Yeichang Kim
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Yeichang Kim has a total of 9 co-authors. Here are the top co-authors by number of shared publications:
- Aria Seo
Department of Computer Science and Engineering, Dongguk University, Seoul 04620, Republic of Korea
2 shared publications - Junho Jeong
Department of Computer Science and Engineering, Dongguk University, Seoul 04620, Republic of Korea
2 shared publications 리아 서아
2 shared publicationsAria Seo
1 shared publication- Aria Seo
Electronic Commerce Institute, Dongguk University, 123 Dongdae-ro, Gyeongju-si, Gyeongsangbuk-do 38066, Korea
1 shared publication - Jaekyu Lee
Department of Techno-Management Cooperation Course, Dongguk University, 123 Dongdae-ro Gyeongju-si, Gyeongsangbuk-do 38066, Korea
1 shared publication
Latest Publications
- Open Access
- 21 August 2023
- Published by MDPI AG in Sustainability
- Vol. 15 (16) , 12663
Sustainable Educational Metaverse Content and System Based on Deep Learning for Enhancing Learner Immersion
Social distancing has encouraged the use of various non-face-to-face services utilizing information and communication technology, especially in the education sector. Educators and learners are increasingly utilizing online technology to conduct non-face-to-face classes, which has resulted in an increased use of EduTech. Virtual education is expected to expand continuously. However, students involved in virtual education find it difficult to focus and participate in the classes. Hence, we propose a system that can improve learners’ focus and immersion in metaverse-based education. In this paper, we propose a sustainable educational metaverse content and system based on deep learning that can enhance learners’ immersion. We built an AI-based simulation that judges learning activities based on the learning behavior rather than on the learner’s device and program events and allows the user to proceed to the next level of education. In the simulation implemented in this study, virtual reality educational contents were created for 12 educational activities, and the effectiveness of four learning models in assessing the learning effectiveness of learners was evaluated. From the four models, an ensemble model with boosting was adopted considering its accuracy, complexity, and efficiency. The F1-score and specificity of the adopted learning model were confirmed. This model was applied to the system in a simulation.
- 21 August 2023
- Published by MDPI AG in Sustainability
- Vol. 15 (16) , 12663
Open AccessSustainable Educational Metaverse Content and System Based on Deep Learning for Enhancing Learner Immersion
Social distancing has encouraged the use of various non-face-to-face services utilizing information and communication technology, especially in the education sector. Educators and learners are increasingly utilizing online technology to conduct non-face-to-face classes, which has resulted in an increased use of EduTech. Virtual education is expected to expand continuously. However, students involved in virtual education find it difficult to focus and participate in the classes. Hence, we propose a system that can improve learners’ focus and immersion in metaverse-based education. In this paper, we propose a sustainable educational metaverse content and system based on deep learning that can enhance learners’ immersion. We built an AI-based simulation that judges learning activities based on the learning behavior rather than on the learner’s device and program events and allows the user to proceed to the next level of education. In the simulation implemented in this study, virtual reality educational contents were created for 12 educational activities, and the effectiveness of four learning models in assessing the learning effectiveness of learners was evaluated. From the four models, an ensemble model with boosting was adopted considering its accuracy, complexity, and efficiency. The F1-score and specificity of the adopted learning model were confirmed. This model was applied to the system in a simulation.
- Open Access
- 26 November 2018
- Published by MDPI AG in Sustainability
- Vol. 10 (12) , 4422
Blockchain-Based One-Off Address System to Guarantee Transparency and Privacy for a Sustainable Donation Environment
The problem of transparency in donation systems has long been a topic for discussion. However, the emphasis on transparency raises privacy concerns for donors and recipients, with some people attempting to hide donations or the receipt of money. Therefore, a donation system that guarantees transparency and privacy is required to avoid negative side effects. In this study, we developed a system that protects personal information by using a one-time account address system based on a blockchain while emphasizing transparency. The developed system could contribute to the creation of a sustainable and safe donation environment and culture.
- 26 November 2018
- Published by MDPI AG in Sustainability
- Vol. 10 (12) , 4422
Open AccessBlockchain-Based One-Off Address System to Guarantee Transparency and Privacy for a Sustainable Donation Environment
The problem of transparency in donation systems has long been a topic for discussion. However, the emphasis on transparency raises privacy concerns for donors and recipients, with some people attempting to hide donations or the receipt of money. Therefore, a donation system that guarantees transparency and privacy is required to avoid negative side effects. In this study, we developed a system that protects personal information by using a one-time account address system based on a blockchain while emphasizing transparency. The developed system could contribute to the creation of a sustainable and safe donation environment and culture.
- Open Access
Cyber Physical Systems for User Reliability Measurements in a Sharing Economy Environment
As the sharing economic market grows, the number of users is also increasing but many problems arise in terms of reliability between providers and users in the processing of services. The existing methods provide shared economic systems that judge the reliability of the provider from the viewpoint of the user. In this paper, we have developed a system for establishing mutual trust between providers and users in a shared economic environment to solve existing problems. In order to implement a system that can measure and control users’ situation in a shared economic environment, we analyzed the necessary factors in a cyber physical system (CPS). In addition, a user measurement system based on a CPS structure in a sharing economic environment is implemented through analysis of the factors to consider when constructing a CPS.
Open AccessCyber Physical Systems for User Reliability Measurements in a Sharing Economy Environment
As the sharing economic market grows, the number of users is also increasing but many problems arise in terms of reliability between providers and users in the processing of services. The existing methods provide shared economic systems that judge the reliability of the provider from the viewpoint of the user. In this paper, we have developed a system for establishing mutual trust between providers and users in a shared economic environment to solve existing problems. In order to implement a system that can measure and control users’ situation in a shared economic environment, we analyzed the necessary factors in a cyber physical system (CPS). In addition, a user measurement system based on a CPS structure in a sharing economic environment is implemented through analysis of the factors to consider when constructing a CPS.
- 30 April 2016
- Published by Global E-Business Association in The e-Business Studies
- Vol. 17 (2)
The Implementation of Assessment System based on QoE for the Quantitative Measurement of Realistic Media Effects
- 30 April 2016
- Published by Global E-Business Association in The e-Business Studies
- Vol. 17 (2)
The Implementation of Assessment System based on QoE for the Quantitative Measurement of Realistic Media Effects
- 1 April 2016
- Published by Global E-Business Association in The e-Business Studies
- Vol. 17 (2) , 37-55
실감재현효과의 정량적 측정을 위한 QoE기반 평가체계 및 시스템 구현
- 1 April 2016
- Published by Global E-Business Association in The e-Business Studies
- Vol. 17 (2) , 37-55
실감재현효과의 정량적 측정을 위한 QoE기반 평가체계 및 시스템 구현
- 1 December 2015
- Published by Global E-Business Association in The e-Business Studies
- Vol. 16 (6) , 511-521
AIS Data Management Platform based on Private Cloud Computing
- 1 December 2015
- Published by Global E-Business Association in The e-Business Studies
- Vol. 16 (6) , 511-521
AIS Data Management Platform based on Private Cloud Computing
- 1 August 2015
- Published by Global E-Business Association in The e-Business Studies
- Vol. 16 (4) , 289-306
The Implementation of Smart Tourism System based on Context Awareness for Activating Local Festivals
- 1 August 2015
- Published by Global E-Business Association in The e-Business Studies
- Vol. 16 (4) , 289-306
The Implementation of Smart Tourism System based on Context Awareness for Activating Local Festivals
- Open Access
- 1 March 2015
- Published by Indian Society for Education and Environment in Indian Journal of Science and Technology
- Vol. 8 (S5) , 28
A Study on Transmission System for Realistic Media Effect Representation
- 1 March 2015
- Published by Indian Society for Education and Environment in Indian Journal of Science and Technology
- Vol. 8 (S5) , 28
Open AccessA Study on Transmission System for Realistic Media Effect Representation
- 1 November 2012
- Published by Global E-Business Association in The e-Business Studies
- Vol. 13 (4) , 293-311
Implementation of Social Search and Recommendation System using Context Information based on Smart Phones
- 1 November 2012
- Published by Global E-Business Association in The e-Business Studies
- Vol. 13 (4) , 293-311
Implementation of Social Search and Recommendation System using Context Information based on Smart Phones