Emanuele Marino
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Research Subjects
Emanuele Marino has a total of 19 co-authors. Here are the top co-authors by number of shared publications:
- Loris Barbieri
University of Calabria
14 shared publications - Fabio Bruno
Department of Mechanical, Energetics and Management Engineering, University of Calabria, Via P. Bucci-Cubo 46C, 87036 Arcavacata di Rende, Italy
9 shared publications Fabio Bruno
7 shared publicationsBiagio Colacino
Baker Hughes Nuovo Pignone Srl, Vibo Valentia, Italy
5 shared publicationsMaurizio Muzzupappa
5 shared publications- Maurizio Muzzupappa
University of Calabria
4 shared publications
Latest Publications
- 12 February 2025
- Published by Springer Nature
- p. 255-262
Immersing in Cultural Heritage: Exploring Artworks Through an Augmented Reality Virtual Walking Tour
- 12 February 2025
- Published by Springer Nature
- p. 255-262
Immersing in Cultural Heritage: Exploring Artworks Through an Augmented Reality Virtual Walking Tour
- 12 February 2025
- Published by Springer Nature
- p. 303-310
A Collaborative XR Platform for Streamlining Industrial Maintenance Activities
- 12 February 2025
- Published by Springer Nature
- p. 303-310
A Collaborative XR Platform for Streamlining Industrial Maintenance Activities
- 14 November 2024
- Published by Springer Nature in The International Journal of Advanced Manufacturing Technology
- Vol. 135 (9-10) , 4941-4961
An Augmented Reality tool to support Industry 5.0 operators in product assembly activities
- 14 November 2024
- Published by Springer Nature in The International Journal of Advanced Manufacturing Technology
- Vol. 135 (9-10) , 4941-4961
An Augmented Reality tool to support Industry 5.0 operators in product assembly activities
- Open Access
- 12 June 2024
- Published by Springer Nature in International Journal on Interactive Design and Manufacturing (IJIDeM)
- Vol. 19 (5) , 3321-3333
User-centered design of an augmented reality inspection tool for industry 4.0 operators
In the context of Industry 4.0, the Operator 4.0 paradigm plays a crucial role in seamlessly integrating new digital technologies into smart factories. These technologies are designed to accommodate workers with varying skills, capabilities, and preferences. To promote the adoption of these innovative digital tools and ensure high user acceptance, it is essential to prioritize human factors and place workers at the heart of the development process. This can be achieved through structured design strategies, such as those employed in user-centered design approaches. Within this framework, this paper introduces an innovative Augmented Reality tool designed to facilitate and streamline real-time inspection activities performed by operators on assembled products at the workplace. The development of this tool was based on a user-centered design approach, which actively engaged end-users at different stages of design and testing phases. User studies were conducted using a real case study to evaluate the usability and user acceptance of the proposed solution. The results are encouraging, indicating a promising path forward for the effective and valid implementation of this AR tool in an industrial setting.
- 12 June 2024
- Published by Springer Nature in International Journal on Interactive Design and Manufacturing (IJIDeM)
- Vol. 19 (5) , 3321-3333
Open AccessUser-centered design of an augmented reality inspection tool for industry 4.0 operators
In the context of Industry 4.0, the Operator 4.0 paradigm plays a crucial role in seamlessly integrating new digital technologies into smart factories. These technologies are designed to accommodate workers with varying skills, capabilities, and preferences. To promote the adoption of these innovative digital tools and ensure high user acceptance, it is essential to prioritize human factors and place workers at the heart of the development process. This can be achieved through structured design strategies, such as those employed in user-centered design approaches. Within this framework, this paper introduces an innovative Augmented Reality tool designed to facilitate and streamline real-time inspection activities performed by operators on assembled products at the workplace. The development of this tool was based on a user-centered design approach, which actively engaged end-users at different stages of design and testing phases. User studies were conducted using a real case study to evaluate the usability and user acceptance of the proposed solution. The results are encouraging, indicating a promising path forward for the effective and valid implementation of this AR tool in an industrial setting.
- Open Access
- 6 June 2024
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Transactions on Visualization and Computer Graphics
- Vol. PP (10772626) , 1-14
A novel AR recoloring technique to enhance operator performance on inspection tasks in Industry 4.0 environments
Over the past few years, the manufacturing industry has increasingly embraced Augmented Reality (AR) for inspecting real products, yet faces challenges in visualization modalities. In fact, AR content presentation significantly impacts user performance, especially when virtual object colors lack real-world context. Additionally, the lack of studies in this area compounds uncertainty about visualization effects on user performance in inspection tasks. This study introduces a novel AR recoloring technique to enhance user performance during industrial assembly inspection tasks. This technique automatically recolors virtual components based on their physical counterparts, improving distinctiveness. Experimental comparisons with AR experts and representative users, using objective and subjective metrics, demonstrate the proposed AR recoloring technique enhances task performance and reduces mental burden during inspection activities. This innovative approach outperforms established methods like CAD and random modes, showcasing its potential for advancing AR applications in manufacturing, particularly in the inspection of products.
- 6 June 2024
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Transactions on Visualization and Computer Graphics
- Vol. PP (10772626) , 1-14
Open AccessA novel AR recoloring technique to enhance operator performance on inspection tasks in Industry 4.0 environments
Over the past few years, the manufacturing industry has increasingly embraced Augmented Reality (AR) for inspecting real products, yet faces challenges in visualization modalities. In fact, AR content presentation significantly impacts user performance, especially when virtual object colors lack real-world context. Additionally, the lack of studies in this area compounds uncertainty about visualization effects on user performance in inspection tasks. This study introduces a novel AR recoloring technique to enhance user performance during industrial assembly inspection tasks. This technique automatically recolors virtual components based on their physical counterparts, improving distinctiveness. Experimental comparisons with AR experts and representative users, using objective and subjective metrics, demonstrate the proposed AR recoloring technique enhances task performance and reduces mental burden during inspection activities. This innovative approach outperforms established methods like CAD and random modes, showcasing its potential for advancing AR applications in manufacturing, particularly in the inspection of products.
- 7 May 2024
- Published by Springer Nature
- p. 471-478
Context-Aware Recoloring Approach for AR-Assisted Maintenance Applications
- 7 May 2024
- Published by Springer Nature
- p. 471-478
Context-Aware Recoloring Approach for AR-Assisted Maintenance Applications
- Open Access
- 28 March 2024
- Published by Elsevier in Computers in Industry
- Vol. 157-158
Assessing user performance in augmented reality assembly guidance for industry 4.0 operators
- 28 March 2024
- Published by Elsevier in Computers in Industry
- Vol. 157-158
Open AccessAssessing user performance in augmented reality assembly guidance for industry 4.0 operators
- 7 February 2024
- Published by Springer Nature
- p. 557-564
Interoperability Between AR and CAD Systems for Industrial Applications
- 7 February 2024
- Published by Springer Nature
- p. 557-564
Interoperability Between AR and CAD Systems for Industrial Applications
- Open Access
- 4 December 2023
- Published by Elsevier in Computers in Industry
- Vol. 155
A comparative study of Augmented Reality rendering techniques for industrial assembly inspection
- 4 December 2023
- Published by Elsevier in Computers in Industry
- Vol. 155
Open AccessA comparative study of Augmented Reality rendering techniques for industrial assembly inspection
- Open Access
Benchmarking Built-In Tracking Systems for Indoor AR Applications on Popular Mobile Devices
As one of the most promising technologies for next-generation mobile platforms, Augmented Reality (AR) has the potential to radically change the way users interact with real environments enriched with various digital information. To achieve this potential, it is of fundamental importance to track and maintain accurate registration between real and computer-generated objects. Thus, it is crucially important to assess tracking capabilities. In this paper, we present a benchmark evaluation of the tracking performances of some of the most popular AR handheld devices, which can be regarded as a representative set of devices for sale in the global market. In particular, eight different next-gen devices including smartphones and tablets were considered. Experiments were conducted in a laboratory by adopting an external tracking system. The experimental methodology consisted of three main stages: calibration, data acquisition, and data evaluation. The results of the experimentation showed that the selected devices, in combination with the AR SDKs, have different tracking performances depending on the covered trajectory.
Open AccessBenchmarking Built-In Tracking Systems for Indoor AR Applications on Popular Mobile Devices
As one of the most promising technologies for next-generation mobile platforms, Augmented Reality (AR) has the potential to radically change the way users interact with real environments enriched with various digital information. To achieve this potential, it is of fundamental importance to track and maintain accurate registration between real and computer-generated objects. Thus, it is crucially important to assess tracking capabilities. In this paper, we present a benchmark evaluation of the tracking performances of some of the most popular AR handheld devices, which can be regarded as a representative set of devices for sale in the global market. In particular, eight different next-gen devices including smartphones and tablets were considered. Experiments were conducted in a laboratory by adopting an external tracking system. The experimental methodology consisted of three main stages: calibration, data acquisition, and data evaluation. The results of the experimentation showed that the selected devices, in combination with the AR SDKs, have different tracking performances depending on the covered trajectory.