Wei-Chen Chiu
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Previous Organizations / Institutes
The organizations / institutes from the scholar's other articles in the past ten years
Research Subjects
Wei-Chen Chiu has a total of 104 co-authors. Here are the top co-authors by number of shared publications:
Mario Fritz
8 shared publicationsYi-Hsuan Tsai
Phiar Technologies
6 shared publicationsYu-Chiang Frank Wang
Department of Electrical Engineering, National Taiwan University, Taipei, Taiwan
4 shared publications- Yu-Chiang Frank Wang
Graduate Institute of Communication Engineering National Taiwan University
4 shared publications - Fu-En Wang
National Tsing Hua University
3 shared publications - Min Sun
National Tsing Hua University
3 shared publications
Latest Publications
- 3 April 2026
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Transactions on Pattern Analysis and Machine Intelligence
- Vol. 48 (8) , 9694-9710
MCPNet++: Interpretable Classification Models via Multi-Level Concept Prototypes
Post-hoc and inherently interpretable methods have shown great success in uncovering the inner workings of black-box models, whether by examining them after training or by explicitly designing for interpretability. While these approaches effectively narrow the semantic gap between a model's latent space and human understanding, they typically extract only high-level semantics from the model's final feature map. As a result, they provide a limited perspective on the decision-making process. We argue that explanations lacking insight into both lower- and mid-level semantics cannot be considered fully faithful or genuinely useful. To address this issue, we introduce the Multi-Level Concept Prototypes Classifier (MCPNet), which offers a more holistic interpretation by drawing on information from multiple levels within the model. Rather than relying on predefined concept labels, MCPNet autonomously discovers meaningful concepts from feature maps. To increase versatility, we further propose MCPNet++, which can be seamlessly applied to both CNN and transformer backbones, allowing it to learn meaningful concepts from their respective features. Building on these learned concepts, we also introduce a large language model (LLM)-based method to bridge the gap between these concepts and human perception. Experimental results show that MCPNet++ provides more comprehensive explanations without sacrificing model performance, with the discovered concepts aligning closely with human understanding.
- 3 April 2026
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Transactions on Pattern Analysis and Machine Intelligence
- Vol. 48 (8) , 9694-9710
MCPNet++: Interpretable Classification Models via Multi-Level Concept Prototypes
Post-hoc and inherently interpretable methods have shown great success in uncovering the inner workings of black-box models, whether by examining them after training or by explicitly designing for interpretability. While these approaches effectively narrow the semantic gap between a model's latent space and human understanding, they typically extract only high-level semantics from the model's final feature map. As a result, they provide a limited perspective on the decision-making process. We argue that explanations lacking insight into both lower- and mid-level semantics cannot be considered fully faithful or genuinely useful. To address this issue, we introduce the Multi-Level Concept Prototypes Classifier (MCPNet), which offers a more holistic interpretation by drawing on information from multiple levels within the model. Rather than relying on predefined concept labels, MCPNet autonomously discovers meaningful concepts from feature maps. To increase versatility, we further propose MCPNet++, which can be seamlessly applied to both CNN and transformer backbones, allowing it to learn meaningful concepts from their respective features. Building on these learned concepts, we also introduce a large language model (LLM)-based method to bridge the gap between these concepts and human perception. Experimental results show that MCPNet++ provides more comprehensive explanations without sacrificing model performance, with the discovered concepts aligning closely with human understanding.
- 8 December 2024
- Published by Springer Nature
- p. 413-428
A Recipe for CAC: Mosaic-Based Generalized Loss for Improved Class-Agnostic Counting
- 8 December 2024
- Published by Springer Nature
- p. 413-428
A Recipe for CAC: Mosaic-Based Generalized Loss for Improved Class-Agnostic Counting
- 4 December 2024
- Published by Springer Nature
- p. 463-479
Best of Both Sides: Integration of Absolute and Relative Depth Sensing Modalities Based on iToF and RGB Cameras
- 4 December 2024
- Published by Springer Nature
- p. 463-479
Best of Both Sides: Integration of Absolute and Relative Depth Sensing Modalities Based on iToF and RGB Cameras
- Open Access
Realizing Video Summarization from the Path of Language-based Semantic Understanding
The recent development of Video-based Large Language Models (VideoLLMs), has significantly advanced video summarization by aligning video features and, in some cases, audio features with Large Language Models (LLMs). Each of these VideoLLMs possesses unique strengths and weaknesses. Many recent methods have required extensive fine-tuning to overcome the limitations of these models, which can be resource-intensive. In this work, we observe that the strengths of one VideoLLM can complement the weaknesses of another. Leveraging this insight, we propose a novel video summarization framework inspired by the Mixture of Experts (MoE) paradigm, which operates as an inference-time algorithm without requiring any form of fine-tuning. Our approach integrates multiple VideoLLMs to generate comprehensive and coherent textual summaries. It effectively combines visual and audio content, provides detailed background descriptions, and excels at identifying keyframes, which enables more semantically meaningful retrieval compared to traditional computer vision approaches that rely solely on visual information, all without the need for additional fine-tuning. Moreover, the resulting summaries enhance performance in downstream tasks such as summary video generation, either through keyframe selection or in combination with text-to-image models. Our language-driven approach offers a semantically rich alternative to conventional methods and provides flexibility to incorporate newer VideoLLMs, enhancing adaptability and performance in video summarization tasks.
Open AccessRealizing Video Summarization from the Path of Language-based Semantic Understanding
The recent development of Video-based Large Language Models (VideoLLMs), has significantly advanced video summarization by aligning video features and, in some cases, audio features with Large Language Models (LLMs). Each of these VideoLLMs possesses unique strengths and weaknesses. Many recent methods have required extensive fine-tuning to overcome the limitations of these models, which can be resource-intensive. In this work, we observe that the strengths of one VideoLLM can complement the weaknesses of another. Leveraging this insight, we propose a novel video summarization framework inspired by the Mixture of Experts (MoE) paradigm, which operates as an inference-time algorithm without requiring any form of fine-tuning. Our approach integrates multiple VideoLLMs to generate comprehensive and coherent textual summaries. It effectively combines visual and audio content, provides detailed background descriptions, and excels at identifying keyframes, which enables more semantically meaningful retrieval compared to traditional computer vision approaches that rely solely on visual information, all without the need for additional fine-tuning. Moreover, the resulting summaries enhance performance in downstream tasks such as summary video generation, either through keyframe selection or in combination with text-to-image models. Our language-driven approach offers a semantically rich alternative to conventional methods and provides flexibility to incorporate newer VideoLLMs, enhancing adaptability and performance in video summarization tasks.
- Open Access
Identifying and Clustering Counter Relationships of Team Compositions in PvP Games for Efficient Balance Analysis
How can balance be quantified in game settings? This question is crucial for game designers, especially in player-versus-player (PvP) games, where analyzing the strength relations among predefined team compositions-such as hero combinations in multiplayer online battle arena (MOBA) games or decks in card games-is essential for enhancing gameplay and achieving balance. We have developed two advanced measures that extend beyond the simplistic win rate to quantify balance in zero-sum competitive scenarios. These measures are derived from win value estimations, which employ strength rating approximations via the Bradley-Terry model and counter relationship approximations via vector quantization, significantly reducing the computational complexity associated with traditional win value estimations. Throughout the learning process of these models, we identify useful categories of compositions and pinpoint their counter relationships, aligning with the experiences of human players without requiring specific game knowledge. Our methodology hinges on a simple technique to enhance codebook utilization in discrete representation with a deterministic vector quantization process for an extremely small state space. Our framework has been validated in popular online games, including Age of Empires II, Hearthstone, Brawl Stars, and League of Legends. The accuracy of the observed strength relations in these games is comparable to traditional pairwise win value predictions, while also offering a more manageable complexity for analysis. Ultimately, our findings contribute to a deeper understanding of PvP game dynamics and present a methodology that significantly improves game balance evaluation and design.
Open AccessIdentifying and Clustering Counter Relationships of Team Compositions in PvP Games for Efficient Balance Analysis
How can balance be quantified in game settings? This question is crucial for game designers, especially in player-versus-player (PvP) games, where analyzing the strength relations among predefined team compositions-such as hero combinations in multiplayer online battle arena (MOBA) games or decks in card games-is essential for enhancing gameplay and achieving balance. We have developed two advanced measures that extend beyond the simplistic win rate to quantify balance in zero-sum competitive scenarios. These measures are derived from win value estimations, which employ strength rating approximations via the Bradley-Terry model and counter relationship approximations via vector quantization, significantly reducing the computational complexity associated with traditional win value estimations. Throughout the learning process of these models, we identify useful categories of compositions and pinpoint their counter relationships, aligning with the experiences of human players without requiring specific game knowledge. Our methodology hinges on a simple technique to enhance codebook utilization in discrete representation with a deterministic vector quantization process for an extremely small state space. Our framework has been validated in popular online games, including Age of Empires II, Hearthstone, Brawl Stars, and League of Legends. The accuracy of the observed strength relations in these games is comparable to traditional pairwise win value predictions, while also offering a more manageable complexity for analysis. Ultimately, our findings contribute to a deeper understanding of PvP game dynamics and present a methodology that significantly improves game balance evaluation and design.
- Open Access
MCPNet: An Interpretable Classifier via Multi-Level Concept Prototypes
Recent advancements in post-hoc and inherently interpretable methods have markedly enhanced the explanations of black box classifier models. These methods operate either through post-analysis or by integrating concept learning during model training. Although being effective in bridging the semantic gap between a model's latent space and human interpretation, these explanation methods only partially reveal the model's decision-making process. The outcome is typically limited to high-level semantics derived from the last feature map. We argue that the explanations lacking insights into the decision processes at low and mid-level features are neither fully faithful nor useful. Addressing this gap, we introduce the Multi-Level Concept Prototypes Classifier (MCPNet), an inherently interpretable model. MCPNet autonomously learns meaningful concept prototypes across multiple feature map levels using Centered Kernel Alignment (CKA) loss and an energy-based weighted PCA mechanism, and it does so without reliance on predefined concept labels. Further, we propose a novel classifier paradigm that learns and aligns multi-level concept prototype distributions for classification purposes via Class-aware Concept Distribution (CCD) loss. Our experiments reveal that our proposed MCPNet while being adaptable to various model architectures, offers comprehensive multi-level explanations while maintaining classification accuracy. Additionally, its concept distribution-based classification approach shows improved generalization capabilities in few-shot classification scenarios.
Open AccessMCPNet: An Interpretable Classifier via Multi-Level Concept Prototypes
Recent advancements in post-hoc and inherently interpretable methods have markedly enhanced the explanations of black box classifier models. These methods operate either through post-analysis or by integrating concept learning during model training. Although being effective in bridging the semantic gap between a model's latent space and human interpretation, these explanation methods only partially reveal the model's decision-making process. The outcome is typically limited to high-level semantics derived from the last feature map. We argue that the explanations lacking insights into the decision processes at low and mid-level features are neither fully faithful nor useful. Addressing this gap, we introduce the Multi-Level Concept Prototypes Classifier (MCPNet), an inherently interpretable model. MCPNet autonomously learns meaningful concept prototypes across multiple feature map levels using Centered Kernel Alignment (CKA) loss and an energy-based weighted PCA mechanism, and it does so without reliance on predefined concept labels. Further, we propose a novel classifier paradigm that learns and aligns multi-level concept prototype distributions for classification purposes via Class-aware Concept Distribution (CCD) loss. Our experiments reveal that our proposed MCPNet while being adaptable to various model architectures, offers comprehensive multi-level explanations while maintaining classification accuracy. Additionally, its concept distribution-based classification approach shows improved generalization capabilities in few-shot classification scenarios.
- Open Access
- 24 March 2024
- Published by Association for the Advancement of Artificial Intelligence (AAAI) in Proceedings of the AAAI Conference on Artificial Intelligence
- Vol. 38 (2) , 990-1000
Improving Robustness for Joint Optimization of Camera Pose and Decomposed Low-Rank Tensorial Radiance Fields
In this paper, we propose an algorithm that allows joint refinement of camera pose and scene geometry represented by decomposed low-rank tensor, using only 2D images as supervision. First, we conduct a pilot study based on a 1D signal and relate our findings to 3D scenarios, where the naive joint pose optimization on voxel-based NeRFs can easily lead to sub-optimal solutions. Moreover, based on the analysis of the frequency spectrum, we propose to apply convolutional Gaussian filters on 2D and 3D radiance fields for a coarse-to-fine training schedule that enables joint camera pose optimization. Leveraging the decomposition property in decomposed low-rank tensor, our method achieves an equivalent effect to brute-force 3D convolution with only incurring little computational overhead. To further improve the robustness and stability of joint optimization, we also propose techniques of smoothed 2D supervision, randomly scaled kernel parameters, and edge-guided loss mask. Extensive quantitative and qualitative evaluations demonstrate that our proposed framework achieves superior performance in novel view synthesis as well as rapid convergence for optimization. The source code is available at https://github.com/Nemo1999/Joint-TensoRF.
- 24 March 2024
- Published by Association for the Advancement of Artificial Intelligence (AAAI) in Proceedings of the AAAI Conference on Artificial Intelligence
- Vol. 38 (2) , 990-1000
Open AccessImproving Robustness for Joint Optimization of Camera Pose and Decomposed Low-Rank Tensorial Radiance Fields
In this paper, we propose an algorithm that allows joint refinement of camera pose and scene geometry represented by decomposed low-rank tensor, using only 2D images as supervision. First, we conduct a pilot study based on a 1D signal and relate our findings to 3D scenarios, where the naive joint pose optimization on voxel-based NeRFs can easily lead to sub-optimal solutions. Moreover, based on the analysis of the frequency spectrum, we propose to apply convolutional Gaussian filters on 2D and 3D radiance fields for a coarse-to-fine training schedule that enables joint camera pose optimization. Leveraging the decomposition property in decomposed low-rank tensor, our method achieves an equivalent effect to brute-force 3D convolution with only incurring little computational overhead. To further improve the robustness and stability of joint optimization, we also propose techniques of smoothed 2D supervision, randomly scaled kernel parameters, and edge-guided loss mask. Extensive quantitative and qualitative evaluations demonstrate that our proposed framework achieves superior performance in novel view synthesis as well as rapid convergence for optimization. The source code is available at https://github.com/Nemo1999/Joint-TensoRF.
- Open Access
Improving Robustness for Joint Optimization of Camera Poses and Decomposed Low-Rank Tensorial Radiance Fields
In this paper, we propose an algorithm that allows joint refinement of camera pose and scene geometry represented by decomposed low-rank tensor, using only 2D images as supervision. First, we conduct a pilot study based on a 1D signal and relate our findings to 3D scenarios, where the naive joint pose optimization on voxel-based NeRFs can easily lead to sub-optimal solutions. Moreover, based on the analysis of the frequency spectrum, we propose to apply convolutional Gaussian filters on 2D and 3D radiance fields for a coarse-to-fine training schedule that enables joint camera pose optimization. Leveraging the decomposition property in decomposed low-rank tensor, our method achieves an equivalent effect to brute-force 3D convolution with only incurring little computational overhead. To further improve the robustness and stability of joint optimization, we also propose techniques of smoothed 2D supervision, randomly scaled kernel parameters, and edge-guided loss mask. Extensive quantitative and qualitative evaluations demonstrate that our proposed framework achieves superior performance in novel view synthesis as well as rapid convergence for optimization.
Open AccessImproving Robustness for Joint Optimization of Camera Poses and Decomposed Low-Rank Tensorial Radiance Fields
In this paper, we propose an algorithm that allows joint refinement of camera pose and scene geometry represented by decomposed low-rank tensor, using only 2D images as supervision. First, we conduct a pilot study based on a 1D signal and relate our findings to 3D scenarios, where the naive joint pose optimization on voxel-based NeRFs can easily lead to sub-optimal solutions. Moreover, based on the analysis of the frequency spectrum, we propose to apply convolutional Gaussian filters on 2D and 3D radiance fields for a coarse-to-fine training schedule that enables joint camera pose optimization. Leveraging the decomposition property in decomposed low-rank tensor, our method achieves an equivalent effect to brute-force 3D convolution with only incurring little computational overhead. To further improve the robustness and stability of joint optimization, we also propose techniques of smoothed 2D supervision, randomly scaled kernel parameters, and edge-guided loss mask. Extensive quantitative and qualitative evaluations demonstrate that our proposed framework achieves superior performance in novel view synthesis as well as rapid convergence for optimization.
- Open Access
- 26 June 2023
- Published by Association for the Advancement of Artificial Intelligence (AAAI) in Proceedings of the AAAI Conference on Artificial Intelligence
- Vol. 37 (1) , 369-377
Scalable Spatial Memory for Scene Rendering and Navigation
Neural scene representation and rendering methods have shown promise in learning the implicit form of scene structure without supervision. However, the implicit representation learned in most existing methods is non-expandable and cannot be inferred online for novel scenes, which makes the learned representation difficult to be applied across different reinforcement learning (RL) tasks. In this work, we introduce Scene Memory Network (SMN) to achieve online spatial memory construction and expansion for view rendering in novel scenes. SMN models the camera projection and back-projection as spatially aware memory control processes, where the memory values store the information of the partial 3D area, and the memory keys indicate the position of that area. The memory controller can learn the geometry property from observations without the camera's intrinsic parameters and depth supervision. We further apply the memory constructed by SMN to exploration and navigation tasks. The experimental results reveal the generalization ability of our proposed SMN in large-scale scene synthesis and its potential to improve the performance of spatial RL tasks.
- 26 June 2023
- Published by Association for the Advancement of Artificial Intelligence (AAAI) in Proceedings of the AAAI Conference on Artificial Intelligence
- Vol. 37 (1) , 369-377
Open AccessScalable Spatial Memory for Scene Rendering and Navigation
Neural scene representation and rendering methods have shown promise in learning the implicit form of scene structure without supervision. However, the implicit representation learned in most existing methods is non-expandable and cannot be inferred online for novel scenes, which makes the learned representation difficult to be applied across different reinforcement learning (RL) tasks. In this work, we introduce Scene Memory Network (SMN) to achieve online spatial memory construction and expansion for view rendering in novel scenes. SMN models the camera projection and back-projection as spatially aware memory control processes, where the memory values store the information of the partial 3D area, and the memory keys indicate the position of that area. The memory controller can learn the geometry property from observations without the camera's intrinsic parameters and depth supervision. We further apply the memory constructed by SMN to exploration and navigation tasks. The experimental results reveal the generalization ability of our proposed SMN in large-scale scene synthesis and its potential to improve the performance of spatial RL tasks.
- Open Access
Spectral Analysis for Semantic Segmentation with Applications on Feature Truncation and Weak Annotation
It is well known that semantic segmentation neural networks (SSNNs) produce dense segmentation maps to resolve the objects' boundaries while restrict the prediction on down-sampled grids to alleviate the computational cost. A striking balance between the accuracy and the training cost of the SSNNs such as U-Net exists. We propose a spectral analysis to investigate the correlations among the resolution of the down sampled grid, the loss function and the accuracy of the SSNNs. By analyzing the network back-propagation process in frequency domain, we discover that the traditional loss function, cross-entropy, and the key features of CNN are mainly affected by the low-frequency components of segmentation labels. Our discoveries can be applied to SSNNs in several ways including (i) determining an efficient low resolution grid for resolving the segmentation maps (ii) pruning the networks by truncating the high frequency decoder features for saving computation costs, and (iii) using block-wise weak annotation for saving the labeling time. Experimental results shown in this paper agree with our spectral analysis for the networks such as DeepLab V3+ and Deep Aggregation Net (DAN).
Open AccessSpectral Analysis for Semantic Segmentation with Applications on Feature Truncation and Weak Annotation
It is well known that semantic segmentation neural networks (SSNNs) produce dense segmentation maps to resolve the objects' boundaries while restrict the prediction on down-sampled grids to alleviate the computational cost. A striking balance between the accuracy and the training cost of the SSNNs such as U-Net exists. We propose a spectral analysis to investigate the correlations among the resolution of the down sampled grid, the loss function and the accuracy of the SSNNs. By analyzing the network back-propagation process in frequency domain, we discover that the traditional loss function, cross-entropy, and the key features of CNN are mainly affected by the low-frequency components of segmentation labels. Our discoveries can be applied to SSNNs in several ways including (i) determining an efficient low resolution grid for resolving the segmentation maps (ii) pruning the networks by truncating the high frequency decoder features for saving computation costs, and (iii) using block-wise weak annotation for saving the labeling time. Experimental results shown in this paper agree with our spectral analysis for the networks such as DeepLab V3+ and Deep Aggregation Net (DAN).