Meutia Wardhanie Ganie
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Research Subjects
Research Interests
Meutia Wardhanie Ganie has a total of 13 co-authors. Here are the top co-authors by number of shared publications:
- Al Hamidy Hazidar
Faculty of Computer Science and information Technology, Universitas Muhammadiyah Sumatera Utara, Medan, Indonesia
2 shared publications - Azlin Baharudin
Malaysian Society of Internet Addiction Prevention, Universiti Putra Malaysia (UPM), Serdang 43400, Malaysia
1 shared publication - Hamzaini Abdul Hamid
Universiti Kebangsaan Malaysia, Department of Radiology, Malaysia.
1 shared publication - Inke Nadia Diniyanti Lubis
Department of Pediatrics Medan North Sumatra 20155 University of Sumatera Utara Faculty of Medicine
1 shared publication - Irbah Rea Alvieda Nainggolan
Faculty of Medicine, Universitas Sumatera Utara, Medan, Indonesia
1 shared publication Jelita Siregar
Department of Clinical Pathology, Faculty of Medicine, Universitas Sumatera Utara, Medan, Indonesia
1 shared publication
Latest Publications
- Open Access
- 4 May 2023
- Published by Elsevier in IJID Regions
- Vol. 8, S8-S12
Use of saliva as an alternative diagnostic method for diagnosis of COVID-19
- 4 May 2023
- Published by Elsevier in IJID Regions
- Vol. 8, S8-S12
Open AccessUse of saliva as an alternative diagnostic method for diagnosis of COVID-19
- Open Access
- 26 June 2021
- Published by MDPI AG in Information
- Vol. 12 (7) , 261
Creative Intervention for Acrophobia Sufferers through AIVE Concept
This research applies exposure to the visual appearance technology of virtual reality (VR). The motivation for this research is to generate a creative intervention by using regular smartphone devices and implementing them in VR using Google Cardboard as a medium visual display for exposure therapy at high altitudes. The VR application in this research is called acrophobia immersive virtual exposure (AIVE), which utilizes the Unity3D software to develop this treatment therapy application. The utilization of exposure therapy was carried out as a therapeutic medium for acrophobia sufferers. A commissioner was given to measure the usefulness of applications and devices in the VR environment created, and as many as 20 users had tested the VR device. The existing questionnaire was revised to develop a questionnaire for acrophobia sufferers, which was then used as an index measurement in the VR environment. The research is expected to be used to design a simulator and as a therapeutic medium using immersive VR devices in future studies.
- 26 June 2021
- Published by MDPI AG in Information
- Vol. 12 (7) , 261
Open AccessCreative Intervention for Acrophobia Sufferers through AIVE Concept
This research applies exposure to the visual appearance technology of virtual reality (VR). The motivation for this research is to generate a creative intervention by using regular smartphone devices and implementing them in VR using Google Cardboard as a medium visual display for exposure therapy at high altitudes. The VR application in this research is called acrophobia immersive virtual exposure (AIVE), which utilizes the Unity3D software to develop this treatment therapy application. The utilization of exposure therapy was carried out as a therapeutic medium for acrophobia sufferers. A commissioner was given to measure the usefulness of applications and devices in the VR environment created, and as many as 20 users had tested the VR device. The existing questionnaire was revised to develop a questionnaire for acrophobia sufferers, which was then used as an index measurement in the VR environment. The research is expected to be used to design a simulator and as a therapeutic medium using immersive VR devices in future studies.