NCNorine Coenen

Norine Coenen

*This is an algorithmically generated author record based on publicly available information.

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Norine Coenen has a total of 15 co-authors. Here are the top co-authors by number of shared publications:


Latest Publications

  • Open Access

    Smart Contract Synthesis Modulo Hyperproperties

    by Norine Coenen, Bernd Finkbeiner, Jana Hofmann, Julia Tillman

    Smart contracts are small but highly security-critical programs that implement wallets, token systems, auctions, crowd funding systems, elections, and other multi-party transactions on the blockchain. A broad range of methods has been developed to ensure that a smart contract is functionally correct. However, smart contracts often additionally need to satisfy certain hyperproperties, such as symmetry, determinism, or an information flow policy. In this paper, we show how a synthesis method for smart contracts can ensure that the contract satisfies its desired hyperproperties. We build on top of a recently developed synthesis approach from specifications in the temporal logic TSL. We present HyperTSL, an extension of TSL for the specification of hyperproperties of infinite-state software. As a preprocessing step, we show how to detect if a hyperproperty has an equivalent formulation as a (simpler) trace property. Finally, we describe how to refine a synthesized contract to adhere to its HyperTSL specification.

  • Temporal Causality in Reactive Systems

    by Norine Coenen, Bernd Finkbeiner, Hadar Frenkel, Christopher Hahn, Niklas Metzger, Julian Siber


  • Open Access

    Explaining Hyperproperty Violations

    by Norine Coenen, Raimund Dachselt, Bernd Finkbeiner, Hadar Frenkel, Christopher Hahn, Tom Horak, Niklas Metzger, Julian Siber

    Hyperproperties relate multiple computation traces to each other. Model checkers for hyperproperties thus return, in case a system model violates the specification, a set of traces as a counterexample. Fixing the erroneous relations between traces in the system that led to the counterexample is a difficult manual effort that highly benefits from additional explanations. In this paper, we present an explanation method for counterexamples to hyperproperties described in the specification logic HyperLTL. We extend Halpern and Pearl’s definition of actual causality to sets of traces witnessing the violation of a HyperLTL formula, which allows us to identify the events that caused the violation. We report on the implementation of our method and show that it significantly improves on previous approaches for analyzing counterexamples returned by HyperLTL model checkers.


  • Open Access

    A Temporal Logic for Asynchronous Hyperproperties

    by Jan Baumeister, Norine Coenen, Borzoo Bonakdarpour, Bernd Finkbeiner, César Sánchez

    Hyperpropertiesare properties of computational systems that require more than one trace to evaluate, e.g., many information-flow security and concurrency requirements. Where a trace property defines a set of traces, a hyperproperty defines a set of sets of traces. The temporal logics HyperLTL and HyperCTL* have been proposed to express hyperproperties. However, their semantics aresynchronousin the sense that all traces proceed at the same speed and are evaluated at the same position. This precludes the use of these logics to analyze systems whose traces can proceed at different speeds and allow that different traces take stuttering steps independently. To solve this problem in this paper, we propose anasynchronousvariant of HyperLTL. On the negative side, we show that the model-checking problem for this variant is undecidable. On the positive side, we identify a decidable fragment which covers a rich set of formulas with practical applications. We also propose two model-checking algorithms that reduce our problem to the HyperLTL model-checking problem in the synchronous semantics.


  • Open Access

    Causality-Based Game Solving

    by Christel Baier, Norine Coenen, Bernd Finkbeiner, Florian Funke, Simon Jantsch, Julian Siber

    We present a causality-based algorithm for solving two-player reachability games represented by logical constraints. These games are a useful formalism to model a wide array of problems arising, e.g., in program synthesis. Our technique for solving these games is based on the notion of subgoals, which are slices of the game that the reachability player necessarily needs to pass through in order to reach the goal. We use Craig interpolation to identify these necessary sets of moves and recursively slice the game along these subgoals. Our approach allows us to infer winning strategies that are structured along the subgoals. If the game is won by the reachability player, this is a strategy that progresses through the subgoals towards the final goal; if the game is won by the safety player, it is a permissive strategy that completely avoids a single subgoal. We evaluate our prototype implementation on a range of different games. On multiple benchmark families, our prototype scales dramatically better than previously available tools.