Stéphane Vujasinović
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Research Subjects
Stéphane Vujasinović has a total of 8 co-authors. Here are the top co-authors by number of shared publications:
- Michael Arens
Fraunhofer IOSB
4 shared publications - Stefan Becker
Fraunhofer IOSB
4 shared publications - Norbert Scherer-Negenborn
Fraunhofer Institute of Optronics, System Technologies and Image Exploitation IOSB, 76275 Ettlingen, Germany
3 shared publications - Sebastian Bullinger
Fraunhofer IOSB
3 shared publications - Rainer Stiefelhagen
Karlsruhe Institute of Technology, Karlsruhe, Germany
2 shared publications - Eckart Michaelsen
Fraunhofer-IOSB
1 shared publication
Latest Publications
- 8 December 2024
- Published by Springer Nature
- p. 412-431
Strike the Balance: On-the-Fly Uncertainty Based User Interactions for Long-Term Video Object Segmentation
- 8 December 2024
- Published by Springer Nature
- p. 412-431
Strike the Balance: On-the-Fly Uncertainty Based User Interactions for Long-Term Video Object Segmentation
- Open Access
READMem: Robust Embedding Association for a Diverse Memory in Unconstrained Video Object Segmentation
We present READMem (Robust Embedding Association for a Diverse Memory), a modular framework for semi-automatic video object segmentation (sVOS) methods designed to handle unconstrained videos. Contemporary sVOS works typically aggregate video frames in an ever-expanding memory, demanding high hardware resources for long-term applications. To mitigate memory requirements and prevent near object duplicates (caused by information of adjacent frames), previous methods introduce a hyper-parameter that controls the frequency of frames eligible to be stored. This parameter has to be adjusted according to concrete video properties (such as rapidity of appearance changes and video length) and does not generalize well. Instead, we integrate the embedding of a new frame into the memory only if it increases the diversity of the memory content. Furthermore, we propose a robust association of the embeddings stored in the memory with query embeddings during the update process. Our approach avoids the accumulation of redundant data, allowing us in return, to restrict the memory size and prevent extreme memory demands in long videos. We extend popular sVOS baselines with READMem, which previously showed limited performance on long videos. Our approach achieves competitive results on the Long-time Video dataset (LV1) while not hindering performance on short sequences. Our code is publicly available.
Open AccessREADMem: Robust Embedding Association for a Diverse Memory in Unconstrained Video Object Segmentation
We present READMem (Robust Embedding Association for a Diverse Memory), a modular framework for semi-automatic video object segmentation (sVOS) methods designed to handle unconstrained videos. Contemporary sVOS works typically aggregate video frames in an ever-expanding memory, demanding high hardware resources for long-term applications. To mitigate memory requirements and prevent near object duplicates (caused by information of adjacent frames), previous methods introduce a hyper-parameter that controls the frequency of frames eligible to be stored. This parameter has to be adjusted according to concrete video properties (such as rapidity of appearance changes and video length) and does not generalize well. Instead, we integrate the embedding of a new frame into the memory only if it increases the diversity of the memory content. Furthermore, we propose a robust association of the embeddings stored in the memory with query embeddings during the update process. Our approach avoids the accumulation of redundant data, allowing us in return, to restrict the memory size and prevent extreme memory demands in long videos. We extend popular sVOS baselines with READMem, which previously showed limited performance on long videos. Our approach achieves competitive results on the Long-time Video dataset (LV1) while not hindering performance on short sequences. Our code is publicly available.
- Open Access
- 29 October 2020
- Published by MDPI AG in Applied Sciences
- Vol. 10 (21) , 7622
Integration of the 3D Environment for UAV Onboard Visual Object Tracking
Single visual object tracking from an unmanned aerial vehicle (UAV) poses fundamental challenges such as object occlusion, small-scale objects, background clutter, and abrupt camera motion. To tackle these difficulties, we propose to integrate the 3D structure of the observed scene into a detection-by-tracking algorithm. We introduce a pipeline that combines a model-free visual object tracker, a sparse 3D reconstruction, and a state estimator. The 3D reconstruction of the scene is computed with an image-based Structure-from-Motion (SfM) component that enables us to leverage a state estimator in the corresponding 3D scene during tracking. By representing the position of the target in 3D space rather than in image space, we stabilize the tracking during ego-motion and improve the handling of occlusions, background clutter, and small-scale objects. We evaluated our approach on prototypical image sequences, captured from a UAV with low-altitude oblique views. For this purpose, we adapted an existing dataset for visual object tracking and reconstructed the observed scene in 3D. The experimental results demonstrate that the proposed approach outperforms methods using plain visual cues as well as approaches leveraging image-space-based state estimations. We believe that our approach can be beneficial for traffic monitoring, video surveillance, and navigation.
- 29 October 2020
- Published by MDPI AG in Applied Sciences
- Vol. 10 (21) , 7622
Open AccessIntegration of the 3D Environment for UAV Onboard Visual Object Tracking
Single visual object tracking from an unmanned aerial vehicle (UAV) poses fundamental challenges such as object occlusion, small-scale objects, background clutter, and abrupt camera motion. To tackle these difficulties, we propose to integrate the 3D structure of the observed scene into a detection-by-tracking algorithm. We introduce a pipeline that combines a model-free visual object tracker, a sparse 3D reconstruction, and a state estimator. The 3D reconstruction of the scene is computed with an image-based Structure-from-Motion (SfM) component that enables us to leverage a state estimator in the corresponding 3D scene during tracking. By representing the position of the target in 3D space rather than in image space, we stabilize the tracking during ego-motion and improve the handling of occlusions, background clutter, and small-scale objects. We evaluated our approach on prototypical image sequences, captured from a UAV with low-altitude oblique views. For this purpose, we adapted an existing dataset for visual object tracking and reconstructed the observed scene in 3D. The experimental results demonstrate that the proposed approach outperforms methods using plain visual cues as well as approaches leveraging image-space-based state estimations. We believe that our approach can be beneficial for traffic monitoring, video surveillance, and navigation.
- 22 September 2019
- Published by Springer Nature
- p. 101-112
Impact of Fused Visible-Infrared Video Streams on Visual Tracking
- 22 September 2019
- Published by Springer Nature
- p. 101-112
Impact of Fused Visible-Infrared Video Streams on Visual Tracking
- Open Access
Estimating Efforts and Success of Symmetry-Seeing Machines by Use of Synthetic Data
Representative input data are a necessary requirement for the assessment of machine-vision systems. For symmetry-seeing machines in particular, such imagery should provide symmetries as well as asymmetric clutter. Moreover, there must be reliable ground truth with the data. It should be possible to estimate the recognition performance and the computational efforts by providing different grades of difficulty and complexity. Recent competitions used real imagery labeled by human subjects with appropriate ground truth. The paper at hand proposes to use synthetic data instead. Such data contain symmetry, clutter, and nothing else. This is preferable because interference with other perceptive capabilities, such as object recognition, or prior knowledge, can be avoided. The data are given sparsely, i.e., as sets of primitive objects. However, images can be generated from them, so that the same data can also be fed into machines requiring dense input, such as multilayered perceptrons. Sparse representations are preferred, because the author’s own system requires such data, and in this way, any influence of the primitive extraction method is excluded. The presented format allows hierarchies of symmetries. This is important because hierarchy constitutes a natural and dominant part in symmetry-seeing. The paper reports some experiments using the author’s Gestalt algebra system as symmetry-seeing machine. Additionally included is a comparative test run with the state-of-the-art symmetry-seeing deep learning convolutional perceptron of the PSU. The computational efforts and recognition performance are assessed.
Open AccessEstimating Efforts and Success of Symmetry-Seeing Machines by Use of Synthetic Data
Representative input data are a necessary requirement for the assessment of machine-vision systems. For symmetry-seeing machines in particular, such imagery should provide symmetries as well as asymmetric clutter. Moreover, there must be reliable ground truth with the data. It should be possible to estimate the recognition performance and the computational efforts by providing different grades of difficulty and complexity. Recent competitions used real imagery labeled by human subjects with appropriate ground truth. The paper at hand proposes to use synthetic data instead. Such data contain symmetry, clutter, and nothing else. This is preferable because interference with other perceptive capabilities, such as object recognition, or prior knowledge, can be avoided. The data are given sparsely, i.e., as sets of primitive objects. However, images can be generated from them, so that the same data can also be fed into machines requiring dense input, such as multilayered perceptrons. Sparse representations are preferred, because the author’s own system requires such data, and in this way, any influence of the primitive extraction method is excluded. The presented format allows hierarchies of symmetries. This is important because hierarchy constitutes a natural and dominant part in symmetry-seeing. The paper reports some experiments using the author’s Gestalt algebra system as symmetry-seeing machine. Additionally included is a comparative test run with the state-of-the-art symmetry-seeing deep learning convolutional perceptron of the PSU. The computational efforts and recognition performance are assessed.