Nima Fazeli
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Research Subjects
Nima Fazeli has a total of 20 co-authors. Here are the top co-authors by number of shared publications:
- Dmitry Berenson
University of Michigan
5 shared publications - Xili Yi
Department of Robotics University of Michigan Michigan 48109 Ann Arbor
4 shared publications - Sheng Zhong
Department of Robotics, University of Michigan, Ann Arbor, MI, USA
3 shared publications - Albert J. Shih
Mech Engrg 2350 Hayward St 1029 Dow Ann Arbor, MI 48109-2125
2 shared publications - Devesh K. Jha
Mitsubishi Electric Research Laboratories, Cambridge, MA, USA
2 shared publications - James Lorenz
Mechanical Engineering Department, University of Michigan, Ann Arbor, MI, USA
2 shared publications
Latest Publications
- 12 January 2026
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Robotics and Automation Letters
- Vol. 11 (3) , 2394-2401
Simultaneous Extrinsic Contact and In-Hand Pose Estimation via Distributed Tactile Sensing
Prehensile autonomous manipulation, such as peg insertion, tool use, or assembly, require precise in-hand understanding of the object pose and the extrinsic contacts made during interactions. Providing accurate estimation of pose and contacts is challenging. Tactile sensors can provide local geometry at the sensor and force information about the grasp, but the locality of sensing means resolving poses and contacts from tactile alone is often an ill-posed problem, as multiple configurations can be consistent with the observations. Adding visual feedback can help resolve ambiguities, but can suffer from noise and occlusions. In this work, we propose a method that pairs local observations from sensing with the physical constraints of contact. We propose a set of factors that ensure local consistency with tactile observations as well as enforcing physical plausibility, namely, that the estimated pose and contacts must respect the kinematic and force constraints of quasi-static rigid body interactions. We formalize our problem as a factor graph, allowing for efficient estimation. In our experiments, we demonstrate that our method outperforms existing geometric and contact-informed estimation pipelines, especially when only tactile information is available.
- 12 January 2026
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Robotics and Automation Letters
- Vol. 11 (3) , 2394-2401
Simultaneous Extrinsic Contact and In-Hand Pose Estimation via Distributed Tactile Sensing
Prehensile autonomous manipulation, such as peg insertion, tool use, or assembly, require precise in-hand understanding of the object pose and the extrinsic contacts made during interactions. Providing accurate estimation of pose and contacts is challenging. Tactile sensors can provide local geometry at the sensor and force information about the grasp, but the locality of sensing means resolving poses and contacts from tactile alone is often an ill-posed problem, as multiple configurations can be consistent with the observations. Adding visual feedback can help resolve ambiguities, but can suffer from noise and occlusions. In this work, we propose a method that pairs local observations from sensing with the physical constraints of contact. We propose a set of factors that ensure local consistency with tactile observations as well as enforcing physical plausibility, namely, that the estimated pose and contacts must respect the kinematic and force constraints of quasi-static rigid body interactions. We formalize our problem as a factor graph, allowing for efficient estimation. In our experiments, we demonstrate that our method outperforms existing geometric and contact-informed estimation pipelines, especially when only tactile information is available.
- Open Access
Simultaneous Extrinsic Contact and In-Hand Pose Estimation via Distributed Tactile Sensing
Prehensile autonomous manipulation, such as peg insertion, tool use, or assembly, require precise in-hand understanding of the object pose and the extrinsic contacts made during interactions. Providing accurate estimation of pose and contacts is challenging. Tactile sensors can provide local geometry at the sensor and force information about the grasp, but the locality of sensing means resolving poses and contacts from tactile alone is often an ill-posed problem, as multiple configurations can be consistent with the observations. Adding visual feedback can help resolve ambiguities, but can suffer from noise and occlusions. In this work, we propose a method that pairs local observations from sensing with the physical constraints of contact. We propose a set of factors that ensure local consistency with tactile observations as well as enforcing physical plausibility, namely, that the estimated pose and contacts must respect the kinematic and force constraints of quasi-static rigid body interactions. We formalize our problem as a factor graph, allowing for efficient estimation. In our experiments, we demonstrate that our method outperforms existing geometric and contact-informed estimation pipelines, especially when only tactile information is available. Video results can be found at https://tacgraph.github.io/.
Open AccessSimultaneous Extrinsic Contact and In-Hand Pose Estimation via Distributed Tactile Sensing
Prehensile autonomous manipulation, such as peg insertion, tool use, or assembly, require precise in-hand understanding of the object pose and the extrinsic contacts made during interactions. Providing accurate estimation of pose and contacts is challenging. Tactile sensors can provide local geometry at the sensor and force information about the grasp, but the locality of sensing means resolving poses and contacts from tactile alone is often an ill-posed problem, as multiple configurations can be consistent with the observations. Adding visual feedback can help resolve ambiguities, but can suffer from noise and occlusions. In this work, we propose a method that pairs local observations from sensing with the physical constraints of contact. We propose a set of factors that ensure local consistency with tactile observations as well as enforcing physical plausibility, namely, that the estimated pose and contacts must respect the kinematic and force constraints of quasi-static rigid body interactions. We formalize our problem as a factor graph, allowing for efficient estimation. In our experiments, we demonstrate that our method outperforms existing geometric and contact-informed estimation pipelines, especially when only tactile information is available. Video results can be found at https://tacgraph.github.io/.
- 2 September 2025
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Transactions on Robotics
- Vol. 41 (15523098) , 5431-5450
RUMI: Rummaging Using Mutual Information
In this article, we present rummaging using mutual information (RUMI), a method for online generation of robot action sequences to gather information about the pose of a known movable object in visually occluded environments. Focusing on contact-rich rummaging, our approach leverages mutual information between the object pose distribution and robot trajectory for action planning. From an observed partial point cloud, RUMI deduces the compatible object pose distribution and approximates the mutual information of it with workspace occupancy in real time. Based on this, we develop an information gain cost function and a reachability cost function to keep the object within the robot’s reach. These are integrated into a model predictive control (MPC) framework with a stochastic dynamics model, updating the pose distribution in a closed loop. Key contributions include a new belief framework for object pose estimation, an efficient information gain computation strategy, and a robust MPC-based control scheme. RUMI demonstrates superior performance in both simulated and real tasks compared to baseline methods.
- 2 September 2025
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Transactions on Robotics
- Vol. 41 (15523098) , 5431-5450
RUMI: Rummaging Using Mutual Information
In this article, we present rummaging using mutual information (RUMI), a method for online generation of robot action sequences to gather information about the pose of a known movable object in visually occluded environments. Focusing on contact-rich rummaging, our approach leverages mutual information between the object pose distribution and robot trajectory for action planning. From an observed partial point cloud, RUMI deduces the compatible object pose distribution and approximates the mutual information of it with workspace occupancy in real time. Based on this, we develop an information gain cost function and a reachability cost function to keep the object within the robot’s reach. These are integrated into a model predictive control (MPC) framework with a stochastic dynamics model, updating the pose distribution in a closed loop. Key contributions include a new belief framework for object pose estimation, an efficient information gain computation strategy, and a robust MPC-based control scheme. RUMI demonstrates superior performance in both simulated and real tasks compared to baseline methods.
- Open Access
- 16 June 2025
- Published by Elsevier in Additive Manufacturing
- Vol. 109
Modeling of the high-viscosity fluid transient flow for material deposition in direct ink writing
- 16 June 2025
- Published by Elsevier in Additive Manufacturing
- Vol. 109
Open AccessModeling of the high-viscosity fluid transient flow for material deposition in direct ink writing
- Open Access
Vib2Move: In-Hand Object Reconfiguration via Fingertip Micro-Vibrations
We introduce Vib2Move, a novel approach for in-hand object reconfiguration that uses fingertip micro-vibrations and gravity to precisely reposition planar objects. Our framework comprises three key innovations. First, we design a vibration-based actuator that dynamically modulates the effective finger-object friction coefficient, effectively emulating changes in gripping force. Second, we derive a sliding motion model for objects clamped in a parallel gripper with two symmetric, variable-friction contact patches. Third, we propose a motion planner that coordinates end-effector finger trajectories and fingertip vibrations to achieve the desired object pose. In real-world trials, Vib2Move consistently yields final positioning errors below 6 mm, demonstrating reliable, high-precision manipulation across a variety of planar objects. For more results and information, please visit https://vib2move.github.io.
Open AccessVib2Move: In-Hand Object Reconfiguration via Fingertip Micro-Vibrations
We introduce Vib2Move, a novel approach for in-hand object reconfiguration that uses fingertip micro-vibrations and gravity to precisely reposition planar objects. Our framework comprises three key innovations. First, we design a vibration-based actuator that dynamically modulates the effective finger-object friction coefficient, effectively emulating changes in gripping force. Second, we derive a sliding motion model for objects clamped in a parallel gripper with two symmetric, variable-friction contact patches. Third, we propose a motion planner that coordinates end-effector finger trajectories and fingertip vibrations to achieve the desired object pose. In real-world trials, Vib2Move consistently yields final positioning errors below 6 mm, demonstrating reliable, high-precision manipulation across a variety of planar objects. For more results and information, please visit https://vib2move.github.io.
- 26 May 2025
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Robotics and Automation Letters
- Vol. 10 (7) , 7039-7046
Estimating Deformable-Rigid Contact Interactions for a Deformable Tool via Learning and Model-Based Optimization
Dexterous manipulation requires careful reasoning over extrinsic contacts. The prevalence of deforming tools in human environments, the use of deformable sensors, and the increasing number of soft robots yields a need for approaches that enable dexterous manipulation through contact reasoning where not all contacts are well characterized by classical rigid body contact models. Here, we consider the case of a deforming tool dexterously manipulating a rigid object. We propose a hybrid learning and first-principles approach to the modeling of simultaneous motion and force transfer of tools and objects. The learned module is responsible for jointly estimating the rigid object's motion and the deformable tool's imparted contact forces. We then propose a Contact Quadratic Program to recover forces between the environment and object subject to quasi-static equilibrium and Coulomb friction. The results is a system capable of modeling both intrinsic and extrinsic motions, contacts, and forces during dexterous deformable manipulation. We train our method in simulation and show that our method outperforms baselines under varying block geometries and physical properties, during pushing and pivoting manipulations, and demonstrate transfer to real world interactions.
- 26 May 2025
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Robotics and Automation Letters
- Vol. 10 (7) , 7039-7046
Estimating Deformable-Rigid Contact Interactions for a Deformable Tool via Learning and Model-Based Optimization
Dexterous manipulation requires careful reasoning over extrinsic contacts. The prevalence of deforming tools in human environments, the use of deformable sensors, and the increasing number of soft robots yields a need for approaches that enable dexterous manipulation through contact reasoning where not all contacts are well characterized by classical rigid body contact models. Here, we consider the case of a deforming tool dexterously manipulating a rigid object. We propose a hybrid learning and first-principles approach to the modeling of simultaneous motion and force transfer of tools and objects. The learned module is responsible for jointly estimating the rigid object's motion and the deformable tool's imparted contact forces. We then propose a Contact Quadratic Program to recover forces between the environment and object subject to quasi-static equilibrium and Coulomb friction. The results is a system capable of modeling both intrinsic and extrinsic motions, contacts, and forces during dexterous deformable manipulation. We train our method in simulation and show that our method outperforms baselines under varying block geometries and physical properties, during pushing and pivoting manipulations, and demonstrate transfer to real world interactions.
- 1 October 2024
- Published by Springer Nature in Autonomous Robots
- Vol. 48 (7) , 1-15
Dual asymmetric limit surfaces and their applications to planar manipulation
- 1 October 2024
- Published by Springer Nature in Autonomous Robots
- Vol. 48 (7) , 1-15
Dual asymmetric limit surfaces and their applications to planar manipulation
- 4 January 2024
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Robotics and Automation Letters
- Vol. 9 (2) , 1953-1960
Lumped-Parameter Modeling and Control for Robotic High-Viscosity Fluid Deposition
Robotic high-viscosity fluid deposition plays a pivotal role in various manufacturing applications including adhesive and sealant dispensing, as well as in the additive manufacturing of deformable materials, such as those employed in soft robotics. Uncompensated high-viscosity fluid deposition can lead to poor part quality and defects due to large transient delays and complex fluid dynamics. In this letter, we propose a lumped-parameter flow model and compensation strategies to address significant transient delays and nonlinearity inherent in high-viscosity fluid deposition using a robotic manipulator. Our computationally efficient model is well-suited to real-time control and can be calibrated in minutes. Our compensation strategies leverage an iterative Linear-Quadratic Regulator to compute compensated deposition paths that can be deployed on robotic dispensing systems. These paths can either be deployed offline or corrected live via feedback from our proposed vision-based flow sensor. To validate the effectiveness of our approach, we conducted experiments extruding high-viscosity liquid silicone using a Kuka lbr iiwa robot. Comparative analysis with several baseline protocols demonstrates that our proposed method significantly improves material deposition within desired boundaries.
- 4 January 2024
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Robotics and Automation Letters
- Vol. 9 (2) , 1953-1960
Lumped-Parameter Modeling and Control for Robotic High-Viscosity Fluid Deposition
Robotic high-viscosity fluid deposition plays a pivotal role in various manufacturing applications including adhesive and sealant dispensing, as well as in the additive manufacturing of deformable materials, such as those employed in soft robotics. Uncompensated high-viscosity fluid deposition can lead to poor part quality and defects due to large transient delays and complex fluid dynamics. In this letter, we propose a lumped-parameter flow model and compensation strategies to address significant transient delays and nonlinearity inherent in high-viscosity fluid deposition using a robotic manipulator. Our computationally efficient model is well-suited to real-time control and can be calibrated in minutes. Our compensation strategies leverage an iterative Linear-Quadratic Regulator to compute compensated deposition paths that can be deployed on robotic dispensing systems. These paths can either be deployed offline or corrected live via feedback from our proposed vision-based flow sensor. To validate the effectiveness of our approach, we conducted experiments extruding high-viscosity liquid silicone using a Kuka lbr iiwa robot. Comparative analysis with several baseline protocols demonstrates that our proposed method significantly improves material deposition within desired boundaries.
- Open Access
Precise Object Sliding with Top Contact via Asymmetric Dual Limit Surfaces
In this paper, we discuss the mechanics and planning algorithms to slide an object on a horizontal planar surface via frictional patch contact made with its top surface. Here, we propose an asymmetric dual limit surface model to determine slip boundary conditions for both the top and bottom contact. With this model, we obtain a range of twists that can keep the object in sticking contact with the robot end-effector while slipping on the supporting plane. Based on these constraints, we derive a planning algorithm to slide objects with only top contact to arbitrary goal poses without slippage between end effector and the object. We validate the proposed model empirically and demonstrate its predictive accuracy on a variety of object geometries and motions. We also evaluate the planning algorithm over a variety of objects and goals demonstrate an orientation error improvement of 90\% when compared to methods naive to linear path planners.
Open AccessPrecise Object Sliding with Top Contact via Asymmetric Dual Limit Surfaces
In this paper, we discuss the mechanics and planning algorithms to slide an object on a horizontal planar surface via frictional patch contact made with its top surface. Here, we propose an asymmetric dual limit surface model to determine slip boundary conditions for both the top and bottom contact. With this model, we obtain a range of twists that can keep the object in sticking contact with the robot end-effector while slipping on the supporting plane. Based on these constraints, we derive a planning algorithm to slide objects with only top contact to arbitrary goal poses without slippage between end effector and the object. We validate the proposed model empirically and demonstrate its predictive accuracy on a variety of object geometries and motions. We also evaluate the planning algorithm over a variety of objects and goals demonstrate an orientation error improvement of 90\% when compared to methods naive to linear path planners.
- Open Access
- 24 April 2023
- Published by MDPI AG in Micromachines
- Vol. 14 (5) , 916
Direct Shear Stress Mapping Using a Gallium Nitride LED-Based Tactile Sensor
An experiment was performed to calibrate the capability of a tactile sensor, which is based on gallium nitride (GaN) nanopillars, to measure the absolute magnitude and direction of an applied shear force without the need for any post-processing of data. The force’s magnitude was deduced from monitoring the nanopillars’ light emission intensity. Calibration of the tactile sensor used a commercial force/torque (F/T) sensor. Numerical simulations were carried out to translate the F/T sensor’s reading to the shear force applied to each nanopillar’s tip. The results confirmed the direct measurement of shear stress from 3.71 to 50 kPa, which is in the range of interest for completing robotic tasks such as grasping, pose estimation, and item discovery.
- 24 April 2023
- Published by MDPI AG in Micromachines
- Vol. 14 (5) , 916
Open AccessDirect Shear Stress Mapping Using a Gallium Nitride LED-Based Tactile Sensor
An experiment was performed to calibrate the capability of a tactile sensor, which is based on gallium nitride (GaN) nanopillars, to measure the absolute magnitude and direction of an applied shear force without the need for any post-processing of data. The force’s magnitude was deduced from monitoring the nanopillars’ light emission intensity. Calibration of the tactile sensor used a commercial force/torque (F/T) sensor. Numerical simulations were carried out to translate the F/T sensor’s reading to the shear force applied to each nanopillar’s tip. The results confirmed the direct measurement of shear stress from 3.71 to 50 kPa, which is in the range of interest for completing robotic tasks such as grasping, pose estimation, and item discovery.