Jorge Lopez-Moreno
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Previous Organizations / Institutes
The organizations / institutes from the scholar's other articles in the past ten years
Research Subjects
Jorge Lopez-Moreno has a total of 20 co-authors. Here are the top co-authors by number of shared publications:
- Carlos Rodriguez-Pardo
Politecnico di Milano, Milan, Italy
3 shared publications - Elena Garces
Universidad Rey Juan Carlos Madrid Spain
3 shared publications - J. Paquin Fabre
SEDDI Madrid Spain
2 shared publications - Alejandro Rodríguez
SEDDI, Madrid, Spain
1 shared publication Carlos Castillo
1 shared publicationCarlos Rodriguez-Pardo
SEDDI & Universidad Carlos III, Madrid, Spain
1 shared publication
Latest Publications
- Open Access
- 2 August 2026
- Published by Elsevier in SSRN Electronic Journal
POM-DrivenPattern Deformationfor Automatic GarmentGrading
Garment grading traditionally relies on hand-crafted rules that generalize poorly across garment categories, styles, and body shapes. We introduce an automatic framework based on points of measurement (POMs) that optimizes 2D pattern geometry while preserving the original design’s style and proportions. Given a fitted garment on a reference body and a target body with different anthropometry, we formulate grading as a guided optimization problem. Deformations obtained through proportion-based 3D transfer provide a geometric prior, and updated POM values are estimated by matching the strain induced in the 2D pattern to that observed in the transferred garment. The initial equilibrium drape acts as a physical prior, implicitly capturing coupled interaction mechanics without differentiable or repeated simulation. The method offers compact, intuitive controls for interactive editing and integration into production workflows. Experiments across garment categories, body shapes, and sizes demonstrate consistent, localized adaptations that preserve design intent.
- 2 August 2026
- Published by Elsevier in SSRN Electronic Journal
Open AccessPOM-DrivenPattern Deformationfor Automatic GarmentGrading
Garment grading traditionally relies on hand-crafted rules that generalize poorly across garment categories, styles, and body shapes. We introduce an automatic framework based on points of measurement (POMs) that optimizes 2D pattern geometry while preserving the original design’s style and proportions. Given a fitted garment on a reference body and a target body with different anthropometry, we formulate grading as a guided optimization problem. Deformations obtained through proportion-based 3D transfer provide a geometric prior, and updated POM values are estimated by matching the strain induced in the 2D pattern to that observed in the transferred garment. The initial equilibrium drape acts as a physical prior, implicitly capturing coupled interaction mechanics without differentiable or repeated simulation. The method offers compact, intuitive controls for interactive editing and integration into production workflows. Experiments across garment categories, body shapes, and sizes demonstrate consistent, localized adaptations that preserve design intent.
- 25 May 2026
- Published by Springer Nature in The Visual Computer
- Vol. 42 (8)
Fast voxelization and level of detail for microgeometry rendering
- 25 May 2026
- Published by Springer Nature in The Visual Computer
- Vol. 42 (8)
Fast voxelization and level of detail for microgeometry rendering
- 28 September 2023
- Published by Springer Nature
- p. 1231-1236
Non-photorealistic Rendering
- Open Access
- 26 July 2023
- Published by Wiley in Computer Graphics Forum
- Vol. 42 (4)
NEnv: Neural Environment Maps for Global Illumination
Environment maps are commonly used to represent and compute far‐field illumination in virtual scenes. However, they are expensive to evaluate and sample from, limiting their applicability to real‐time rendering. Previous methods have focused on compression through spherical‐domain approximations, or on learning priors for natural, day‐light illumination. These hinder both accuracy and generality, and do not provide the probability information required for importance‐sampling Monte Carlo integration. We propose NEnv, a deep‐learning fully‐differentiable method, capable of compressing and learning to sample from a single environment map. NEnv is composed of two different neural networks: A normalizing flow, able to map samples from uniform distributions to the probability density of the illumination, also providing their corresponding probabilities; and an implicit neural representation which compresses the environment map into an efficient differentiable function. The computation time of environment samples with NEnv is two orders of magnitude less than with traditional methods. NEnv makes no assumptions regarding the content (i.e. natural illumination), thus achieving higher generality than previous learning‐based approaches. We share our implementation and a diverse dataset of trained neural environment maps, which can be easily integrated into existing rendering engines.
- 26 July 2023
- Published by Wiley in Computer Graphics Forum
- Vol. 42 (4)
Open AccessNEnv: Neural Environment Maps for Global Illumination
Environment maps are commonly used to represent and compute far‐field illumination in virtual scenes. However, they are expensive to evaluate and sample from, limiting their applicability to real‐time rendering. Previous methods have focused on compression through spherical‐domain approximations, or on learning priors for natural, day‐light illumination. These hinder both accuracy and generality, and do not provide the probability information required for importance‐sampling Monte Carlo integration. We propose NEnv, a deep‐learning fully‐differentiable method, capable of compressing and learning to sample from a single environment map. NEnv is composed of two different neural networks: A normalizing flow, able to map samples from uniform distributions to the probability density of the illumination, also providing their corresponding probabilities; and an implicit neural representation which compresses the environment map into an efficient differentiable function. The computation time of environment samples with NEnv is two orders of magnitude less than with traditional methods. NEnv makes no assumptions regarding the content (i.e. natural illumination), thus achieving higher generality than previous learning‐based approaches. We share our implementation and a diverse dataset of trained neural environment maps, which can be easily integrated into existing rendering engines.
- Open Access
- 26 July 2023
- Published by Association for Computing Machinery (ACM) in ACM Transactions on Graphics
- Vol. 42 (4) , 1-13
Towards Material Digitization with a Dual-scale Optical System
Existing devices for measuring material appearance in spatially-varying samples are limited to a single scale, either micro or mesoscopic. This is a practical limitation when the material has a complex multi-scale structure. In this paper, we present a system and methods to digitize materials at two scales, designed to include high-resolution data in spatially-varying representations at larger scales. We design and build a hemispherical light dome able to digitize flat material samples up to 11x11cm. We estimate geometric properties, anisotropic reflectance and transmittance at the microscopic level using polarized directional lighting with a single orthogonal camera. Then, we propagate this structured information to the mesoscale, using a neural network trained with the data acquired by the device and image-to-image translation methods. To maximize the compatibility of our digitization, we leverage standard BSDF models commonly adopted in the industry. Through extensive experiments, we demonstrate the precision of our device and the quality of our digitization process using a set of challenging real-world material samples and validation scenes. Further, we demonstrate the optical resolution and potential of our device for acquiring more complex material representations by capturing microscopic attributes which affect the global appearance: we characterize the properties of textile materials such as the yarn twist or the shape of individual fly-out fibers. We also release the SEDDIDOME dataset of materials, including raw data captured by the machine and optimized parameteres.
- 26 July 2023
- Published by Association for Computing Machinery (ACM) in ACM Transactions on Graphics
- Vol. 42 (4) , 1-13
Open AccessTowards Material Digitization with a Dual-scale Optical System
Existing devices for measuring material appearance in spatially-varying samples are limited to a single scale, either micro or mesoscopic. This is a practical limitation when the material has a complex multi-scale structure. In this paper, we present a system and methods to digitize materials at two scales, designed to include high-resolution data in spatially-varying representations at larger scales. We design and build a hemispherical light dome able to digitize flat material samples up to 11x11cm. We estimate geometric properties, anisotropic reflectance and transmittance at the microscopic level using polarized directional lighting with a single orthogonal camera. Then, we propagate this structured information to the mesoscale, using a neural network trained with the data acquired by the device and image-to-image translation methods. To maximize the compatibility of our digitization, we leverage standard BSDF models commonly adopted in the industry. Through extensive experiments, we demonstrate the precision of our device and the quality of our digitization process using a set of challenging real-world material samples and validation scenes. Further, we demonstrate the optical resolution and potential of our device for acquiring more complex material representations by capturing microscopic attributes which affect the global appearance: we characterize the properties of textile materials such as the yarn twist or the shape of individual fly-out fibers. We also release the SEDDIDOME dataset of materials, including raw data captured by the machine and optimized parameteres.
- 16 April 2022
- Published by Springer Nature
- p. 1-7
Compositing and Chroma Keying
- 16 April 2022
- Published by Springer Nature
- p. 1-5
Non-photorealistic Rendering
- 2 February 2022
- Published by Springer Nature in International Journal of Computer Vision
- Vol. 130 (3) , 836-868
A Survey on Intrinsic Images: Delving Deep into Lambert and Beyond
- 2 February 2022
- Published by Springer Nature in International Journal of Computer Vision
- Vol. 130 (3) , 836-868
A Survey on Intrinsic Images: Delving Deep into Lambert and Beyond
- 5 July 2016
- Published by Springer Nature
- p. 968-972
Non-Photorealistic Rendering