed to drivers of conditionally automated vehicles.
- Open Access
- 13 April 2026
- Published by Association for Computing Machinery (ACM)
- p. 1-14
The (Anti-)Affordance Problem: Effects of Physical Context on Collaborator Placement in Augmented Reality Meetings
- 13 April 2026
- Published by Association for Computing Machinery (ACM)
- p. 1-14
Open AccessThe (Anti-)Affordance Problem: Effects of Physical Context on Collaborator Placement in Augmented Reality Meetings
- Open Access
- 13 April 2026
- Published by Association for Computing Machinery (ACM)
- p. 1-18
From Squishing to Meaning: Exploring Data Physicalization Through Children’s Embodied Experiences
- 13 April 2026
- Published by Association for Computing Machinery (ACM)
- p. 1-18
Open AccessFrom Squishing to Meaning: Exploring Data Physicalization Through Children’s Embodied Experiences
- Open Access
- 13 April 2026
- Published by Association for Computing Machinery (ACM)
- p. 1-6
Designing eHMIs Across Vehicle Sizes for Cyclists in an AR Workshop
- 13 April 2026
- Published by Association for Computing Machinery (ACM)
- p. 1-6
Open AccessDesigning eHMIs Across Vehicle Sizes for Cyclists in an AR Workshop