Francisco Luque
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Francisco Luque has a total of 13 co-authors. Here are the top co-authors by number of shared publications:
- Luca Piovano
Center for Energy Efficiency, Virtual Reality, Optical Engineering and Biometry (CEDINT-UPM), Universidad Politécnica de Madrid, 28223 Pozuelo de Alarcón, Spain
7 shared publications - Francisco Javier Páez
Department of Accidentology, University Institute for Automobile Research Francisco Aparicio Izquierdo (INSIA-UPM), Universidad Politécnica de Madrid, 28031 Madrid, Spain
5 shared publications - Ángel Losada
Department of Accidentology, University Institute for Automobile Research Francisco Aparicio Izquierdo (INSIA-UPM), Universidad Politécnica de Madrid, 28031 Madrid, Spain
4 shared publications - Asunción Santamaría
CeDInt-UPM, Universidad Politécnica de Madrid, Campus de Montegancedo, 28223 Pozuelo de Alarcón, Spain
2 shared publications - Rosa Jurado-Barba
Hospital 12 de Octubre (Spain)
2 shared publications - Víctor Armada
Department of Psychology, Camilo José Cela University
2 shared publications
Latest Publications
- 5 June 2026
- Published by Universidad Politecnica de Madrid - University Library
Contribución al estudio de tecnologías de Realidad Virtual aplicadas al análisis del riesgo vial en usuarios vulnerables y validación de su utilidad preventiva
Road safety for vulnerable road users, such as pedestrians, cyclists and personal mobility vehicle users, represents one of the main challenges in current urban environments. These groups show a high exposure to risk due to their limited physical protection and the complexity of interactions with motorised traffic. The experimental study of critical situations in real settings is problematic due to ethical and safety constraints, as well as the difficulty of controlling environmental conditions and ensuring reproducibility, which limits the systematic analysis of human behaviour in risk scenarios. In this context, this doctoral thesis addresses the use of immersive Virtual Reality environments as a methodological tool for analysing vulnerable road user behaviour in urban road risk situations. The main objective is to evaluate the validity and usefulness of this technology through the design, implementation and validation of a modular simulation platform capable of reproducing realistic urban scenarios with a high level of experimental control. The platform enables the synchronous recording of behavioural, kinematic and neurophysiological variables, allowing a multimodal analysis of user behaviour during interaction with the road environment. The research has been conducted within the framework of several competitive research projects that address complementary dimensions of road risk. Throughout these projects, multiple virtual scenarios representing common urban risk situations have been designed and validated, including pedestrian crossings, interactions with vehicles and reduced visibility contexts. Experimental studies carried out with real users allow the analysis of movement patterns, crossing strategies, spatial and temporal estimation processes and the influence of environmental complexity on decision making. In addition, the integration of neurophysiological recordings using electroencephalography provides further insight into cognitive workload, attention and anticipatory processes, complementing observable behavioural measures. The results show that immersive Virtual Reality environments can consistently reproduce critical urban traffic situations while maintaining high levels of presence and experimental control. Behavioural measures exhibit coherent patterns across scenarios, while neurophysiological indicators show significant modulation as a function of task demand and environmental complexity, reinforcing the value of this integrated approach for studying behaviour in risk situations. The conclusions of the thesis confirm that Virtual Reality is a valid and useful tool for analysing vulnerable road user behaviour in urban risk contexts. The adopted multimodal approach enables a deeper understanding of the behavioural and cognitive processes involved and supports the potential application of these technologies in research, risk prevention, road safety education and the design of safer urban environments. RESUMEN La seguridad vial de los usuarios vulnerables de la vía, como peatones, ciclistas y usuarios de vehículos de movilidad personal, constituye uno de los principales desafíos en los entornos urbanos actuales. Estos colectivos presentan una elevada exposición al riesgo debido a su limitada protección y a la complejidad de las interacciones con el tráfico motorizado. El estudio experimental de situaciones críticas en escenarios reales resulta problemático tanto por razones éticas y de seguridad como por la dificultad de controlar las condiciones del entorno y garantizar la reproducibilidad de los ensayos, lo que limita el análisis sistemático del comportamiento humano en contextos de riesgo. En este contexto, esta tesis doctoral aborda el uso de entornos inmersivos de Realidad Virtual como herramienta metodológica para el análisis del comportamiento de los usuarios vulnerables de la vía en situaciones de riesgo vial urbano. El objetivo principal es evaluar la validez y utilidad de esta tecnología mediante el diseño, implementación y validación de una plataforma de simulación modular capaz de reproducir escenarios urbanos realistas con alto grado de control experimental. La plataforma permite el registro sincronizado de variables conductuales, cinemáticas y neurofisiológicas, facilitando un análisis multimodal del comportamiento de los usuarios durante su interacción con el entorno vial. El trabajo se ha desarrollado en el marco de varios proyectos de investigación competitivos, que abordan de forma complementaria distintas dimensiones del riesgo vial. A lo largo de estos proyectos se han diseñado y validado múltiples escenarios virtuales representativos de situaciones habituales de riesgo en entornos urbanos, incluyendo cruces peatonales, interacciones con vehículos y contextos de visibilidad comprometida. Los ensayos experimentales realizados con usuarios reales permiten analizar patrones de movimiento, estrategias de cruce, procesos de estimación espacio temporal y la influencia de la complejidad del entorno sobre la toma de decisiones. Asimismo, la integración de registros neurofisiológicos mediante electroencefalografía aporta información adicional sobre la carga cognitiva, la atención y los procesos de anticipación, complementando las medidas conductuales observables. Los resultados obtenidos muestran que los entornos inmersivos de Realidad Virtual permiten reproducir de forma consistente situaciones críticas del tráfico urbano, manteniendo elevados niveles de presencia y control experimental. Las medidas conductuales presentan patrones coherentes entre escenarios, mientras que los indicadores neurofisiológicos evidencian una modulación significativa en función de la demanda de la tarea y de la complejidad del entorno, lo que refuerza la utilidad de este enfoque...
- 5 June 2026
- Published by Universidad Politecnica de Madrid - University Library
Contribución al estudio de tecnologías de Realidad Virtual aplicadas al análisis del riesgo vial en usuarios vulnerables y validación de su utilidad preventiva
Road safety for vulnerable road users, such as pedestrians, cyclists and personal mobility vehicle users, represents one of the main challenges in current urban environments. These groups show a high exposure to risk due to their limited physical protection and the complexity of interactions with motorised traffic. The experimental study of critical situations in real settings is problematic due to ethical and safety constraints, as well as the difficulty of controlling environmental conditions and ensuring reproducibility, which limits the systematic analysis of human behaviour in risk scenarios. In this context, this doctoral thesis addresses the use of immersive Virtual Reality environments as a methodological tool for analysing vulnerable road user behaviour in urban road risk situations. The main objective is to evaluate the validity and usefulness of this technology through the design, implementation and validation of a modular simulation platform capable of reproducing realistic urban scenarios with a high level of experimental control. The platform enables the synchronous recording of behavioural, kinematic and neurophysiological variables, allowing a multimodal analysis of user behaviour during interaction with the road environment. The research has been conducted within the framework of several competitive research projects that address complementary dimensions of road risk. Throughout these projects, multiple virtual scenarios representing common urban risk situations have been designed and validated, including pedestrian crossings, interactions with vehicles and reduced visibility contexts. Experimental studies carried out with real users allow the analysis of movement patterns, crossing strategies, spatial and temporal estimation processes and the influence of environmental complexity on decision making. In addition, the integration of neurophysiological recordings using electroencephalography provides further insight into cognitive workload, attention and anticipatory processes, complementing observable behavioural measures. The results show that immersive Virtual Reality environments can consistently reproduce critical urban traffic situations while maintaining high levels of presence and experimental control. Behavioural measures exhibit coherent patterns across scenarios, while neurophysiological indicators show significant modulation as a function of task demand and environmental complexity, reinforcing the value of this integrated approach for studying behaviour in risk situations. The conclusions of the thesis confirm that Virtual Reality is a valid and useful tool for analysing vulnerable road user behaviour in urban risk contexts. The adopted multimodal approach enables a deeper understanding of the behavioural and cognitive processes involved and supports the potential application of these technologies in research, risk prevention, road safety education and the design of safer urban environments. RESUMEN La seguridad vial de los usuarios vulnerables de la vía, como peatones, ciclistas y usuarios de vehículos de movilidad personal, constituye uno de los principales desafíos en los entornos urbanos actuales. Estos colectivos presentan una elevada exposición al riesgo debido a su limitada protección y a la complejidad de las interacciones con el tráfico motorizado. El estudio experimental de situaciones críticas en escenarios reales resulta problemático tanto por razones éticas y de seguridad como por la dificultad de controlar las condiciones del entorno y garantizar la reproducibilidad de los ensayos, lo que limita el análisis sistemático del comportamiento humano en contextos de riesgo. En este contexto, esta tesis doctoral aborda el uso de entornos inmersivos de Realidad Virtual como herramienta metodológica para el análisis del comportamiento de los usuarios vulnerables de la vía en situaciones de riesgo vial urbano. El objetivo principal es evaluar la validez y utilidad de esta tecnología mediante el diseño, implementación y validación de una plataforma de simulación modular capaz de reproducir escenarios urbanos realistas con alto grado de control experimental. La plataforma permite el registro sincronizado de variables conductuales, cinemáticas y neurofisiológicas, facilitando un análisis multimodal del comportamiento de los usuarios durante su interacción con el entorno vial. El trabajo se ha desarrollado en el marco de varios proyectos de investigación competitivos, que abordan de forma complementaria distintas dimensiones del riesgo vial. A lo largo de estos proyectos se han diseñado y validado múltiples escenarios virtuales representativos de situaciones habituales de riesgo en entornos urbanos, incluyendo cruces peatonales, interacciones con vehículos y contextos de visibilidad comprometida. Los ensayos experimentales realizados con usuarios reales permiten analizar patrones de movimiento, estrategias de cruce, procesos de estimación espacio temporal y la influencia de la complejidad del entorno sobre la toma de decisiones. Asimismo, la integración de registros neurofisiológicos mediante electroencefalografía aporta información adicional sobre la carga cognitiva, la atención y los procesos de anticipación, complementando las medidas conductuales observables. Los resultados obtenidos muestran que los entornos inmersivos de Realidad Virtual permiten reproducir de forma consistente situaciones críticas del tráfico urbano, manteniendo elevados niveles de presencia y control experimental. Las medidas conductuales presentan patrones coherentes entre escenarios, mientras que los indicadores neurofisiológicos evidencian una modulación significativa en función de la demanda de la tarea y de la complejidad del entorno, lo que refuerza la utilidad de este enfoque...
- Open Access
- 30 September 2024
- Published by Sociedad Espanola de Pedagogia in Bordón. Revista de Pedagogía
- Vol. 76 (3) , 99-123
Improving safe pedestrian behavior through virtual reality: an empirical study
INTRODUCTION. Over the last few years, the number of pedestrian fatalities on urban roads has increased, largely due to infractions associated with their behaviors (e.g., crossing when traffic lights are red). It is argued that these behaviors reflect a lack of risk perception. Road safety programs have tried to raise awareness through various methods, using quite often emotionally powerful experiences (e.g. testimonies of people who have experienced an accident themselves). Recently, Virtual Reality (VR) has been deployed with the aim of increasing the efficacy of these safety programs. Previous studies have demonstrated the potential of VR to improve pedestrian safety, especially when it is accompanied bydebriefing and critical reflection. METHOD. A total of 43 participants (M = 24.5 years old; SD = 5.14; 65.12% female) were involved in an experimental study with a 2x2 factorial design and pre-post measures. They were randomly assigned to one of four groups (Experience a VR accident /Experience VR without an accident; having a debriefing after the VR experience/not having a debriefing after the VR experience). Pre-post measures were of two kinds, (a) self-report measures and (b)VR behavioral measures. Multivariate Analysis of Variance (MANOVA) and general linear mixed models (GLMM) were used to analyze the data. RESULTS AND DISCUSSION. The main results revealed that (a) participants reported a general reduction in the number of rules violations, regardless of condition, and (b) there was a significant reduction in the number of violations committed in VR (i.e., crossing when the traffic light is red) in the condition where participants had previously experienced an accident. These results support the potential of using VR environments to improve pedestrian safety-related behavior. Implications for future research are delineated.
- 30 September 2024
- Published by Sociedad Espanola de Pedagogia in Bordón. Revista de Pedagogía
- Vol. 76 (3) , 99-123
Open AccessImproving safe pedestrian behavior through virtual reality: an empirical study
INTRODUCTION. Over the last few years, the number of pedestrian fatalities on urban roads has increased, largely due to infractions associated with their behaviors (e.g., crossing when traffic lights are red). It is argued that these behaviors reflect a lack of risk perception. Road safety programs have tried to raise awareness through various methods, using quite often emotionally powerful experiences (e.g. testimonies of people who have experienced an accident themselves). Recently, Virtual Reality (VR) has been deployed with the aim of increasing the efficacy of these safety programs. Previous studies have demonstrated the potential of VR to improve pedestrian safety, especially when it is accompanied bydebriefing and critical reflection. METHOD. A total of 43 participants (M = 24.5 years old; SD = 5.14; 65.12% female) were involved in an experimental study with a 2x2 factorial design and pre-post measures. They were randomly assigned to one of four groups (Experience a VR accident /Experience VR without an accident; having a debriefing after the VR experience/not having a debriefing after the VR experience). Pre-post measures were of two kinds, (a) self-report measures and (b)VR behavioral measures. Multivariate Analysis of Variance (MANOVA) and general linear mixed models (GLMM) were used to analyze the data. RESULTS AND DISCUSSION. The main results revealed that (a) participants reported a general reduction in the number of rules violations, regardless of condition, and (b) there was a significant reduction in the number of violations committed in VR (i.e., crossing when the traffic light is red) in the condition where participants had previously experienced an accident. These results support the potential of using VR environments to improve pedestrian safety-related behavior. Implications for future research are delineated.
- Open Access
- 24 April 2024
- Published by MDPI AG in Applied Sciences
- Vol. 14 (9) , 3570
Vehicle-to-Cyclist Collision Prediction Models by Applying Machine Learning Techniques to Virtual Reality Bicycle Simulator Data
The study of vulnerable road users (VRUs) behavior is key to designing and optimizing driving assistance systems, such as the autonomous emergency braking (AEB) system. These kinds of devices could help lower the VRU accident rate, which is of particular interest to cyclists, who are the subject of this research. To better understand cyclists’ reaction patterns in frequently occurring collision scenarios in urban environments, this paper focuses on developing a virtual reality (VR) simulator for cyclists (VRBikeSim) that incorporates eye-tracking functionality. The braking and steering systems were calibrated by means of on-track tests with a sensorized bicycle in order to improve the accuracy of the bicycle virtual model. From the data obtained in the virtual tests, a battery of predictive models was built using supervised machine learning classifiers. All of them exhibited an accuracy higher than 85%, especially the K-Nearest Neighbors model. This model allowed us to obtain the best balance between the prediction of avoidance and collision cases, as well as enabling computationally lower times to be incorporated into the decision-making algorithm of an AEB system.
- 24 April 2024
- Published by MDPI AG in Applied Sciences
- Vol. 14 (9) , 3570
Open AccessVehicle-to-Cyclist Collision Prediction Models by Applying Machine Learning Techniques to Virtual Reality Bicycle Simulator Data
The study of vulnerable road users (VRUs) behavior is key to designing and optimizing driving assistance systems, such as the autonomous emergency braking (AEB) system. These kinds of devices could help lower the VRU accident rate, which is of particular interest to cyclists, who are the subject of this research. To better understand cyclists’ reaction patterns in frequently occurring collision scenarios in urban environments, this paper focuses on developing a virtual reality (VR) simulator for cyclists (VRBikeSim) that incorporates eye-tracking functionality. The braking and steering systems were calibrated by means of on-track tests with a sensorized bicycle in order to improve the accuracy of the bicycle virtual model. From the data obtained in the virtual tests, a battery of predictive models was built using supervised machine learning classifiers. All of them exhibited an accuracy higher than 85%, especially the K-Nearest Neighbors model. This model allowed us to obtain the best balance between the prediction of avoidance and collision cases, as well as enabling computationally lower times to be incorporated into the decision-making algorithm of an AEB system.
- Open Access
- 11 April 2024
- Published by MDPI AG in Electronics
- Vol. 13 (8) , 1453
Understanding Pedestrian Cognition Workload in Traffic Environments Using Virtual Reality and Electroencephalography
Understanding pedestrians’ cognitive processes in traffic environments is crucial for developing strategies to enhance safety and reduce accidents. This study assesses the efficacy of virtual reality (VR) in evaluating pedestrian behavior in simulated road-crossing scenarios. It investigates VR’s capability to realistically mimic the cognitive load experienced in real-world settings. It examines the technical integration of VR with psychophysiological recording to capture cognitive demand indicators accurately. Utilizing a dedicated VR application and electroencephalogram (EEG) measurements, this research aims to elicit significant Event-Related Potentials (ERP), like P3 and Contingent Negative Variation (CNV), associated with decision-making processes. The initial results demonstrate VR’s effectiveness in creating realistic environments for investigating cognitive mechanisms and the balance between induced immersion and experienced discomfort. Additionally, the tasks involving time-to-arrival estimations and oddball scenarios elicited the anticipated components related to attentional and decision-making processes. Despite increased discomfort with extended VR exposure, our results show that it did not negatively impact the cognitive workload. These outcomes highlight VR’s efficacy in replicating the cognitive demands of real-world settings and provide evidence to understand the neurophysiological and behavioral dynamics of vulnerable road users (VRUs) in traffic scenarios. Furthermore, these findings support VR’s role in behavioral and neurophysiological research to design specific safety interventions for VRUs.
- 11 April 2024
- Published by MDPI AG in Electronics
- Vol. 13 (8) , 1453
Open AccessUnderstanding Pedestrian Cognition Workload in Traffic Environments Using Virtual Reality and Electroencephalography
Understanding pedestrians’ cognitive processes in traffic environments is crucial for developing strategies to enhance safety and reduce accidents. This study assesses the efficacy of virtual reality (VR) in evaluating pedestrian behavior in simulated road-crossing scenarios. It investigates VR’s capability to realistically mimic the cognitive load experienced in real-world settings. It examines the technical integration of VR with psychophysiological recording to capture cognitive demand indicators accurately. Utilizing a dedicated VR application and electroencephalogram (EEG) measurements, this research aims to elicit significant Event-Related Potentials (ERP), like P3 and Contingent Negative Variation (CNV), associated with decision-making processes. The initial results demonstrate VR’s effectiveness in creating realistic environments for investigating cognitive mechanisms and the balance between induced immersion and experienced discomfort. Additionally, the tasks involving time-to-arrival estimations and oddball scenarios elicited the anticipated components related to attentional and decision-making processes. Despite increased discomfort with extended VR exposure, our results show that it did not negatively impact the cognitive workload. These outcomes highlight VR’s efficacy in replicating the cognitive demands of real-world settings and provide evidence to understand the neurophysiological and behavioral dynamics of vulnerable road users (VRUs) in traffic scenarios. Furthermore, these findings support VR’s role in behavioral and neurophysiological research to design specific safety interventions for VRUs.
- Open Access
- 25 March 2024
- Published by MDPI AG in Applied Sciences
- Vol. 14 (7) , 2747
Virtual Reality and Internet of Things Based Digital Twin for Smart City Cross-Domain Interoperability
The fusion of Internet of Things (IoT), Digital Twins, and Virtual Reality (VR) technologies marks a pivotal advancement in urban development, offering new services to citizens and municipalities in urban environments. This integration promises enhanced urban planning, management, and engagement by providing a comprehensive, real-time digital reflection of the city, enriched with immersive experiences and interactive capabilities. It enables smarter decision-making, efficient resource management, and personalized citizen services, transforming the urban landscape into a more sustainable, livable, and responsive environment. The research presented herein focuses on the practical implementation of a DT concept for managing cross-domain smart city services, leveraging VR technology to create a virtual replica of the urban environment and IoT devices. Imperative for cross-domain city services is interoperability, which is crucial not only for the seamless operation of these advanced tools but also for unlocking the potential of cross-service applications. Through the deployment of our model at the IoTMADLab facilities, we showcase the integration of IoT devices within varied urban infrastructures. The outcomes demonstrate the efficacy of VR interfaces in simplifying complex interactions, offering pivotal insights into device functionality, and enabling informed decision-making processes.
- 25 March 2024
- Published by MDPI AG in Applied Sciences
- Vol. 14 (7) , 2747
Open AccessVirtual Reality and Internet of Things Based Digital Twin for Smart City Cross-Domain Interoperability
The fusion of Internet of Things (IoT), Digital Twins, and Virtual Reality (VR) technologies marks a pivotal advancement in urban development, offering new services to citizens and municipalities in urban environments. This integration promises enhanced urban planning, management, and engagement by providing a comprehensive, real-time digital reflection of the city, enriched with immersive experiences and interactive capabilities. It enables smarter decision-making, efficient resource management, and personalized citizen services, transforming the urban landscape into a more sustainable, livable, and responsive environment. The research presented herein focuses on the practical implementation of a DT concept for managing cross-domain smart city services, leveraging VR technology to create a virtual replica of the urban environment and IoT devices. Imperative for cross-domain city services is interoperability, which is crucial not only for the seamless operation of these advanced tools but also for unlocking the potential of cross-service applications. Through the deployment of our model at the IoTMADLab facilities, we showcase the integration of IoT devices within varied urban infrastructures. The outcomes demonstrate the efficacy of VR interfaces in simplifying complex interactions, offering pivotal insights into device functionality, and enabling informed decision-making processes.
- Open Access
Effectiveness of the Autonomous Braking and Evasive Steering System OPREVU-AES in Simulated Vehicle-to-Pedestrian Collisions
This paper proposes a combined system (OPREVU-AES) that integrates optimized AEB and Automatic Emergency Steering (AES) to generate evasive maneuvers, and it provides an assessment of its effectiveness when compared to a commercial AEB system. The optimized AEB system regulates the braking response through a collision prediction model. OPREVU is a research project in which INSIA-UPM and CEDINT-UPM cooperate to improve driving assistance systems and to characterize pedestrians’ behavior through virtual reality (VR) techniques. The kinematic and dynamic analysis of OPREVU-AES is conducted using CarSim© software v2020.1. The avoidance trajectories are predefined for speeds above 40 km/h, which controls the speed and lateral stability during the overtaking and lane re-entry process. In addition, the decision algorithm integrates information from the lane and the blind spot detectors. The effectiveness evaluation is based on the reconstruction of a sample of vehicle-to-pedestrian crashes (INSIA-UPM database), using PCCrash© software v. 2013, and it considers the probability of head injury severity (ISP) as an indicator. The incorporation of AEB can avoid 53.8% of accidents, with an additional 2.5–3.5% avoided by incorporating automatic steering. By increasing the lateral activation range, the total avoidance rate is increased to 61.8–69.8%. The average ISP reduction is 65%, with significant reductions achieved in most cases where avoidance is not possible.
Open AccessEffectiveness of the Autonomous Braking and Evasive Steering System OPREVU-AES in Simulated Vehicle-to-Pedestrian Collisions
This paper proposes a combined system (OPREVU-AES) that integrates optimized AEB and Automatic Emergency Steering (AES) to generate evasive maneuvers, and it provides an assessment of its effectiveness when compared to a commercial AEB system. The optimized AEB system regulates the braking response through a collision prediction model. OPREVU is a research project in which INSIA-UPM and CEDINT-UPM cooperate to improve driving assistance systems and to characterize pedestrians’ behavior through virtual reality (VR) techniques. The kinematic and dynamic analysis of OPREVU-AES is conducted using CarSim© software v2020.1. The avoidance trajectories are predefined for speeds above 40 km/h, which controls the speed and lateral stability during the overtaking and lane re-entry process. In addition, the decision algorithm integrates information from the lane and the blind spot detectors. The effectiveness evaluation is based on the reconstruction of a sample of vehicle-to-pedestrian crashes (INSIA-UPM database), using PCCrash© software v. 2013, and it considers the probability of head injury severity (ISP) as an indicator. The incorporation of AEB can avoid 53.8% of accidents, with an additional 2.5–3.5% avoided by incorporating automatic steering. By increasing the lateral activation range, the total avoidance rate is increased to 61.8–69.8%. The average ISP reduction is 65%, with significant reductions achieved in most cases where avoidance is not possible.
- Open Access
- 25 November 2022
- Published by MDPI AG in Preprints.org
Effectiveness of the Autonomous Braking and Evasive Steering System OPREVU-AES in Real World Vehicle-to-pedestrian collisions
Among the possible improvements of Autonomous Emergency Braking (AEB) systems, reducing the intensity of the automatic braking process by studying the kinematics and general behavior of the pedestrian while crossing is crucial to determine the progressiveness of the braking, or replacing part of the braking process by an evasive maneuver when a collision is imminent. This paper proposes the integration of an autonomous avoidance system (Automatic Emergency Steering, AES) that acts directly on the steering system to generate an evasive maneuver and avoid a possible pedestrian collision (OPREVU-AES system), as well as the assessment of its effectiveness compared to a commercial AEB system. OPREVU and VULNEUREA are research projects in which INSIA and CEDINT have cooperated to improve driving assistance systems and the safety of pedestrians and cyclists through Virtual Reality (VR) techniques. The analysis of the kinematic and dynamic response of the OPREVU-AES system is conducted in CarSim© software. The effectiveness evaluation procedure is based on the reconstruction of a sample of road vehicle-to-pedestrian crashes (INSIA-UPM database), using the PCCrash® software, and taking as an indicator the probability of head injury severity (ISP). The results show that the AEB system would have prevented part of the collisions, especially after the incorporation of the OPREVU-AES system. In most of the cases where avoidance is not possible, a significant reduction of the ISP is achieved.
- 25 November 2022
- Published by MDPI AG in Preprints.org
Open AccessEffectiveness of the Autonomous Braking and Evasive Steering System OPREVU-AES in Real World Vehicle-to-pedestrian collisions
Among the possible improvements of Autonomous Emergency Braking (AEB) systems, reducing the intensity of the automatic braking process by studying the kinematics and general behavior of the pedestrian while crossing is crucial to determine the progressiveness of the braking, or replacing part of the braking process by an evasive maneuver when a collision is imminent. This paper proposes the integration of an autonomous avoidance system (Automatic Emergency Steering, AES) that acts directly on the steering system to generate an evasive maneuver and avoid a possible pedestrian collision (OPREVU-AES system), as well as the assessment of its effectiveness compared to a commercial AEB system. OPREVU and VULNEUREA are research projects in which INSIA and CEDINT have cooperated to improve driving assistance systems and the safety of pedestrians and cyclists through Virtual Reality (VR) techniques. The analysis of the kinematic and dynamic response of the OPREVU-AES system is conducted in CarSim© software. The effectiveness evaluation procedure is based on the reconstruction of a sample of road vehicle-to-pedestrian crashes (INSIA-UPM database), using the PCCrash® software, and taking as an indicator the probability of head injury severity (ISP). The results show that the AEB system would have prevented part of the collisions, especially after the incorporation of the OPREVU-AES system. In most of the cases where avoidance is not possible, a significant reduction of the ISP is achieved.
- Open Access
- 9 November 2022
- Published by MDPI AG in Applied Sciences
- Vol. 12 (22) , 11364
Application of Machine Learning Techniques for Predicting Potential Vehicle-to-Pedestrian Collisions in Virtual Reality Scenarios
The definition of pedestrian behavior when crossing the street and facing potential collision situations is crucial for the design of new Autonomous Emergency Braking systems (AEB) in commercial vehicles. To this end, this article proposes the generation of classification models through the deployment of machine learning techniques that can predict whether there will be a collision depending on the type of reaction, the lane where it occurs, the visual acuity the level of attention, and consider the most relevant factors that determine the cognitive and movement characteristics of pedestrians. Thereby, the inclusion of this type of model in the decision-making algorithm of the AEB system allows for modulating its response. For this purpose, relevant information on pedestrian behavior is obtained through experiments made in an ad-hoc, Virtual Reality (VR) environment, using a portable backpack system in three urban scenarios with different characteristics. Database generation, feature selection, and k-fold cross-validation generate the inputs to the supervised learning models. A subsequent analysis of the accuracy, optimization, error measurement, variable importance, and classification capability is conducted. The tree-based models provide more balanced results for the performance metrics (with higher accuracy for the single decision tree case) and are more easily interpretable and adaptable to the algorithm. From them it is deduced the high importance of the reaction type and the relative position where it occurs, coinciding with the high significance of these factors in the analyzed collisions.
- 9 November 2022
- Published by MDPI AG in Applied Sciences
- Vol. 12 (22) , 11364
Open AccessApplication of Machine Learning Techniques for Predicting Potential Vehicle-to-Pedestrian Collisions in Virtual Reality Scenarios
The definition of pedestrian behavior when crossing the street and facing potential collision situations is crucial for the design of new Autonomous Emergency Braking systems (AEB) in commercial vehicles. To this end, this article proposes the generation of classification models through the deployment of machine learning techniques that can predict whether there will be a collision depending on the type of reaction, the lane where it occurs, the visual acuity the level of attention, and consider the most relevant factors that determine the cognitive and movement characteristics of pedestrians. Thereby, the inclusion of this type of model in the decision-making algorithm of the AEB system allows for modulating its response. For this purpose, relevant information on pedestrian behavior is obtained through experiments made in an ad-hoc, Virtual Reality (VR) environment, using a portable backpack system in three urban scenarios with different characteristics. Database generation, feature selection, and k-fold cross-validation generate the inputs to the supervised learning models. A subsequent analysis of the accuracy, optimization, error measurement, variable importance, and classification capability is conducted. The tree-based models provide more balanced results for the performance metrics (with higher accuracy for the single decision tree case) and are more easily interpretable and adaptable to the algorithm. From them it is deduced the high importance of the reaction type and the relative position where it occurs, coinciding with the high significance of these factors in the analyzed collisions.