Huafeng Quan
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Research Subjects
Huafeng Quan has a total of 6 co-authors. Here are the top co-authors by number of shared publications:
- Jianjun Hu
Department of Computer Science and Engineering University of South Carolina Columbia South Carolina USA
2 shared publications - Shaobo Li
Guizhou University
2 shared publications - Hongjing Wei
School of Mechanical Engineering, Guizhou Institute of Technology, Guiyang 550050, China
1 shared publication Junjie Wang
College of Big Data and Statistics, Guizhou University of Finance and Economics, Guiyang, China
1 shared publicationQin Li
College of Big Data and Statistics, Guizhou University of Finance and Economics, Guiyang, China
1 shared publicationYiting Li
College of Big Data and Statistics, Guizhou University of Finance and Economics, Guiyang, China
1 shared publication
Latest Publications
- Open Access
- 9 March 2026
- Published by Springer Nature in npj Heritage Science
- Vol. 14 (1) , 143
Research on batik image pattern detection based on improved YOLOv11
- 9 March 2026
- Published by Springer Nature in npj Heritage Science
- Vol. 14 (1) , 143
Open AccessResearch on batik image pattern detection based on improved YOLOv11
- Open Access
Personalized Product Evaluation Based on GRA-TOPSIS and Kansei Engineering
With the improvement of human living standards, users’ requirements have changed from function to emotion. Helping users pick out the most suitable product based on their subjective requirements is of great importance for enterprises. This paper proposes a Kansei engineering-based grey relational analysis and techniques for order preference by similarity to ideal solution (KE-GAR-TOPSIS) method to make a subjective user personalized ranking of alternative products. The KE-GRA-TOPSIS method integrates five methods, including Kansei Engineering (KE), analytic hierarchy process (AHP), entropy, game theory, and grey relational analysis-TOPSIS (GRA-TOPSIS). First, an evaluation system is established by KE and AHP. Second, we define a matrix variate—Kansei decision matrix (KDM)—to describe the satisfaction of user requirements. Third, the AHP is used to obtain subjective weight. Next, the entropy method is employed to obtain objective weights by taking the KDM as input. Then the two types of weights are optimized using game theory to obtain the comprehensive weights. Finally, the GRA-TOPSIS method takes the comprehensive weights and the KMD as inputs to rank alternatives. A comparison of the KE-GRA-TOPSIS, KE-TOPSIS, KE-GRA, GRA-TOPSIS, and TOPSIS is conducted to illustrate the unique merits of the KE-GRA-TOPSIS method in Kansei evaluation. Finally, taking the electric drill as an example, we describe the process of the proposed method in detail, which achieves a symmetry between the objectivity of products and subjectivity of users.
Open AccessPersonalized Product Evaluation Based on GRA-TOPSIS and Kansei Engineering
With the improvement of human living standards, users’ requirements have changed from function to emotion. Helping users pick out the most suitable product based on their subjective requirements is of great importance for enterprises. This paper proposes a Kansei engineering-based grey relational analysis and techniques for order preference by similarity to ideal solution (KE-GAR-TOPSIS) method to make a subjective user personalized ranking of alternative products. The KE-GRA-TOPSIS method integrates five methods, including Kansei Engineering (KE), analytic hierarchy process (AHP), entropy, game theory, and grey relational analysis-TOPSIS (GRA-TOPSIS). First, an evaluation system is established by KE and AHP. Second, we define a matrix variate—Kansei decision matrix (KDM)—to describe the satisfaction of user requirements. Third, the AHP is used to obtain subjective weight. Next, the entropy method is employed to obtain objective weights by taking the KDM as input. Then the two types of weights are optimized using game theory to obtain the comprehensive weights. Finally, the GRA-TOPSIS method takes the comprehensive weights and the KMD as inputs to rank alternatives. A comparison of the KE-GRA-TOPSIS, KE-TOPSIS, KE-GRA, GRA-TOPSIS, and TOPSIS is conducted to illustrate the unique merits of the KE-GRA-TOPSIS method in Kansei evaluation. Finally, taking the electric drill as an example, we describe the process of the proposed method in detail, which achieves a symmetry between the objectivity of products and subjectivity of users.
- Open Access
- 26 November 2018
- Published by MDPI AG in Applied Sciences
- Vol. 8 (12) , 2397
Product Innovation Design Based on Deep Learning and Kansei Engineering
Creative product design is becoming critical to the success of many enterprises. However, the conventional product innovation process is hindered by two major challenges: the difficulty to capture users’ preferences and the lack of intuitive approaches to visually inspire the designer, which is especially true in fashion design and form design of many other types of products. In this paper, we propose to combine Kansei engineering and the deep learning for product innovation (KENPI) framework, which can transfer color, pattern, etc. of a style image in real time to a product’s shape automatically. To capture user preferences, we combine Kansei engineering with back-propagation neural networks to establish a mapping model between product properties and styles. To address the inspiration issue in product innovation, the convolutional neural network-based neural style transfer is adopted to reconstruct and merge color and pattern features of the style image, which are then migrated to the target product. The generated new product image can not only preserve the shape of the target product but also have the features of the style image. The Kansei analysis shows that the semantics of the new product have been enhanced on the basis of the target product, which means that the new product design can better meet the needs of users. Finally, implementation of this proposed method is demonstrated in detail through a case study of female coat design.
- 26 November 2018
- Published by MDPI AG in Applied Sciences
- Vol. 8 (12) , 2397
Open AccessProduct Innovation Design Based on Deep Learning and Kansei Engineering
Creative product design is becoming critical to the success of many enterprises. However, the conventional product innovation process is hindered by two major challenges: the difficulty to capture users’ preferences and the lack of intuitive approaches to visually inspire the designer, which is especially true in fashion design and form design of many other types of products. In this paper, we propose to combine Kansei engineering and the deep learning for product innovation (KENPI) framework, which can transfer color, pattern, etc. of a style image in real time to a product’s shape automatically. To capture user preferences, we combine Kansei engineering with back-propagation neural networks to establish a mapping model between product properties and styles. To address the inspiration issue in product innovation, the convolutional neural network-based neural style transfer is adopted to reconstruct and merge color and pattern features of the style image, which are then migrated to the target product. The generated new product image can not only preserve the shape of the target product but also have the features of the style image. The Kansei analysis shows that the semantics of the new product have been enhanced on the basis of the target product, which means that the new product design can better meet the needs of users. Finally, implementation of this proposed method is demonstrated in detail through a case study of female coat design.