Muhammad Umair
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Previous Organizations / Institutes
The organizations / institutes from the scholar's other articles in the past ten years
Research Subjects
Muhammad Umair has a total of 6 co-authors. Here are the top co-authors by number of shared publications:
- JoonOh Seo
The Hong Kong Polytechnic University
2 shared publications - Abubakar Sharafat
Department of Civil and Environmental Engineering, Hanyang University, Seoul 04763, Republic of Korea
1 shared publication Changbum Ryan Ahn
Seoul National Univ
1 shared publication- Dong-Eun Lee
School of Architecture, Civil, Environmental and Energy Engineering, Kyungpook National University, 80 Daehak-ro, Buk-gu, Daegu, 41566, Republic of Korea
1 shared publication - Jongwon Seo
Department of Civil and Environmental Engineering, Hanyang University, Seoul 04763, Republic of Korea
1 shared publication - Yanfang Luo
The Hong Kong Polytechnic Univ
1 shared publication
Latest Publications
- 7 July 2026
- Published by Springer Nature
- p. 301-310
Construction Worker Risk Perception Factors and Measurement Methods
- 7 July 2026
- Published by Springer Nature
- p. 301-310
Construction Worker Risk Perception Factors and Measurement Methods
- Open Access
- 19 July 2022
- Published by MDPI AG in Applied Sciences
- Vol. 12 (14) , 7249
Impact of Virtual Reality-Based Design Review System on User’s Performance and Cognitive Behavior for Building Design Review Tasks
Virtual reality (VR) can potentially enhance various design and construction assessment intensive tasks, such as construction design and review. However, it may lead to cognitive overload, adversely affecting the participants’ performance. It is critical to understand the effects of VR cognitive behavior for implementing VR technology in the construction industry. The principal objective of this study was to investigate the participants’ cognitive load (CL), task performance (TP), and situational awareness (SA) in the VR environment for the evaluation of building design review tasks. Participants were asked to review the design task based on their memory knowledge and understanding in one of the three environments: paper-based, monitor-based, and immersive virtual environment. Participants’ CL was measured using the National Aeronautics and Space Administration Task Load Index (NASA TLX), TP was evaluated on completion time and the number of errors correctly detected, and situational awareness (SA) was assessed using the Situational Awareness and Review Technique (SART). The statistical results show a high CL and better performance in the immersive virtual environment. These findings can contribute to a better understanding of cognitive process characteristics and capabilities for design review activities in the VR environment.
- 19 July 2022
- Published by MDPI AG in Applied Sciences
- Vol. 12 (14) , 7249
Open AccessImpact of Virtual Reality-Based Design Review System on User’s Performance and Cognitive Behavior for Building Design Review Tasks
Virtual reality (VR) can potentially enhance various design and construction assessment intensive tasks, such as construction design and review. However, it may lead to cognitive overload, adversely affecting the participants’ performance. It is critical to understand the effects of VR cognitive behavior for implementing VR technology in the construction industry. The principal objective of this study was to investigate the participants’ cognitive load (CL), task performance (TP), and situational awareness (SA) in the VR environment for the evaluation of building design review tasks. Participants were asked to review the design task based on their memory knowledge and understanding in one of the three environments: paper-based, monitor-based, and immersive virtual environment. Participants’ CL was measured using the National Aeronautics and Space Administration Task Load Index (NASA TLX), TP was evaluated on completion time and the number of errors correctly detected, and situational awareness (SA) was assessed using the Situational Awareness and Review Technique (SART). The statistical results show a high CL and better performance in the immersive virtual environment. These findings can contribute to a better understanding of cognitive process characteristics and capabilities for design review activities in the VR environment.