Wei Miao
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Previous Organizations / Institutes
The organizations / institutes from the scholar's other articles in the past ten years
Wei Miao has a total of 50 co-authors. Here are the top co-authors by number of shared publications:
- Chao Gu
Academy of Arts & Design, Tsinghua University, Beijing, 100084, China
13 shared publications - Jie Sun
College of Arts and Design, Zhejiang A&F University, Hangzhou, 311300, China
11 shared publications - Wei Wei
I Design Lab, Suzhou University of Technology, Changshu 215500, China
11 shared publications - Chun Yang
School of Design, Jiangnan University, Wuxi 214122, China
9 shared publications - Jiangjie Chen
College of Fine Arts, Huaqiao University, Quanzhou 362021, China
6 shared publications - Shuyuan Lin
Department of Media Design, Tatung University, Taipei 104, Taiwan
3 shared publications
Latest Publications
- Open Access
- 7 January 2026
- Published by Springer Nature in BMC Psychiatry
- Vol. 26  (1)
A Chinese contextual study of factors influencing the acceptance of students with autism by mainstream school teachers and non-autistic peers
With the gradual increase in autism diagnosis rates in recent years, the progress of inclusive education in mainstream schools has drawn increasing societa
- 7 January 2026
- Published by Springer Nature in BMC Psychiatry
- Vol. 26  (1)
Open AccessA Chinese contextual study of factors influencing the acceptance of students with autism by mainstream school teachers and non-autistic peers
With the gradual increase in autism diagnosis rates in recent years, the progress of inclusive education in mainstream schools has drawn increasing societa
- Open Access
- 20 October 2025
- Published by Elsevier in Acta Psychologica
- Vol. 261, 105787
Food waste to blind box surprises: A study on increasing consumers' purchase intention of surplus food blind boxes
- 20 October 2025
- Published by Elsevier in Acta Psychologica
- Vol. 261, 105787
Open AccessFood waste to blind box surprises: A study on increasing consumers' purchase intention of surplus food blind boxes
- Open Access
- 12 June 2025
- Published by Elsevier in Acta Psychologica
- Vol. 258, 105130
A catalyst for education? A study on the impact of artificial intelligence assisted learning in painting courses on college students' continuous learning intention
- 12 June 2025
- Published by Elsevier in Acta Psychologica
- Vol. 258, 105130
Open AccessA catalyst for education? A study on the impact of artificial intelligence assisted learning in painting courses on college students' continuous learning intention
- Open Access
An empirical study on new-energy vehicle users’ preferences of in-vehicle interaction input methods
- Open Access
- 28 February 2024
- Published by Springer Nature in BMC Psychology
- Vol. 12  (1) , 1-18
Is there any way to increase consumers’ purchase intention regarding surplus food blind-boxes? An exploratory study
As an emerging business model, merchants are selling surplus food in blind boxes, which provides new opportunities for reducing waste and promoting sustainable development. Surplus food blind boxes, however, have not been extensively researched in terms of design and marketing strategies. Therefore, we are examining how to increase consumers’ purchase intention regarding surplus food blind boxes as well as the relationship between purchase intention, continuous intention, and recommendation intention. In this paper, two studies are conducted. As part of study 1, We used factor analysis to explore the reasons that influence consumers to purchase. In study 2, we utilized structural equation modeling to examine the impact of purchase intention on continuous intention and recommendation intention. Results indicate that food quality, perceived sustainability, and conspicuous consumption are the most important positive factors. The most important negative factors are perceived food risk, resistance to sales techniques, taste anxiety, and inadequate marketing strategies. Based on our findings, we constructed a path relationship between purchase intention, continuous intention, and recommendation intention. The purchase intention of the surplus food blind box users directly influences the recommendation intention and the continuous intention, while the recommendation intention indirectly influences the continuous intention. This study did not demonstrate that gender had a moderating effect. Meanwhile, it provides a reference for the actual marketing management of surplus food blind box merchants.
- 28 February 2024
- Published by Springer Nature in BMC Psychology
- Vol. 12  (1) , 1-18
Open AccessIs there any way to increase consumers’ purchase intention regarding surplus food blind-boxes? An exploratory study
As an emerging business model, merchants are selling surplus food in blind boxes, which provides new opportunities for reducing waste and promoting sustainable development. Surplus food blind boxes, however, have not been extensively researched in terms of design and marketing strategies. Therefore, we are examining how to increase consumers’ purchase intention regarding surplus food blind boxes as well as the relationship between purchase intention, continuous intention, and recommendation intention. In this paper, two studies are conducted. As part of study 1, We used factor analysis to explore the reasons that influence consumers to purchase. In study 2, we utilized structural equation modeling to examine the impact of purchase intention on continuous intention and recommendation intention. Results indicate that food quality, perceived sustainability, and conspicuous consumption are the most important positive factors. The most important negative factors are perceived food risk, resistance to sales techniques, taste anxiety, and inadequate marketing strategies. Based on our findings, we constructed a path relationship between purchase intention, continuous intention, and recommendation intention. The purchase intention of the surplus food blind box users directly influences the recommendation intention and the continuous intention, while the recommendation intention indirectly influences the continuous intention. This study did not demonstrate that gender had a moderating effect. Meanwhile, it provides a reference for the actual marketing management of surplus food blind box merchants.
- Open Access
How Does Interactive Narrative Design Affect the Consumer Experience of Mobile Interactive Video Advertising?
With the rapid spread of mobile devices and the Internet, mobile interactive video advertising has become an increasingly popular means of accessing advertising information for a large number of users. Interactive narratives are advertisements that require collaboration between consumers and designers to complete the story. Interactive narratives influence marketing impact and the advertising experience. Building on previous research, this study delves deeper into the design methods of interactive narratives for mobile video advertisements. We developed various interactive narrative samples by controlling video quality parameters, content, and product involvement, and then measured consumer perceptions of these samples in a laboratory environment. The results indicate that six design methods for interactive narratives foster positive perceptions, immersion, and satisfaction in advertisements with low product involvement. For ads with a high degree of product involvement, two design methods can achieve positive consumer perceptions of interactive narratives. This study offers insights for businesses and interaction designers aiming to advance the commercial use of mobile interactive video advertising. At the same time, we propose a design method for mobile interactive video advertising that can also serve as an entry point for theoretical research on interactive narratives.
Open AccessHow Does Interactive Narrative Design Affect the Consumer Experience of Mobile Interactive Video Advertising?
With the rapid spread of mobile devices and the Internet, mobile interactive video advertising has become an increasingly popular means of accessing advertising information for a large number of users. Interactive narratives are advertisements that require collaboration between consumers and designers to complete the story. Interactive narratives influence marketing impact and the advertising experience. Building on previous research, this study delves deeper into the design methods of interactive narratives for mobile video advertisements. We developed various interactive narrative samples by controlling video quality parameters, content, and product involvement, and then measured consumer perceptions of these samples in a laboratory environment. The results indicate that six design methods for interactive narratives foster positive perceptions, immersion, and satisfaction in advertisements with low product involvement. For ads with a high degree of product involvement, two design methods can achieve positive consumer perceptions of interactive narratives. This study offers insights for businesses and interaction designers aiming to advance the commercial use of mobile interactive video advertising. At the same time, we propose a design method for mobile interactive video advertising that can also serve as an entry point for theoretical research on interactive narratives.
- Open Access
- 1 August 2023
- Published by MDPI AG in Information
- Vol. 14  (8) , 434
How Could Consumers’ Online Review Help Improve Product Design Strategy?
This study aims to explore the utilization of user-generated content for product improvement and decision-making processes. In the era of big data, the channels through which enterprises obtain user feedback information are transitioning from traditional methods to online platforms. The original data for this study were obtained from customer reviews of cordless hairdryers on JD.com. The specific process is as follows: First, we used the Python Requests package to crawl 20,157 initial comments. Subsequently, the initial data were cleaned, resulting in 1405 valid comments. Next, the cleaned and valid comments were segmented into Chinese words using the HanLP package. Finally, the Latent Dirichlet Allocation (LDA) method was applied for topic modeling. The visualization of the topic clustering was generated using pyLDAvis, and three optimal topics were identified. These topics were named “User Experience”, “Product Evaluation”, and “Product Features”, respectively. Through data analysis and expert consultation, this study developed product design improvement strategies based on online reviews and verified the validity of the developed cordless hairdryer design index system through a questionnaire survey, providing practical references and innovative theoretical foundations for future product design assessments.
- 1 August 2023
- Published by MDPI AG in Information
- Vol. 14  (8) , 434
Open AccessHow Could Consumers’ Online Review Help Improve Product Design Strategy?
This study aims to explore the utilization of user-generated content for product improvement and decision-making processes. In the era of big data, the channels through which enterprises obtain user feedback information are transitioning from traditional methods to online platforms. The original data for this study were obtained from customer reviews of cordless hairdryers on JD.com. The specific process is as follows: First, we used the Python Requests package to crawl 20,157 initial comments. Subsequently, the initial data were cleaned, resulting in 1405 valid comments. Next, the cleaned and valid comments were segmented into Chinese words using the HanLP package. Finally, the Latent Dirichlet Allocation (LDA) method was applied for topic modeling. The visualization of the topic clustering was generated using pyLDAvis, and three optimal topics were identified. These topics were named “User Experience”, “Product Evaluation”, and “Product Features”, respectively. Through data analysis and expert consultation, this study developed product design improvement strategies based on online reviews and verified the validity of the developed cordless hairdryer design index system through a questionnaire survey, providing practical references and innovative theoretical foundations for future product design assessments.
- Open Access
- 30 January 2023
- Published by MDPI AG in Agriculture
- Vol. 13  (2) , 335
The Effect of Using Augmented Reality Technology in Takeaway Food Packaging to Improve Young Consumers’ Negative Evaluations
This paper examines the use of augmented reality technology in the design of packaging for takeaway food to assist in marketing. The research is divided into three studies for progressive investigation and analysis. Study 1 collected 375,859 negative evaluations of food delivery from the Internet and explored the main reasons that may have impacted the user’s evaluation by Latent Dirichlet Allocation topic modeling. Study 2 evaluated the effectiveness of augmented reality packaging by surveying 165 subjects and comparing it with traditional packaging. We conducted a survey of 1603 subjects in Study 3 and used the technology incentive model (TIM) to analyze how augmented reality technology positively impacts food delivery marketing. It has been established that packaging will influence the negative perception of consumers about buying and eating takeout food. Specifically, augmented reality technology can improve negative evaluations by providing a more conducive user experience than traditional packaging. According to our findings, augmented reality technology has improved the consumers’ perception of interaction, perceived vividness, and novelty experience, and achieved the aim of promoting takeaway food retail by improving negative evaluations posted by users.
- 30 January 2023
- Published by MDPI AG in Agriculture
- Vol. 13  (2) , 335
Open AccessThe Effect of Using Augmented Reality Technology in Takeaway Food Packaging to Improve Young Consumers’ Negative Evaluations
This paper examines the use of augmented reality technology in the design of packaging for takeaway food to assist in marketing. The research is divided into three studies for progressive investigation and analysis. Study 1 collected 375,859 negative evaluations of food delivery from the Internet and explored the main reasons that may have impacted the user’s evaluation by Latent Dirichlet Allocation topic modeling. Study 2 evaluated the effectiveness of augmented reality packaging by surveying 165 subjects and comparing it with traditional packaging. We conducted a survey of 1603 subjects in Study 3 and used the technology incentive model (TIM) to analyze how augmented reality technology positively impacts food delivery marketing. It has been established that packaging will influence the negative perception of consumers about buying and eating takeout food. Specifically, augmented reality technology can improve negative evaluations by providing a more conducive user experience than traditional packaging. According to our findings, augmented reality technology has improved the consumers’ perception of interaction, perceived vividness, and novelty experience, and achieved the aim of promoting takeaway food retail by improving negative evaluations posted by users.
- Open Access
- 28 December 2022
- Published by Frontiers Media SA in Frontiers in Psychology
- Vol. 13, 1073985
A study on the effects of perceived playfulness and emotional support in interactive learning environments for German language acquisition—A role-playing library system case
Introduction: This study examines the emotional support offered by the non-player characters (NPCs) in an interactive learning environment, as well as the effects of the perceived playfulness of the interactive system on German language learning.Method: We developed a role-playing library system to serve this purpose. 2,377 Chinese Internet users were surveyed using online questionnaire.Results: A theoretical model of emotion- driven learning (ELM) was proposed based on the analysis results of valid recovered data. Additionally, NPCs were found to be effective in improving learning outcomes through emotional support.Discussion: An interactive education system may be able to enhance the perceived playfulness of learning in order to enhance the learning experience.
- 28 December 2022
- Published by Frontiers Media SA in Frontiers in Psychology
- Vol. 13, 1073985
Open AccessA study on the effects of perceived playfulness and emotional support in interactive learning environments for German language acquisition—A role-playing library system case
Introduction: This study examines the emotional support offered by the non-player characters (NPCs) in an interactive learning environment, as well as the effects of the perceived playfulness of the interactive system on German language learning.Method: We developed a role-playing library system to serve this purpose. 2,377 Chinese Internet users were surveyed using online questionnaire.Results: A theoretical model of emotion- driven learning (ELM) was proposed based on the analysis results of valid recovered data. Additionally, NPCs were found to be effective in improving learning outcomes through emotional support.Discussion: An interactive education system may be able to enhance the perceived playfulness of learning in order to enhance the learning experience.