Lorenzo Canese
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Research Subjects
Lorenzo Canese has a total of 16 co-authors. Here are the top co-authors by number of shared publications:
- Luca Di Nunzio
Department of Electronic Engineering, Tor Vergata University of Rome, 00133 Rome, Italy
6 shared publications - Sergio Spanò
Department of Electronic Engineering, Tor Vergata University of Rome, 00133 Rome, Italy
6 shared publications - Gian Carlo Cardarilli
Department of Electronic Engineering, Tor Vergata University of Rome, 00133 Rome, Italy
5 shared publications - Marco Re
University of Rome Tor Vergata
4 shared publications - Rocco Fazzolari
Department of Electronic Engineering, Tor Vergata University of Rome, Rome, Italy
4 shared publications Gian Carlo Cardarilli
Tor Vergata University of Rome
2 shared publications
Latest Publications
- Open Access
- 8 March 2025
- Published by Springer Nature
- p. 225-233
Onboard FPGA AI/ML Processing on Landsat-8 Satellite Images: A Case Study of Wildfires Detection
- 8 March 2025
- Published by Springer Nature
- p. 225-233
Open AccessOnboard FPGA AI/ML Processing on Landsat-8 Satellite Images: A Case Study of Wildfires Detection
- Open Access
- 8 May 2024
- Published by MDPI AG in Electronics
- Vol. 13 (10) , 1819
Design and Development of Multi-Agent Reinforcement Learning Intelligence on the Robotarium Platform for Embedded System Applications
This research explores the use of Q-Learning for real-time swarm (Q-RTS) multi-agent reinforcement learning (MARL) algorithm for robotic applications. This study investigates the efficacy of Q-RTS in the reducing convergence time to a satisfactory movement policy through the successful implementation of four and eight trained agents. Q-RTS has been shown to significantly reduce search time in terms of training iterations, from almost a million iterations with one agent to 650,000 iterations with four agents and 500,000 iterations with eight agents. The scalability of the algorithm was addressed by testing it on several agents’ configurations. A central focus was placed on the design of a sophisticated reward function, considering various postures of the agents and their critical role in optimizing the Q-learning algorithm. Additionally, this study delved into the robustness of trained agents, revealing their ability to adapt to dynamic environmental changes. The findings have broad implications for improving the efficiency and adaptability of robotic systems in various applications such as IoT and embedded systems. The algorithm was tested and implemented using the Georgia Tech Robotarium platform, showing its feasibility for the above-mentioned applications.
- 8 May 2024
- Published by MDPI AG in Electronics
- Vol. 13 (10) , 1819
Open AccessDesign and Development of Multi-Agent Reinforcement Learning Intelligence on the Robotarium Platform for Embedded System Applications
This research explores the use of Q-Learning for real-time swarm (Q-RTS) multi-agent reinforcement learning (MARL) algorithm for robotic applications. This study investigates the efficacy of Q-RTS in the reducing convergence time to a satisfactory movement policy through the successful implementation of four and eight trained agents. Q-RTS has been shown to significantly reduce search time in terms of training iterations, from almost a million iterations with one agent to 650,000 iterations with four agents and 500,000 iterations with eight agents. The scalability of the algorithm was addressed by testing it on several agents’ configurations. A central focus was placed on the design of a sophisticated reward function, considering various postures of the agents and their critical role in optimizing the Q-learning algorithm. Additionally, this study delved into the robustness of trained agents, revealing their ability to adapt to dynamic environmental changes. The findings have broad implications for improving the efficiency and adaptability of robotic systems in various applications such as IoT and embedded systems. The algorithm was tested and implemented using the Georgia Tech Robotarium platform, showing its feasibility for the above-mentioned applications.
- Open Access
- 23 January 2024
- Published by Springer Nature in Scientific Reports
- Vol. 14 (1) , 1-10
Resilient multi-agent RL: introducing DQ-RTS for distributed environments with data loss
This paper proposes DQ-RTS, a novel decentralized Multi-Agent Reinforcement Learning algorithm designed to address challenges posed by non-ideal communication and a varying number of agents in distributed environments. DQ-RTS incorporates an optimized communication protocol to mitigate data loss between agents. A comparative analysis between DQ-RTS and its decentralized counterpart Q-RTS, or Q-learning for Real-Time Swarms, demonstrates the superior convergence speed of DQ-RTS, achieving a remarkable speed-up factor ranging from 1.6 to 2.7 in scenarios with non-ideal communication. Moreover, DQ-RTS exhibits robustness by maintaining performance even when the agent population fluctuates, making it well-suited for applications requiring adaptable agent numbers over time. Additionally, extensive experiments conducted on various benchmark tasks validate the scalability and effectiveness of DQ-RTS, further establishing its potential as a practical solution for resilient Multi-Agent Reinforcement Learning in dynamic distributed environments.
- 23 January 2024
- Published by Springer Nature in Scientific Reports
- Vol. 14 (1) , 1-10
Open AccessResilient multi-agent RL: introducing DQ-RTS for distributed environments with data loss
This paper proposes DQ-RTS, a novel decentralized Multi-Agent Reinforcement Learning algorithm designed to address challenges posed by non-ideal communication and a varying number of agents in distributed environments. DQ-RTS incorporates an optimized communication protocol to mitigate data loss between agents. A comparative analysis between DQ-RTS and its decentralized counterpart Q-RTS, or Q-learning for Real-Time Swarms, demonstrates the superior convergence speed of DQ-RTS, achieving a remarkable speed-up factor ranging from 1.6 to 2.7 in scenarios with non-ideal communication. Moreover, DQ-RTS exhibits robustness by maintaining performance even when the agent population fluctuates, making it well-suited for applications requiring adaptable agent numbers over time. Additionally, extensive experiments conducted on various benchmark tasks validate the scalability and effectiveness of DQ-RTS, further establishing its potential as a practical solution for resilient Multi-Agent Reinforcement Learning in dynamic distributed environments.
- 29 April 2023
- Published by Springer Nature
- p. 242-247
Automatic IP Core Generator for FPGA-Based Q-Learning Hardware Accelerators
- 29 April 2023
- Published by Springer Nature
- p. 242-247
Automatic IP Core Generator for FPGA-Based Q-Learning Hardware Accelerators
- 11 January 2023
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Transactions on Circuits and Systems II: Express Briefs
- Vol. 70 (6) , 2231-2235
Efficient Digital Implementation of a Multirate-Based Variable Fractional Delay Filter for Wideband Beamforming
In this brief, we propose a FPGA implementation of a novel Variable Fractional Delay (VFD) filter architecture for digital wideband (hundred of MHz or more) beamforming applications. The proposed architecture is based on a multirate structure that allows reaching high performance in terms of amplitude and group delay with a significant reduction in design complexity. Usually, the antenna’s beams are modified by introducing precise delays that can be multiples or fractions of the sampling period. The most used structures for realizing this operation are Farrow filters but, for wideband applications, the classical Farrow structure may require a huge amount of resources. A common solution to simplify the Farrow filter architecture is interpolation. However, this solution requires an increase of the clock frequency which is not always possible. In this context, our multirate approach mitigates the limitations in terms of computational complexity avoiding the requirement to increase of the clock frequency, while still exhibiting great performance. A comparison between a reference design based on the proposed approach and the literature is also provided. The experimental results confirm that the proposed architecture, characterized by a computational complexity similar to other works, exhibits better performance without the need to increase the clock frequency.
- 11 January 2023
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Transactions on Circuits and Systems II: Express Briefs
- Vol. 70 (6) , 2231-2235
Efficient Digital Implementation of a Multirate-Based Variable Fractional Delay Filter for Wideband Beamforming
In this brief, we propose a FPGA implementation of a novel Variable Fractional Delay (VFD) filter architecture for digital wideband (hundred of MHz or more) beamforming applications. The proposed architecture is based on a multirate structure that allows reaching high performance in terms of amplitude and group delay with a significant reduction in design complexity. Usually, the antenna’s beams are modified by introducing precise delays that can be multiples or fractions of the sampling period. The most used structures for realizing this operation are Farrow filters but, for wideband applications, the classical Farrow structure may require a huge amount of resources. A common solution to simplify the Farrow filter architecture is interpolation. However, this solution requires an increase of the clock frequency which is not always possible. In this context, our multirate approach mitigates the limitations in terms of computational complexity avoiding the requirement to increase of the clock frequency, while still exhibiting great performance. A comparison between a reference design based on the proposed approach and the literature is also provided. The experimental results confirm that the proposed architecture, characterized by a computational complexity similar to other works, exhibits better performance without the need to increase the clock frequency.
- Open Access
Sensing and Detection of Traffic Signs Using CNNs: An Assessment on Their Performance
Traffic sign detection systems constitute a key component in trending real-world applications such as autonomous driving and driver safety and assistance. In recent years, many learning systems have been used to help detect traffic signs more accurately, such as ResNet, Vgg, Squeeznet, and DenseNet, but which of these systems can perform better than the others is debatable. They must be examined carefully and under the same conditions. To check the system under the same conditions, you must first have the same database structure. Moreover, the practice of training under the same number of epochs should be the same. Other points to consider are the language in which the coding operation was performed as well as the method of calling the training system, which should be the same. As a result, under these conditions, it can be said that the comparison between different education systems has been done under equal conditions, and the result of this analogy will be valid. In this article, traffic sign detection was done using AlexNet and XresNet 50 training methods, which had not been used until now. Then, with the implementation of ResNet 18, 34, and 50, DenseNet 121, 169, and 201, Vgg 16_bn and Vgg19_bn, AlexNet, SqueezeNet1_0, and SqueezeNet1_1 training methods under completely the same conditions. The results are compared with each other, and finally, the best ones for use in detecting traffic signs are introduced. The experimental results showed that, considering parameters train loss, valid loss, accuracy, error rate and Time, three types of CNN learning models Vgg 16_bn, Vgg19_bn and, AlexNet performed better for the intended purpose. As a result, these three types of learning models can be considered for further studies.
Open AccessSensing and Detection of Traffic Signs Using CNNs: An Assessment on Their Performance
Traffic sign detection systems constitute a key component in trending real-world applications such as autonomous driving and driver safety and assistance. In recent years, many learning systems have been used to help detect traffic signs more accurately, such as ResNet, Vgg, Squeeznet, and DenseNet, but which of these systems can perform better than the others is debatable. They must be examined carefully and under the same conditions. To check the system under the same conditions, you must first have the same database structure. Moreover, the practice of training under the same number of epochs should be the same. Other points to consider are the language in which the coding operation was performed as well as the method of calling the training system, which should be the same. As a result, under these conditions, it can be said that the comparison between different education systems has been done under equal conditions, and the result of this analogy will be valid. In this article, traffic sign detection was done using AlexNet and XresNet 50 training methods, which had not been used until now. Then, with the implementation of ResNet 18, 34, and 50, DenseNet 121, 169, and 201, Vgg 16_bn and Vgg19_bn, AlexNet, SqueezeNet1_0, and SqueezeNet1_1 training methods under completely the same conditions. The results are compared with each other, and finally, the best ones for use in detecting traffic signs are introduced. The experimental results showed that, considering parameters train loss, valid loss, accuracy, error rate and Time, three types of CNN learning models Vgg 16_bn, Vgg19_bn and, AlexNet performed better for the intended purpose. As a result, these three types of learning models can be considered for further studies.
- 4 September 2022
- Published by Springer Nature
- p. 65-73
FPGA-Based Road Crack Detection Using Deep Learning
- 4 September 2022
- Published by Springer Nature
- p. 65-73
FPGA-Based Road Crack Detection Using Deep Learning