BABenjamin Attal

Benjamin Attal

*This is an algorithmically generated author record based on publicly available information.

Current Organizations / Institutes

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Previous Organizations / Institutes

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Benjamin Attal has a total of 21 co-authors. Here are the top co-authors by number of shared publications:


Latest Publications

  • Open Access

    NeRF-Casting: Improved View-Dependent Appearance with Consistent Reflections

    by Dor Verbin, Pratul P. Srinivasan, Peter Hedman, Ben Mildenhall, Benjamin Attal, Richard Szeliski, Jonathan T. Barron


  • Flash Cache: Reducing Bias in Radiance Cache Based Inverse Rendering

    by Benjamin Attal, Dor Verbin, Ben Mildenhall, Peter Hedman, Jonathan T. Barron, Matthew O’tOole, Pratul P. Srinivasan


  • Flowed Time of Flight Radiance Fields

    by Mikhail Okunev, Marc Mapeke, Benjamin Attal, Christian Richardt, Matthew O’tOole, James Tompkin


  • Open Access

    Flash Cache: Reducing Bias in Radiance Cache Based Inverse Rendering

    by Benjamin Attal, Dor Verbin, Ben Mildenhall, Peter Hedman, Jonathan T. Barron, Matthew O'Toole, Pratul P. Srinivasan

    State-of-the-art techniques for 3D reconstruction are largely based on volumetric scene representations, which require sampling multiple points to compute the color arriving along a ray. Using these representations for more general inverse rendering -- reconstructing geometry, materials, and lighting from observed images -- is challenging because recursively path-tracing such volumetric representations is expensive. Recent works alleviate this issue through the use of radiance caches: data structures that store the steady-state, infinite-bounce radiance arriving at any point from any direction. However, these solutions rely on approximations that introduce bias into the renderings and, more importantly, into the gradients used for optimization. We present a method that avoids these approximations while remaining computationally efficient. In particular, we leverage two techniques to reduce variance for unbiased estimators of the rendering equation: (1) an occlusion-aware importance sampler for incoming illumination and (2) a fast cache architecture that can be used as a control variate for the radiance from a high-quality, but more expensive, volumetric cache. We show that by removing these biases our approach improves the generality of radiance cache based inverse rendering, as well as increasing quality in the presence of challenging light transport effects such as specular reflections.

  • Towards Mixed-State Coded Diffraction Imaging

    by Benjamin Attal, Matthew O'TOole

    Coherent diffraction imaging (CDI) is a computational technique for reconstructing a complex-valued optical field from an intensity measurement. The approach is to illuminate an object with a coherent beam of light to form a diffraction pattern, and use a phase retrieval algorithm to reconstruct the object's complex transmittance from the measurement. However, as the name implies, conventional CDI assumes highly coherent illumination. Recent works therefore extend CDI to account for partial coherence and imperfect detection, by modeling light as an incoherent mixture of multiple fields (e.g., multiple wavelengths) and recovering each field simultaneously. In this work, we make strides towards the practical implementation and usage of multi-wavelength diffraction imaging. In particular, we provide novel analysis of the noise characteristics of multi-wavelength diffraction imaging, and show that it is preferable to coherent diffraction imaging under high signal-independent noise. Additionally, we present a compact coded diffraction imaging system and corresponding phase retrieval algorithms to robustly and simultaneously recover complex fields representing multiple wavelengths. Using a novel mixed-norm color prior, our prototype system reconstructs a larger number of multi-wavelength fields from fewer measurements than existing methods, and supports applications such as micron-scale optical path difference measurement via synthetic wavelength holography.


  • Open Access

    TöRF: Time-of-Flight Radiance Fields for Dynamic Scene View Synthesis

    by Benjamin Attal, Eliot Laidlaw, Aaron Gokaslan, Changil Kim, Christian Richardt, James Tompkin, Matthew O'Toole

    Neural networks can represent and accurately reconstruct radiance fields for static 3D scenes (e.g., NeRF). Several works extend these to dynamic scenes captured with monocular video, with promising performance. However, the monocular setting is known to be an under-constrained problem, and so methods rely on data-driven priors for reconstructing dynamic content. We replace these priors with measurements from a time-of-flight (ToF) camera, and introduce a neural representation based on an image formation model for continuous-wave ToF cameras. Instead of working with processed depth maps, we model the raw ToF sensor measurements to improve reconstruction quality and avoid issues with low reflectance regions, multi-path interference, and a sensor's limited unambiguous depth range. We show that this approach improves robustness of dynamic scene reconstruction to erroneous calibration and large motions, and discuss the benefits and limitations of integrating RGB+ToF sensors that are now available on modern smartphones.

  • MatryODShka: Real-time 6DoF Video View Synthesis Using Multi-sphere Images

    by Benjamin Attal, Selena Ling, Aaron Gokaslan, Christian Richardt, James Tompkin