Joonku Hahn
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Previous Organizations / Institutes
The organizations / institutes from the scholar's other articles in the past ten years
Research Subjects
Joonku Hahn has a total of 107 co-authors. Here are the top co-authors by number of shared publications:
Sungjin Lim
Kyungpook Natl Univ, Sch Elect & Elect Engn, Daegu, South Korea
10 shared publicationsHosung Jeon
Kyungpook National Univ. (Korea, Republic of)
9 shared publications- Hwi Kim
Department of Electronics and Information Engineering, College of Science and Technology, Korea University, Sejong Campus, Sejong, Republic of Korea
9 shared publications Hwi Kim
Department of Electronics and Information Engineering, College of Science and Technology, Korea University, Sejong Campus, 2511 Sejong-ro, Sejong 30019, South Korea
8 shared publications- Byoungho Lee
Inter-University Semiconductor Research Center, Department of Electrical and Computer Engineering, Seoul National University, 1 Gwanakro, Gwanak-Gu, Seoul 08826, Republic of Korea
7 shared publications Daerak Heo
Kyungpook Natl Univ, Sch Elect & Elect Engn, Daegu, South Korea
7 shared publications
Latest Publications
- Open Access
- 21 March 2025
- Published by SPIE-Intl Soc Optical Eng
- Vol. 13414, 27-103
Large-view-volume cylindrical volumetric displays with anisotropic screen
This study proposes a novel volumetric display leveraging advanced light field technology for a more immersive visual experience. The display incorporates a cylindrical design and an anisotropic diffuser. The system projects image content onto a diffuser screen surrounded by an optical array in a full 360-degree configuration, providing 96 unique views at 3.75- degree intervals. This setup simulates human vision, providing enhanced depth and realism as viewers move around the display. The innovative system addresses issues like limited viewing angles and less dynamic visual representations, providing a seamless visual experience without compromising image quality or viewer comfort. Its versatility makes it suitable for various applications, including entertainment, education, and professional fields like medical imaging and design. This study highlights the potential of light field technology to redefine three-dimensional image perception and interaction.
- 21 March 2025
- Published by SPIE-Intl Soc Optical Eng
- Vol. 13414, 27-103
Open AccessLarge-view-volume cylindrical volumetric displays with anisotropic screen
This study proposes a novel volumetric display leveraging advanced light field technology for a more immersive visual experience. The display incorporates a cylindrical design and an anisotropic diffuser. The system projects image content onto a diffuser screen surrounded by an optical array in a full 360-degree configuration, providing 96 unique views at 3.75- degree intervals. This setup simulates human vision, providing enhanced depth and realism as viewers move around the display. The innovative system addresses issues like limited viewing angles and less dynamic visual representations, providing a seamless visual experience without compromising image quality or viewer comfort. Its versatility makes it suitable for various applications, including entertainment, education, and professional fields like medical imaging and design. This study highlights the potential of light field technology to redefine three-dimensional image perception and interaction.
- Open Access
Enlarged Eye-Box Accommodation-Capable Augmented Reality with Hologram Replicas
Augmented reality (AR) technology has been widely applied across a variety of fields, with head-up displays (HUDs) being one of its prominent uses, offering immersive three-dimensional (3D) experiences and interaction with digital content and the real world. AR-HUDs face challenges such as limited field of view (FOV), small eye-box, bulky form factor, and absence of accommodation cue, often compromising trade-offs between these factors. Recently, optical waveguide based on pupil replication process has attracted increasing attention as an optical element for its compact form factor and exit-pupil expansion. Despite these advantages, current waveguide displays struggle to integrate visual information with real scenes because they do not produce accommodation-capable virtual content. In this paper, we introduce a lensless accommodation-capable holographic system based on a waveguide. Our system aims to expand the eye-box at the optimal viewing distance that provides the maximum FOV. We devised a formalized CGH algorithm based on bold assumption and two constraints and successfully performed numerical observation simulation. In optical experiments, accommodation-capable images with a maximum horizontal FOV of 7.0 degrees were successfully observed within an expanded eye-box of 9.18 mm at an optimal observation distance of 112 mm.
Open AccessEnlarged Eye-Box Accommodation-Capable Augmented Reality with Hologram Replicas
Augmented reality (AR) technology has been widely applied across a variety of fields, with head-up displays (HUDs) being one of its prominent uses, offering immersive three-dimensional (3D) experiences and interaction with digital content and the real world. AR-HUDs face challenges such as limited field of view (FOV), small eye-box, bulky form factor, and absence of accommodation cue, often compromising trade-offs between these factors. Recently, optical waveguide based on pupil replication process has attracted increasing attention as an optical element for its compact form factor and exit-pupil expansion. Despite these advantages, current waveguide displays struggle to integrate visual information with real scenes because they do not produce accommodation-capable virtual content. In this paper, we introduce a lensless accommodation-capable holographic system based on a waveguide. Our system aims to expand the eye-box at the optimal viewing distance that provides the maximum FOV. We devised a formalized CGH algorithm based on bold assumption and two constraints and successfully performed numerical observation simulation. In optical experiments, accommodation-capable images with a maximum horizontal FOV of 7.0 degrees were successfully observed within an expanded eye-box of 9.18 mm at an optimal observation distance of 112 mm.
- Open Access
Aberration Estimation for Synthetic Aperture Digital Holographic Microscope Using Deep Neural Network
Digital holographic microscopy (DHM) is a valuable technique for investigating the optical properties of samples through the measurement of intensity and phase of diffracted beams. However, DHMs are constrained by Lagrange invariance, compromising the spatial bandwidth product (SBP) which relates resolution and field of view. Synthetic aperture DHM (SA-DHM) was introduced to overcome this limitation, but it faces significant challenges such as aberrations in synthesizing the optical information corresponding to the steering angle of incident wave. This paper proposes a novel approach utilizing deep neural networks (DNNs) for compensating aberrations in SA-DHM, extending the compensation scope beyond the numerical aperture (NA) of the objective lens. The method involves training a DNN from diffraction patterns and Zernike coefficients through a circular aperture, enabling effective aberration compensation in the illumination beam. This method makes it possible to estimate aberration coefficients from the only part of the diffracted beam cutoff by the circular aperture mask. With the proposed technique, the simulation results present improved resolution and quality of sample images. The integration of deep neural networks with SA-DHM holds promise for advancing microscopy capabilities and overcoming existing limitations.
Open AccessAberration Estimation for Synthetic Aperture Digital Holographic Microscope Using Deep Neural Network
Digital holographic microscopy (DHM) is a valuable technique for investigating the optical properties of samples through the measurement of intensity and phase of diffracted beams. However, DHMs are constrained by Lagrange invariance, compromising the spatial bandwidth product (SBP) which relates resolution and field of view. Synthetic aperture DHM (SA-DHM) was introduced to overcome this limitation, but it faces significant challenges such as aberrations in synthesizing the optical information corresponding to the steering angle of incident wave. This paper proposes a novel approach utilizing deep neural networks (DNNs) for compensating aberrations in SA-DHM, extending the compensation scope beyond the numerical aperture (NA) of the objective lens. The method involves training a DNN from diffraction patterns and Zernike coefficients through a circular aperture, enabling effective aberration compensation in the illumination beam. This method makes it possible to estimate aberration coefficients from the only part of the diffracted beam cutoff by the circular aperture mask. With the proposed technique, the simulation results present improved resolution and quality of sample images. The integration of deep neural networks with SA-DHM holds promise for advancing microscopy capabilities and overcoming existing limitations.
- 13 December 2022
- Published by Optica Publishing Group in Optics Express
- Vol. 30 (26) , 47375-47387
360-degree mixed reality volumetric display using an asymmetric diffusive holographic optical element
Volumetric display technique has a great advantage of displaying realistic three-dimensional contents with a 360-degree viewing angle. However, most volumetric displays cannot provide mixed reality because their screens inside the displays obstruct the external scene. We design a 360-degree mixed-reality volumetric display using an asymmetric diffusive holographic optical element (ADHOE). The ADHOE has wavelength selectivity, and it diffuses the light with the only specific wavelength for the virtual object, so it is possible to optically combine the virtual object and the real scene. Also, the ADHOE has different vertical and horizontal diffusing angles, and it is suitable for a horizontal-parallax-only application. In our system, the parallax images are generated by the DMD, and they are projected sequentially on the ADHOE. The ADHOE is shaped as a slanted curved surface with respect to the optical axis, and some annoying color dispersion is observed due to the mismatch between the diffraction peak points of two different wavelengths. In order to solve this problem, the carrier frequency is applied to green elemental images and the proper Fourier filter cuts off the unwanted diffraction peak points. The Fourier transform with 2f optics is built to record the ADHOE where the angular spectral bandwidth is determined by adjusting the width of the incident object light. A 360-degree see-through display with ADHOE is implemented and the feasibility of mixed reality is verified successfully.
- 13 December 2022
- Published by Optica Publishing Group in Optics Express
- Vol. 30 (26) , 47375-47387
360-degree mixed reality volumetric display using an asymmetric diffusive holographic optical element
Volumetric display technique has a great advantage of displaying realistic three-dimensional contents with a 360-degree viewing angle. However, most volumetric displays cannot provide mixed reality because their screens inside the displays obstruct the external scene. We design a 360-degree mixed-reality volumetric display using an asymmetric diffusive holographic optical element (ADHOE). The ADHOE has wavelength selectivity, and it diffuses the light with the only specific wavelength for the virtual object, so it is possible to optically combine the virtual object and the real scene. Also, the ADHOE has different vertical and horizontal diffusing angles, and it is suitable for a horizontal-parallax-only application. In our system, the parallax images are generated by the DMD, and they are projected sequentially on the ADHOE. The ADHOE is shaped as a slanted curved surface with respect to the optical axis, and some annoying color dispersion is observed due to the mismatch between the diffraction peak points of two different wavelengths. In order to solve this problem, the carrier frequency is applied to green elemental images and the proper Fourier filter cuts off the unwanted diffraction peak points. The Fourier transform with 2f optics is built to record the ADHOE where the angular spectral bandwidth is determined by adjusting the width of the incident object light. A 360-degree see-through display with ADHOE is implemented and the feasibility of mixed reality is verified successfully.
- Open Access
Speckle Noise-Free Interconnective Holographic Projection
Generally, speckle noise is regarded as unavoidable in holographic projection, and it results from unexpected high spatial frequency components of diffracted light at the sharp edge of pixel openings in a spatial light modulator. Speckle noise typically reduces image contrast and degrades the image quality of the holographic projection. In this study, we propose a novel holographic optical interconnection method free of speckle noise in holographic projection. This optical interconnection is achieved by using a holographic optical element (HOE). The HOE is designed to reconstruct Gaussian beams with low divergence. These Gaussian beams become points which form target images at desired depths. Since the Gaussian beam from the HOE does not share the same position with other Gaussian beams, there is no interference at the projection image. Therefore, the image is composed of the points from the Gaussian beams and there is no reason for unexpected high spatial frequency noise to appear on the image. In this paper, we fabricate the HOE, produced with our specially manufactured hologram printer, where the directions of two Gaussian beams with low divergence are controlled by goniometers. We experimentally demonstrated a speckle noise-free interconnective holographic projection. Two images are successfully formed at different depths by optically connecting two points in pairs.
Open AccessSpeckle Noise-Free Interconnective Holographic Projection
Generally, speckle noise is regarded as unavoidable in holographic projection, and it results from unexpected high spatial frequency components of diffracted light at the sharp edge of pixel openings in a spatial light modulator. Speckle noise typically reduces image contrast and degrades the image quality of the holographic projection. In this study, we propose a novel holographic optical interconnection method free of speckle noise in holographic projection. This optical interconnection is achieved by using a holographic optical element (HOE). The HOE is designed to reconstruct Gaussian beams with low divergence. These Gaussian beams become points which form target images at desired depths. Since the Gaussian beam from the HOE does not share the same position with other Gaussian beams, there is no interference at the projection image. Therefore, the image is composed of the points from the Gaussian beams and there is no reason for unexpected high spatial frequency noise to appear on the image. In this paper, we fabricate the HOE, produced with our specially manufactured hologram printer, where the directions of two Gaussian beams with low divergence are controlled by goniometers. We experimentally demonstrated a speckle noise-free interconnective holographic projection. Two images are successfully formed at different depths by optically connecting two points in pairs.
- Open Access
- 23 October 2022
- Published by Springer Nature in Journal of Information Display
- Vol. 24 (1) , 81-92
Large field-of-view microlens array with low crosstalk and uniform angular resolution for tabletop integral imaging display
- 23 October 2022
- Published by Springer Nature in Journal of Information Display
- Vol. 24 (1) , 81-92
Open AccessLarge field-of-view microlens array with low crosstalk and uniform angular resolution for tabletop integral imaging display
- Open Access
- 25 August 2022
- Published by Springer Nature in Journal of Information Display
- Vol. 23 (4) , 287-298
Seamless holographic image generation for a multi-vision system
- 25 August 2022
- Published by Springer Nature in Journal of Information Display
- Vol. 23 (4) , 287-298
Open AccessSeamless holographic image generation for a multi-vision system
- 21 May 2022
- Published by Wiley in ETRI Journal
- Vol. 44 (4) , 686-694
Crosstalk reduction in tabletop multiview display with fog screen
Fog screens offer a great advantage to be used as scattering screens in three‐dimensional displays. In the absence of a fixed rigid form, fog screens work as screens without any physical obstruction. The density of water droplets can be regulated to adjust the screen's transparency and scattering level. This study proposes a method for crosstalk reduction between adjacent viewing windows by decreasing the divergence of view of the projector, with concentration lenses. By applying the Scheimpflug principle, we also reduce the keystone effect, which occurs when the fog screen is slanted with respect to the optical axis. In this study, we have realized a tabletop multiview fog display without any structures on the table and established that the proposed method is feasible for decreasing crosstalk effectively.
- 21 May 2022
- Published by Wiley in ETRI Journal
- Vol. 44 (4) , 686-694
Crosstalk reduction in tabletop multiview display with fog screen
Fog screens offer a great advantage to be used as scattering screens in three‐dimensional displays. In the absence of a fixed rigid form, fog screens work as screens without any physical obstruction. The density of water droplets can be regulated to adjust the screen's transparency and scattering level. This study proposes a method for crosstalk reduction between adjacent viewing windows by decreasing the divergence of view of the projector, with concentration lenses. By applying the Scheimpflug principle, we also reduce the keystone effect, which occurs when the fog screen is slanted with respect to the optical axis. In this study, we have realized a tabletop multiview fog display without any structures on the table and established that the proposed method is feasible for decreasing crosstalk effectively.
- Open Access
- 4 May 2022
- Published by MDPI AG in Applied Sciences
- Vol. 12 (9) , 4615
Full-Parallax Multiview Generation with High-Speed Wide-Angle Dual-Axis Scanning Optics
Three-dimensional displays are receiving considerable attention owing to their ability to deliver realistic content. Particularly, a multiview display with temporal multiplexing offers advantages in terms of fewer restrictions for optical alignment and flexibility in forming view density. However, most of studies realize horizontal parallax-only multiview display. In a horizontal parallax-only multiview display the content is distorted in the vertical direction as the observer changes the viewing distance. It is helpful to understand this phenomenon using the Wigner distribution function (WDF). In this study, we divided the viewing zone (VZ) into the sub-viewing zone and integrated viewing zone according to the number of views of the observer. Specifically, the changes in the contents are experimentally evaluated at different viewing distances to validate our expectation. For the experiment, we implemented a full-parallax multiview display with spherical symmetry and designed a high-speed wide-angle dual-axis scanner. This scanner comprises two single-axis scanners connected by high numerical-aperture scanning optics. The proposed system and WDF analysis of VZ will be helpful to evaluate the characteristics of the multiview system.
- 4 May 2022
- Published by MDPI AG in Applied Sciences
- Vol. 12 (9) , 4615
Open AccessFull-Parallax Multiview Generation with High-Speed Wide-Angle Dual-Axis Scanning Optics
Three-dimensional displays are receiving considerable attention owing to their ability to deliver realistic content. Particularly, a multiview display with temporal multiplexing offers advantages in terms of fewer restrictions for optical alignment and flexibility in forming view density. However, most of studies realize horizontal parallax-only multiview display. In a horizontal parallax-only multiview display the content is distorted in the vertical direction as the observer changes the viewing distance. It is helpful to understand this phenomenon using the Wigner distribution function (WDF). In this study, we divided the viewing zone (VZ) into the sub-viewing zone and integrated viewing zone according to the number of views of the observer. Specifically, the changes in the contents are experimentally evaluated at different viewing distances to validate our expectation. For the experiment, we implemented a full-parallax multiview display with spherical symmetry and designed a high-speed wide-angle dual-axis scanner. This scanner comprises two single-axis scanners connected by high numerical-aperture scanning optics. The proposed system and WDF analysis of VZ will be helpful to evaluate the characteristics of the multiview system.
- Open Access
- 21 April 2022
- Published by MDPI AG in Applied Sciences
- Vol. 12 (9) , 4176
Optimal Spatial Coherence of a Light-Emitting Diode in a Digital Holographic Display
The coherence of a light source is a vital aspect regarding the image quality of holographic contents. Generally, the coherence of the light source is the reason for speckle noise in a holographic display, which degrades the image quality. To reduce the speckle noise, partially coherent light sources such as light-emitting diodes (LED) have been studied. However, if the coherence of the light source is too low, the reconstructed image will blur. Therefore, using a spatial filter to improve the spatial coherence of LEDs has been proposed. In this study, we analyze the effect of the spatial and temporal coherence of the LED light source in a digital holographic display, and the optimal spatial coherence is determined. For this purpose, we devised an optical structure to control the spatial coherence in a holographic display system using a digital micro-mirror device (DMD). Here, the DMD functions as a dynamic spatial filter. By evaluating the change in the holographic image quality according to the spatial filter size, we obtained an optimal spatial filter size of 270 µm in our system. The proposed method is expected to be useful for selecting the optimal coherence of the light source for holographic displays.
- 21 April 2022
- Published by MDPI AG in Applied Sciences
- Vol. 12 (9) , 4176
Open AccessOptimal Spatial Coherence of a Light-Emitting Diode in a Digital Holographic Display
The coherence of a light source is a vital aspect regarding the image quality of holographic contents. Generally, the coherence of the light source is the reason for speckle noise in a holographic display, which degrades the image quality. To reduce the speckle noise, partially coherent light sources such as light-emitting diodes (LED) have been studied. However, if the coherence of the light source is too low, the reconstructed image will blur. Therefore, using a spatial filter to improve the spatial coherence of LEDs has been proposed. In this study, we analyze the effect of the spatial and temporal coherence of the LED light source in a digital holographic display, and the optimal spatial coherence is determined. For this purpose, we devised an optical structure to control the spatial coherence in a holographic display system using a digital micro-mirror device (DMD). Here, the DMD functions as a dynamic spatial filter. By evaluating the change in the holographic image quality according to the spatial filter size, we obtained an optimal spatial filter size of 270 µm in our system. The proposed method is expected to be useful for selecting the optimal coherence of the light source for holographic displays.