Ilias Kalisperakis
Research Subjects
Research Interests
Ilias Kalisperakis has a total of 23 co-authors. Here are the top co-authors by number of shared publications:
- Christos Stentoumis
Up2metric P.C., Athens, Greece
2 shared publications - Anastasios Papanagnou
Up2metric P.C., Engineering-Research-Software Development, Michail Mela 21, 11521 Athens, Greece
1 shared publication - Antonios Venianakis
Up2metric P.C., Engineering-Research-Software Development, Michail Mela 21, 11521 Athens, Greece
1 shared publication - Athina Tsanousa
Centre for Research and Technology Hellas, Thessaloniki, Greece
1 shared publication - Danai Lampridou
Faculty of Geology and Geoenvironment, National and Kapodistrian University of Athens, Panepistimioupoli Zografou, 15784 Athens, Greece
1 shared publication - Ioannis Kompatsiaris
Information Technologies Institute, CERTH, Thessaloniki, Greece
1 shared publication
Latest Publications
- Open Access
- 6 March 2024
- Published by MDPI AG in Applied Sciences
- Vol. 14 (5) , 2217
Connecting the Elderly Using VR: A Novel Art-Driven Methodology
Demographic change confronts us with an ever-increasing number of elderly people who face isolation and socialization issues. Background: The main challenge of this study is to inject emotional and aesthetic aspects into the design process of a virtual reality (VR) social space for the elderly. In this context, we asked architects and artists to improve the perception elderly people have of their way of communicating with others. Artists, in collaboration with computer engineers, designed experiences that evoke positive cognitive and emotional feelings and memories by following design trends and aesthetic values likely to be appreciated by older people, which were integrated in VR. Methods: We approached our goal by implementing an innovative art-driven methodology, using a plethora of technologies and methods, such as VR, artificial intelligence algorithms, visual analysis, and 3D mapping, in order to make design decisions based on a detailed understanding of the users’ preferences and collective behavior. Results: A so-called virtual village “Cap de Ballon” was co-created, having a public space inspired by the villages of Santorini and Meteora and a private space inspired by the 3D scanning of an elderly person’s apartment. Conclusions: The overall concept of the VR village‘s utility, design, and interior design were appreciated by the end users and the concept was evaluated as original and stimulating for creativity.
- 6 March 2024
- Published by MDPI AG in Applied Sciences
- Vol. 14 (5) , 2217
Open AccessConnecting the Elderly Using VR: A Novel Art-Driven Methodology
Demographic change confronts us with an ever-increasing number of elderly people who face isolation and socialization issues. Background: The main challenge of this study is to inject emotional and aesthetic aspects into the design process of a virtual reality (VR) social space for the elderly. In this context, we asked architects and artists to improve the perception elderly people have of their way of communicating with others. Artists, in collaboration with computer engineers, designed experiences that evoke positive cognitive and emotional feelings and memories by following design trends and aesthetic values likely to be appreciated by older people, which were integrated in VR. Methods: We approached our goal by implementing an innovative art-driven methodology, using a plethora of technologies and methods, such as VR, artificial intelligence algorithms, visual analysis, and 3D mapping, in order to make design decisions based on a detailed understanding of the users’ preferences and collective behavior. Results: A so-called virtual village “Cap de Ballon” was co-created, having a public space inspired by the villages of Santorini and Meteora and a private space inspired by the 3D scanning of an elderly person’s apartment. Conclusions: The overall concept of the VR village‘s utility, design, and interior design were appreciated by the end users and the concept was evaluated as original and stimulating for creativity.
- Open Access
An Effective Camera-to-Lidar Spatiotemporal Calibration Based on a Simple Calibration Target
In this contribution, we present a simple and intuitive approach for estimating the exterior (geometrical) calibration of a Lidar instrument with respect to a camera as well as their synchronization shifting (temporal calibration) during data acquisition. For the geometrical calibration, the 3D rigid transformation of the camera system was estimated with respect to the Lidar frame on the basis of the establishment of 2D to 3D point correspondences. The 2D points were automatically extracted on images by exploiting an AprilTag fiducial marker, while the detection of the corresponding Lidar points was carried out by estimating the center of a custom-made retroreflective target. Both AprilTag and Lidar reflective targets were attached to a planar board (calibration object) following an easy-to-implement set-up, which yielded high accuracy in the determination of the center of the calibration target. After the geometrical calibration procedure, the temporal calibration was carried out by matching the position of the AprilTag to the corresponding Lidar target (after being projected onto the image frame), during the recording of a steadily moving calibration target. Our calibration framework was given as an open-source software implemented in the ROS platform. We have applied our method to the calibration of a four-camera mobile mapping system (MMS) with respect to an integrated Velodyne Lidar sensor and evaluated it against a state-of-the-art chessboard-based method. Although our method was a single-camera-to-Lidar calibration approach, the consecutive calibration of all four cameras with respect to the Lidar sensor yielded highly accurate results, which were exploited in a multi-camera texturing scheme of city point clouds.
Open AccessAn Effective Camera-to-Lidar Spatiotemporal Calibration Based on a Simple Calibration Target
In this contribution, we present a simple and intuitive approach for estimating the exterior (geometrical) calibration of a Lidar instrument with respect to a camera as well as their synchronization shifting (temporal calibration) during data acquisition. For the geometrical calibration, the 3D rigid transformation of the camera system was estimated with respect to the Lidar frame on the basis of the establishment of 2D to 3D point correspondences. The 2D points were automatically extracted on images by exploiting an AprilTag fiducial marker, while the detection of the corresponding Lidar points was carried out by estimating the center of a custom-made retroreflective target. Both AprilTag and Lidar reflective targets were attached to a planar board (calibration object) following an easy-to-implement set-up, which yielded high accuracy in the determination of the center of the calibration target. After the geometrical calibration procedure, the temporal calibration was carried out by matching the position of the AprilTag to the corresponding Lidar target (after being projected onto the image frame), during the recording of a steadily moving calibration target. Our calibration framework was given as an open-source software implemented in the ROS platform. We have applied our method to the calibration of a four-camera mobile mapping system (MMS) with respect to an integrated Velodyne Lidar sensor and evaluated it against a state-of-the-art chessboard-based method. Although our method was a single-camera-to-Lidar calibration approach, the consecutive calibration of all four cameras with respect to the Lidar sensor yielded highly accurate results, which were exploited in a multi-camera texturing scheme of city point clouds.
- Open Access
- 18 December 2018
- Published by MDPI AG in ISPRS International Journal of Geo-Information
- Vol. 7 (12) , 484
Creating a Story Map Using Geographic Information Systems to Explore Geomorphology and History of Methana Peninsula
Story maps are used as an interactive tool for communication and information dissemination. A web-based application using story mapping technology is presented to explore the Methana peninsula. This volcanic area is characterized by specific volcanic geoforms, unique flora and rich history. The story map combines maps, narrative texts and multimedia content. The spatial data produce thematic maps created by a Geographic Information System on geological data, historical monuments, biodiversity and hiking paths. The purpose is to highlight the distinguishing characteristics of the Methana peninsula, to enable users to interact with maps, texts and images and to inform professional and non-professional users about the particular aspects of volcanic areas.
- 18 December 2018
- Published by MDPI AG in ISPRS International Journal of Geo-Information
- Vol. 7 (12) , 484
Open AccessCreating a Story Map Using Geographic Information Systems to Explore Geomorphology and History of Methana Peninsula
Story maps are used as an interactive tool for communication and information dissemination. A web-based application using story mapping technology is presented to explore the Methana peninsula. This volcanic area is characterized by specific volcanic geoforms, unique flora and rich history. The story map combines maps, narrative texts and multimedia content. The spatial data produce thematic maps created by a Geographic Information System on geological data, historical monuments, biodiversity and hiking paths. The purpose is to highlight the distinguishing characteristics of the Methana peninsula, to enable users to interact with maps, texts and images and to inform professional and non-professional users about the particular aspects of volcanic areas.