Yiguang Hong
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Research Subjects
Yiguang Hong has a total of 235 co-authors. Here are the top co-authors by number of shared publications:
- Peng Yi
Shanghai Research Institute for Intelligent Autonomous Systems, TongJi University, Shanghai, China
31 shared publications - Guanpu Chen
Southeast University
21 shared publications - Jie Chen
Peking University
18 shared publications - Jinlong Lei
Department of Control Science and Engineering, Tongji University, Shanghai, China
16 shared publications - Shu Liang
Department of Control Science and Engineering, Tongji University, Shanghai, China
16 shared publications - Xianlin Zeng
School of Automation Beijing Institute of Technology Beijing China
16 shared publications
Latest Publications
- 1 October 2026
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE/CAA Journal of Automatica Sinica
- Vol. 13 (10) , 2193-2209
A Survey on Optimal Coalition Structures Among Autonomous Agents
- 1 October 2026
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE/CAA Journal of Automatica Sinica
- Vol. 13 (10) , 2193-2209
A Survey on Optimal Coalition Structures Among Autonomous Agents
- Open Access
Distributed Event-Driven Bayesian Search for Multi-UAV Systems with Spatially Correlated Targets
Rapid cooperative detection of stationary targets by multiple unmanned aerial vehicles (UAVs) is important in time-critical missions such as search and rescue. However, the online coordination of probabilistic inference, distributed communication, and detection–motion decisions under local information remain challenging when targets exhibit spatial correlations that existing methods typically neglect. To address this challenge, we develop a distributed event-driven Bayesian search framework for stationary, spatially correlated targets at unknown locations. The framework couples three components. A pairwise spatial model and a distance-dependent Neyman–Pearson detector yield a Bayesian belief update whose unclipped product form is order-invariant to event-processing sequence. A distributed selective flooding algorithm propagates only positive detection events, achieving finite-time event-set consensus over connected graphs while avoiding full-map exchange. A decoupled detection–motion planner exhausts high-belief cells within each UAV’s field of view before selecting a waypoint that balances surrogate detection probability against travel cost, with responsibility regions dynamically renegotiated among neighbors when local high-value cells are depleted. In numerical experiments, the proposed method achieved zero uncoordinated repeat detection in all simulations and significantly reduced first-discovery coverage relative to static-partition and no-communication baselines, while adapted external baselines required 90-fold and 6-fold larger communication payloads and had nonzero repeat-detection rates. The framework thus occupies a specific tradeoff point of zero revisit, sparse communication, and early discovery gain in scenes where targets span multiple UAV search regions.
Open AccessDistributed Event-Driven Bayesian Search for Multi-UAV Systems with Spatially Correlated Targets
Rapid cooperative detection of stationary targets by multiple unmanned aerial vehicles (UAVs) is important in time-critical missions such as search and rescue. However, the online coordination of probabilistic inference, distributed communication, and detection–motion decisions under local information remain challenging when targets exhibit spatial correlations that existing methods typically neglect. To address this challenge, we develop a distributed event-driven Bayesian search framework for stationary, spatially correlated targets at unknown locations. The framework couples three components. A pairwise spatial model and a distance-dependent Neyman–Pearson detector yield a Bayesian belief update whose unclipped product form is order-invariant to event-processing sequence. A distributed selective flooding algorithm propagates only positive detection events, achieving finite-time event-set consensus over connected graphs while avoiding full-map exchange. A decoupled detection–motion planner exhausts high-belief cells within each UAV’s field of view before selecting a waypoint that balances surrogate detection probability against travel cost, with responsibility regions dynamically renegotiated among neighbors when local high-value cells are depleted. In numerical experiments, the proposed method achieved zero uncoordinated repeat detection in all simulations and significantly reduced first-discovery coverage relative to static-partition and no-communication baselines, while adapted external baselines required 90-fold and 6-fold larger communication payloads and had nonzero repeat-detection rates. The framework thus occupies a specific tradeoff point of zero revisit, sparse communication, and early discovery gain in scenes where targets span multiple UAV search regions.
- 28 April 2026
- Published by Springer Nature in Journal of Systems Science and Complexity
- Vol. 39 (2) , 831-856
No-Regret Learning in Network Stochastic Zero-Sum Games
- 28 April 2026
- Published by Springer Nature in Journal of Systems Science and Complexity
- Vol. 39 (2) , 831-856
No-Regret Learning in Network Stochastic Zero-Sum Games
- 1 April 2026
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE/CAA Journal of Automatica Sinica
- Vol. 13 (3) , 647-664
Distributed Generalized Distributionally Robust Equilibrium Seeking for Dynamical Games Under Unknown Time-Varying Interference
This paper investigates a distributed generalized Nash equilibrium-seeking problem in stochastic dynamical systems, focusing on two key challenges: 1) nonlinear coupled constraints and nonlinear dynamics, and 2) nonconvex objectives influenced by disturbances with unknown time-varying distributions. To address these challenges, a distributionally robust game framework with an exact penalty is proposed. We introduce a first-order equilibrium concept suitable for nonconvex-nons-mooth settings and ensure finite-sample guarantees. Furthermore, a distributed zeroth-order feedback algorithm is proposed to solve the problem. This algorithm utilizes gradient estimators for the objective functions and subgradient estimators for the exact penalty terms. We provide a detailed analysis of the relationship between communication errors and the dynamic energy of the system, along with an expected upper bound for the zeroth-order gradient estimation. Our findings indicate that the expectation of the time-accumulated regret grows at a sublinear rate. Furthermore, as the distribution stabilizes, we show that the empirical distribution converges with $O(1)$ sampling complexity.- 1 April 2026
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE/CAA Journal of Automatica Sinica
- Vol. 13 (3) , 647-664
Distributed Generalized Distributionally Robust Equilibrium Seeking for Dynamical Games Under Unknown Time-Varying Interference
This paper investigates a distributed generalized Nash equilibrium-seeking problem in stochastic dynamical systems, focusing on two key challenges: 1) nonlinear coupled constraints and nonlinear dynamics, and 2) nonconvex objectives influenced by disturbances with unknown time-varying distributions. To address these challenges, a distributionally robust game framework with an exact penalty is proposed. We introduce a first-order equilibrium concept suitable for nonconvex-nons-mooth settings and ensure finite-sample guarantees. Furthermore, a distributed zeroth-order feedback algorithm is proposed to solve the problem. This algorithm utilizes gradient estimators for the objective functions and subgradient estimators for the exact penalty terms. We provide a detailed analysis of the relationship between communication errors and the dynamic energy of the system, along with an expected upper bound for the zeroth-order gradient estimation. Our findings indicate that the expectation of the time-accumulated regret grows at a sublinear rate. Furthermore, as the distribution stabilizes, we show that the empirical distribution converges with $O(1)$ sampling complexity.- 27 February 2026
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Transactions on Intelligent Transportation Systems
- Vol. 27 (7) , 8252-8269
An Automated Reinforcement Learning Reward Design Framework With Large Language Model for Cooperative Platoon Coordination
Reinforcement Learning (RL) has demonstrated excellent decision-making potential in platoon coordination problems. However, due to the variability of coordination goals, the complexity of the decision problem, and the time-consumption of trial-and-error in manual design, finding a well performance reward function to guide RL training to solve complex platoon coordination problems remains challenging. In this paper, we formally define the Platoon Coordination Reward Design Problem (PCRDP), extending the RL-based cooperative platoon coordination problem to incorporate automated reward function generation. To address PCRDP, we propose a Large Language Model (LLM)-based Platoon coordination Reward Design (PCRD) framework, which systematically automates reward function discovery through LLM-driven initialization and iterative optimization. In this method, LLM first initializes reward functions based on environment code and task requirements with an Analysis and Initial Reward (AIR) module, and then iteratively optimizes them based on training feedback with an evolutionary module. The AIR module guides LLM to deepen their understanding of code and tasks through a chain of thought, effectively mitigating hallucination risks in code generation. The evolutionary module fine-tunes and reconstructs the reward function, achieving a balance between exploration diversity and convergence stability for training. To validate our approach, we establish six challenging coordination scenarios with varying complexity levels within the Yangtze River Delta transportation network simulation. Comparative experimental results demonstrate that RL agents utilizing PCRD-generated reward functions consistently outperform human-engineered reward functions, achieving an average of 10% higher performance metrics in all scenarios.
- 27 February 2026
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Transactions on Intelligent Transportation Systems
- Vol. 27 (7) , 8252-8269
An Automated Reinforcement Learning Reward Design Framework With Large Language Model for Cooperative Platoon Coordination
Reinforcement Learning (RL) has demonstrated excellent decision-making potential in platoon coordination problems. However, due to the variability of coordination goals, the complexity of the decision problem, and the time-consumption of trial-and-error in manual design, finding a well performance reward function to guide RL training to solve complex platoon coordination problems remains challenging. In this paper, we formally define the Platoon Coordination Reward Design Problem (PCRDP), extending the RL-based cooperative platoon coordination problem to incorporate automated reward function generation. To address PCRDP, we propose a Large Language Model (LLM)-based Platoon coordination Reward Design (PCRD) framework, which systematically automates reward function discovery through LLM-driven initialization and iterative optimization. In this method, LLM first initializes reward functions based on environment code and task requirements with an Analysis and Initial Reward (AIR) module, and then iteratively optimizes them based on training feedback with an evolutionary module. The AIR module guides LLM to deepen their understanding of code and tasks through a chain of thought, effectively mitigating hallucination risks in code generation. The evolutionary module fine-tunes and reconstructs the reward function, achieving a balance between exploration diversity and convergence stability for training. To validate our approach, we establish six challenging coordination scenarios with varying complexity levels within the Yangtze River Delta transportation network simulation. Comparative experimental results demonstrate that RL agents utilizing PCRD-generated reward functions consistently outperform human-engineered reward functions, achieving an average of 10% higher performance metrics in all scenarios.
- Open Access
ContactGaussian-WM: Learning Physics-Grounded World Model from Videos
Developing world models that understand complex physical interactions is essential for advancing robotic planning and simulation.However, existing methods often struggle to accurately model the environment under conditions of data scarcity and complex contact-rich dynamic motion.To address these challenges, we propose ContactGaussian-WM, a differentiable physics-grounded rigid-body world model capable of learning intricate physical laws directly from sparse and contact-rich video sequences.Our framework consists of two core components: (1) a unified Gaussian representation for both visual appearance and collision geometry, and (2) an end-to-end differentiable learning framework that differentiates through a closed-form physics engine to infer physical properties from sparse visual observations.Extensive simulations and real-world evaluations demonstrate that ContactGaussian-WM outperforms state-of-the-art methods in learning complex scenarios, exhibiting robust generalization capabilities.Furthermore, we showcase the practical utility of our framework in downstream applications, including data synthesis and real-time MPC.
Open AccessContactGaussian-WM: Learning Physics-Grounded World Model from Videos
Developing world models that understand complex physical interactions is essential for advancing robotic planning and simulation.However, existing methods often struggle to accurately model the environment under conditions of data scarcity and complex contact-rich dynamic motion.To address these challenges, we propose ContactGaussian-WM, a differentiable physics-grounded rigid-body world model capable of learning intricate physical laws directly from sparse and contact-rich video sequences.Our framework consists of two core components: (1) a unified Gaussian representation for both visual appearance and collision geometry, and (2) an end-to-end differentiable learning framework that differentiates through a closed-form physics engine to infer physical properties from sparse visual observations.Extensive simulations and real-world evaluations demonstrate that ContactGaussian-WM outperforms state-of-the-art methods in learning complex scenarios, exhibiting robust generalization capabilities.Furthermore, we showcase the practical utility of our framework in downstream applications, including data synthesis and real-time MPC.
- Open Access
Heterogeneous Distributed Zeroth-Order Nonconvex Optimization with Communication Compression
Distributed zeroth-order optimization is increasingly applied in heterogeneous scenarios where agents possess distinct data distributions and objectives. This heterogeneity poses fundamental challenges for convergence analysis, as existing convergence analyses rely on relatively strong assumptions to ensure theoretical guarantees. Specifically, at least one of the following three assumptions is usually required: (i) data homogeneity across agents, (ii) $\mathcal{O}(pn)$ function evaluations per iteration with $p$ denoting the dimension and $n$ the number of agents, or (iii) the Polyak--Łojasiewicz (P--L) or strong convexity condition with a known corresponding constant. To overcome these limitations, we propose a Heterogeneous Distributed Zeroth-Order Compressed (HEDZOC) algorithm, which is based on a two-point zeroth-order gradient estimator and a general class of compressors. Without assuming data homogeneity, we develop the analysis covering three settings: general nonconvex functions, functions satisfying the P--L condition without knowing the P--L constant, and those with a known constant. To the best of our knowledge, the proposed HEDZOC algorithm is the first distributed zeroth-order method that establishes convergence without relying on the above three assumptions. Moreover, it achieves linear speedup convergence rate, which is comparable to state-of-the-art results attainable under data homogeneity and exact communication assumptions. Finally, experiments on heterogeneous adversarial example generation validate the theoretical results.Open AccessHeterogeneous Distributed Zeroth-Order Nonconvex Optimization with Communication Compression
Distributed zeroth-order optimization is increasingly applied in heterogeneous scenarios where agents possess distinct data distributions and objectives. This heterogeneity poses fundamental challenges for convergence analysis, as existing convergence analyses rely on relatively strong assumptions to ensure theoretical guarantees. Specifically, at least one of the following three assumptions is usually required: (i) data homogeneity across agents, (ii) $\mathcal{O}(pn)$ function evaluations per iteration with $p$ denoting the dimension and $n$ the number of agents, or (iii) the Polyak--Łojasiewicz (P--L) or strong convexity condition with a known corresponding constant. To overcome these limitations, we propose a Heterogeneous Distributed Zeroth-Order Compressed (HEDZOC) algorithm, which is based on a two-point zeroth-order gradient estimator and a general class of compressors. Without assuming data homogeneity, we develop the analysis covering three settings: general nonconvex functions, functions satisfying the P--L condition without knowing the P--L constant, and those with a known constant. To the best of our knowledge, the proposed HEDZOC algorithm is the first distributed zeroth-order method that establishes convergence without relying on the above three assumptions. Moreover, it achieves linear speedup convergence rate, which is comparable to state-of-the-art results attainable under data homogeneity and exact communication assumptions. Finally, experiments on heterogeneous adversarial example generation validate the theoretical results. - 2 February 2026
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Transactions on Automatic Control
- Vol. PP (00189286) , 1-8
Distributed Optimal Solution Manipulated via Local False Information
In this paper, we consider how a selfish agent manipulates the optimal value of multi-agent optimization by local false information. First, we formulate a distributed optimization problem for multi-agent systems with a selfish agent that aims to shift the global optimal state to its preference via local information manipulation. Then, based on a well-known distributed proportion-integral optimization, the deception strategies are proposed, and the exponential convergence of the manipulated algorithms is proved. Moreover, for any given deviation tolerated by other agents, the selection of the deception parameter is provided as well.
- 2 February 2026
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Transactions on Automatic Control
- Vol. PP (00189286) , 1-8
Distributed Optimal Solution Manipulated via Local False Information
In this paper, we consider how a selfish agent manipulates the optimal value of multi-agent optimization by local false information. First, we formulate a distributed optimization problem for multi-agent systems with a selfish agent that aims to shift the global optimal state to its preference via local information manipulation. Then, based on a well-known distributed proportion-integral optimization, the deception strategies are proposed, and the exponential convergence of the manipulated algorithms is proved. Moreover, for any given deviation tolerated by other agents, the selection of the deception parameter is provided as well.
- Open Access
Extremum Seeking Nonovershooting Control of Strict-Feedback Systems Under Unknown Control Direction
This paper addresses the nonovershooting control problem for strict-feedback nonlinear systems with unknown control direction. We propose a method that integrates extremum seeking with Lie bracket-based design to achieve approximately nonovershooting tracking. The approach ensures that arbitrary reference trajectories can be tracked from below for any initial condition, with the overshoot reducible to arbitrarily small levels through parameter tuning. The method further provides a mechanism for enforcing high-relative-degree nonovershooting constraints in safety-critical scenarios involving unknown control directions.
Open AccessExtremum Seeking Nonovershooting Control of Strict-Feedback Systems Under Unknown Control Direction
This paper addresses the nonovershooting control problem for strict-feedback nonlinear systems with unknown control direction. We propose a method that integrates extremum seeking with Lie bracket-based design to achieve approximately nonovershooting tracking. The approach ensures that arbitrary reference trajectories can be tracked from below for any initial condition, with the overshoot reducible to arbitrarily small levels through parameter tuning. The method further provides a mechanism for enforcing high-relative-degree nonovershooting constraints in safety-critical scenarios involving unknown control directions.