Jiapeng Tang
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Research Subjects
Jiapeng Tang has a total of 19 co-authors. Here are the top co-authors by number of shared publications:
- Matthias Nießner
Technical University of Munich
3 shared publications Biao Zhang
King Abdullah University of Science and Technology, Thuwal, Saudi Arabia
1 shared publication- Biao Zhang
King Abdullah University of Science and Technology (KAUST), Thuwal, Saudi Arabia
1 shared publication Chang Luo
Technical University of Munich, Munchen, Germany
1 shared publication- Chenghong Li
School of Science and Engineering, The Chinese University of Hong Kong, Shenzhen
1 shared publication - Dan Xu
Yunnan University
1 shared publication
Latest Publications
- Open Access
- 1 August 2026
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Transactions on Pattern Analysis and Machine Intelligence
- Vol. 48 (8) , 9519-9536
Motion2VecSets: Non-Rigid Shape Reconstruction and Tracking With 4D Latent Set Diffusion
We introduce Motion2VecSets, a 4D diffusion model for dynamic surface mesh generation from various ambiguous observations, including a sequence of RGB images, sparse and partial point clouds, and low-resolution voxel grids. While recent methods using neural field representations have shown success in modeling non-rigid objects, conventional feed-forward architectures struggle with noisy, partial, or sparse observations due to their deterministic nature. To address the inherent one-to-many mapping problem, we introduce a diffusion model that explicitly learns the shape and motion distribution of non-rigid objects through an iterative denoising process of compressed latent representations. The diffusion-based priors provide more plausible and diverse reconstructions under ambiguous conditions. Instead of relying on global latent codes, we represent 4D dynamics using latent sets. This novel 4D representation captures local shape and deformation patterns, leading to more accurate non-linear motion capture and significantly improving generalization capacity to unseen motions and identities. For temporally coherent tracking, we jointly denoise latent sets across frames and enable cross-frame information exchange. To reduce computational cost, we design an interleaved spatial-temporal attention block that alternately aggregates deformation latents along spatial and temporal dimensions. Extensive experiments on datasets of humans, animals, and articulated objects demonstrate that Motion2VecSets outperforms prior methods in reconstructing and tracking non-rigid deformations from various imperfect observations. Our implementation is available at https://vveicao.github.io/projects/Motion2VecSets/.
- 1 August 2026
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Transactions on Pattern Analysis and Machine Intelligence
- Vol. 48 (8) , 9519-9536
Open AccessMotion2VecSets: Non-Rigid Shape Reconstruction and Tracking With 4D Latent Set Diffusion
We introduce Motion2VecSets, a 4D diffusion model for dynamic surface mesh generation from various ambiguous observations, including a sequence of RGB images, sparse and partial point clouds, and low-resolution voxel grids. While recent methods using neural field representations have shown success in modeling non-rigid objects, conventional feed-forward architectures struggle with noisy, partial, or sparse observations due to their deterministic nature. To address the inherent one-to-many mapping problem, we introduce a diffusion model that explicitly learns the shape and motion distribution of non-rigid objects through an iterative denoising process of compressed latent representations. The diffusion-based priors provide more plausible and diverse reconstructions under ambiguous conditions. Instead of relying on global latent codes, we represent 4D dynamics using latent sets. This novel 4D representation captures local shape and deformation patterns, leading to more accurate non-linear motion capture and significantly improving generalization capacity to unseen motions and identities. For temporally coherent tracking, we jointly denoise latent sets across frames and enable cross-frame information exchange. To reduce computational cost, we design an interleaved spatial-temporal attention block that alternately aggregates deformation latents along spatial and temporal dimensions. Extensive experiments on datasets of humans, animals, and articulated objects demonstrate that Motion2VecSets outperforms prior methods in reconstructing and tracking non-rigid deformations from various imperfect observations. Our implementation is available at https://vveicao.github.io/projects/Motion2VecSets/.
- Open Access
- 3 December 2024
- Published by Association for Computing Machinery (ACM)
- p. 1-11
GGHead: Fast and Generalizable 3D Gaussian Heads
- 3 December 2024
- Published by Association for Computing Machinery (ACM)
- p. 1-11
Open AccessGGHead: Fast and Generalizable 3D Gaussian Heads
- Top Cited PapersOpen Access
- 26 July 2023
- Published by Association for Computing Machinery (ACM) in ACM Transactions on Graphics
- Vol. 42 (4) , 1-16
3DShape2VecSet: A 3D Shape Representation for Neural Fields and Generative Diffusion Models
We introduce 3DShape2VecSet, a novel shape representation for neural fields designed for generative diffusion models. Our shape representation can encode 3D shapes given as surface models or point clouds, and represents them as neural fields. The concept of neural fields has previously been combined with a global latent vector, a regular grid of latent vectors, or an irregular grid of latent vectors. Our new representation encodes neural fields on top of a set of vectors. We draw from multiple concepts, such as the radial basis function representation, and the cross attention and self-attention function, to design a learnable representation that is especially suitable for processing with transformers. Our results show improved performance in 3D shape encoding and 3D shape generative modeling tasks. We demonstrate a wide variety of generative applications: unconditioned generation, category-conditioned generation, text-conditioned generation, point-cloud completion, and image-conditioned generation. Code: https://1zb.github.io/3DShape2VecSet/.
- 26 July 2023
- Published by Association for Computing Machinery (ACM) in ACM Transactions on Graphics
- Vol. 42 (4) , 1-16
Top Cited PapersOpen Access3DShape2VecSet: A 3D Shape Representation for Neural Fields and Generative Diffusion Models
We introduce 3DShape2VecSet, a novel shape representation for neural fields designed for generative diffusion models. Our shape representation can encode 3D shapes given as surface models or point clouds, and represents them as neural fields. The concept of neural fields has previously been combined with a global latent vector, a regular grid of latent vectors, or an irregular grid of latent vectors. Our new representation encodes neural fields on top of a set of vectors. We draw from multiple concepts, such as the radial basis function representation, and the cross attention and self-attention function, to design a learnable representation that is especially suitable for processing with transformers. Our results show improved performance in 3D shape encoding and 3D shape generative modeling tasks. We demonstrate a wide variety of generative applications: unconditioned generation, category-conditioned generation, text-conditioned generation, point-cloud completion, and image-conditioned generation. Code: https://1zb.github.io/3DShape2VecSet/.
- Open Access
PVSeRF: Joint Pixel-, Voxel- and Surface-Aligned Radiance Field for Single-Image Novel View Synthesis
We present PVSeRF, a learning framework that reconstructs neural radiance fields from single-view RGB images, for novel view synthesis. Previous solutions, such as pixelNeRF, rely only on pixel-aligned features and suffer from feature ambiguity issues. As a result, they struggle with the disentanglement of geometry and appearance, leading to implausible geometries and blurry results. To address this challenge, we propose to incorporate explicit geometry reasoning and combine it with pixel-aligned features for radiance field prediction. Specifically, in addition to pixel-aligned features, we further constrain the radiance field learning to be conditioned on i) voxel-aligned features learned from a coarse volumetric grid and ii) fine surface-aligned features extracted from a regressed point cloud. We show that the introduction of such geometry-aware features helps to achieve a better disentanglement between appearance and geometry, i.e. recovering more accurate geometries and synthesizing higher quality images of novel views. Extensive experiments against state-of-the-art methods on ShapeNet benchmarks demonstrate the superiority of our approach for single-image novel view synthesis.
Open AccessPVSeRF: Joint Pixel-, Voxel- and Surface-Aligned Radiance Field for Single-Image Novel View Synthesis
We present PVSeRF, a learning framework that reconstructs neural radiance fields from single-view RGB images, for novel view synthesis. Previous solutions, such as pixelNeRF, rely only on pixel-aligned features and suffer from feature ambiguity issues. As a result, they struggle with the disentanglement of geometry and appearance, leading to implausible geometries and blurry results. To address this challenge, we propose to incorporate explicit geometry reasoning and combine it with pixel-aligned features for radiance field prediction. Specifically, in addition to pixel-aligned features, we further constrain the radiance field learning to be conditioned on i) voxel-aligned features learned from a coarse volumetric grid and ii) fine surface-aligned features extracted from a regressed point cloud. We show that the introduction of such geometry-aware features helps to achieve a better disentanglement between appearance and geometry, i.e. recovering more accurate geometries and synthesizing higher quality images of novel views. Extensive experiments against state-of-the-art methods on ShapeNet benchmarks demonstrate the superiority of our approach for single-image novel view synthesis.
- Open Access
Learning Parallel Dense Correspondence from Spatio-Temporal Descriptors for Efficient and Robust 4D Reconstruction
This paper focuses on the task of 4D shape reconstruction from a sequence of point clouds. Despite the recent success achieved by extending deep implicit representations into 4D space, it is still a great challenge in two respects, i.e. how to design a flexible framework for learning robust spatio-temporal shape representations from 4D point clouds, and develop an efficient mechanism for capturing shape dynamics. In this work, we present a novel pipeline to learn a temporal evolution of the 3D human shape through spatially continuous transformation functions among cross-frame occupancy fields. The key idea is to parallelly establish the dense correspondence between predicted occupancy fields at different time steps via explicitly learning continuous displacement vector fields from robust spatio-temporal shape representations. Extensive comparisons against previous state-of-the-arts show the superior accuracy of our approach for 4D human reconstruction in the problems of 4D shape auto-encoding and completion, and a much faster network inference with about 8 times speedup demonstrates the significant efficiency of our approach. The trained models and implementation code are available at https://github.com/tangjiapeng/LPDC-Net.
Open AccessLearning Parallel Dense Correspondence from Spatio-Temporal Descriptors for Efficient and Robust 4D Reconstruction
This paper focuses on the task of 4D shape reconstruction from a sequence of point clouds. Despite the recent success achieved by extending deep implicit representations into 4D space, it is still a great challenge in two respects, i.e. how to design a flexible framework for learning robust spatio-temporal shape representations from 4D point clouds, and develop an efficient mechanism for capturing shape dynamics. In this work, we present a novel pipeline to learn a temporal evolution of the 3D human shape through spatially continuous transformation functions among cross-frame occupancy fields. The key idea is to parallelly establish the dense correspondence between predicted occupancy fields at different time steps via explicitly learning continuous displacement vector fields from robust spatio-temporal shape representations. Extensive comparisons against previous state-of-the-arts show the superior accuracy of our approach for 4D human reconstruction in the problems of 4D shape auto-encoding and completion, and a much faster network inference with about 8 times speedup demonstrates the significant efficiency of our approach. The trained models and implementation code are available at https://github.com/tangjiapeng/LPDC-Net.