Zhiyong Peng
Zhiyong Peng
*This is an algorithmically generated author record based on publicly available information.
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Research Subjects
Zhiyong Peng has a total of 9 co-authors. Here are the top co-authors by number of shared publications:
Bo Xiao
School of Optoelectronic Engineering, Guilin University of Electronic Technology, Guilin, China
1 shared publicationGuangxu Yang
School of Optoelectronic Engineering, Guilin University of Electronic Technology, Guilin, China
1 shared publicationGuoliang Fan
Oklahoma State University
1 shared publication- Jiang Du
School of Optoelectronic Engineering, Guilin University of Electronic Technology, Guilin 541004, China
1 shared publication - Jun Wu
School of Electronic Engineering and Automation, Guilin University of Electronic Technology, Guilin, China
1 shared publication Lei Wu
School of Optoelectronic Engineering, Guilin University of Electronic Technology, Guilin, China
1 shared publication
Latest Publications
- 24 July 2025
- Published by Springer Nature in Signal, Image and Video Processing
- Vol. 19 (11) , 1-10
A visual SLAM 3D surface reconstruction algorithm combining depth completion
- 24 July 2025
- Published by Springer Nature in Signal, Image and Video Processing
- Vol. 19 (11) , 1-10
A visual SLAM 3D surface reconstruction algorithm combining depth completion
- Open Access
- 16 May 2023
- Published by MDPI AG in Micromachines
- Vol. 14 (5) , 1055
Design of GPU Network-on-Chip for Real-Time Video Super-Resolution Reconstruction
Deep learning has a better output quality compared with traditional algorithms for video super-resolution (SR), but the network model needs large resources and has poor real-time performance. This paper focuses on solving the speed problem of SR; it achieves real-time SR by the collaborative design of a deep learning video SR algorithm and GPU parallel acceleration. An algorithm combining deep learning networks with a lookup table (LUT) is proposed for the video SR, which ensures both the SR effect and ease of GPU parallel acceleration. The computational efficiency of the GPU network-on-chip algorithm is improved to ensure real-time performance by three major GPU optimization strategies: storage access optimization, conditional branching function optimization, and threading optimization. Finally, the network-on-chip was implemented on a RTX 3090 GPU, and the validity of the algorithm was demonstrated through ablation experiments. In addition, SR performance is compared with existing classical algorithms based on standard datasets. The new algorithm was found to be more efficient than the SR-LUT algorithm. The average PSNR was 0.61 dB higher than the SR-LUT-V algorithm and 0.24 dB higher than the SR-LUT-S algorithm. At the same time, the speed of real video SR was tested. For a real video with a resolution of , the proposed GPU network-on-chip achieved a speed of 42 FPS. The new method is 9.1 times faster than the original SR-LUT-S fast method, which was directly imported into the GPU for processing.- 16 May 2023
- Published by MDPI AG in Micromachines
- Vol. 14 (5) , 1055
Open AccessDesign of GPU Network-on-Chip for Real-Time Video Super-Resolution Reconstruction
Deep learning has a better output quality compared with traditional algorithms for video super-resolution (SR), but the network model needs large resources and has poor real-time performance. This paper focuses on solving the speed problem of SR; it achieves real-time SR by the collaborative design of a deep learning video SR algorithm and GPU parallel acceleration. An algorithm combining deep learning networks with a lookup table (LUT) is proposed for the video SR, which ensures both the SR effect and ease of GPU parallel acceleration. The computational efficiency of the GPU network-on-chip algorithm is improved to ensure real-time performance by three major GPU optimization strategies: storage access optimization, conditional branching function optimization, and threading optimization. Finally, the network-on-chip was implemented on a RTX 3090 GPU, and the validity of the algorithm was demonstrated through ablation experiments. In addition, SR performance is compared with existing classical algorithms based on standard datasets. The new algorithm was found to be more efficient than the SR-LUT algorithm. The average PSNR was 0.61 dB higher than the SR-LUT-V algorithm and 0.24 dB higher than the SR-LUT-S algorithm. At the same time, the speed of real video SR was tested. For a real video with a resolution of , the proposed GPU network-on-chip achieved a speed of 42 FPS. The new method is 9.1 times faster than the original SR-LUT-S fast method, which was directly imported into the GPU for processing. - 15 September 2022
- Published by Springer Nature in The Visual Computer
- Vol. 39 (11) , 5263-5278
High-speed dense matching algorithm for high-resolution aerial image based on CPU-FPGA
- 15 September 2022
- Published by Springer Nature in The Visual Computer
- Vol. 39 (11) , 5263-5278
High-speed dense matching algorithm for high-resolution aerial image based on CPU-FPGA
- 11 June 2019
- Published by Springer Nature in Machine Vision and Applications
- Vol. 30 (6) , 1029-1040
CCDA: a concise corner detection algorithm
- 11 June 2019
- Published by Springer Nature in Machine Vision and Applications
- Vol. 30 (6) , 1029-1040
CCDA: a concise corner detection algorithm