JZJie Zhang

Jie Zhang

*This is an algorithmically generated author record based on publicly available information.

Jie Zhang has a total of 35 co-authors. Here are the top co-authors by number of shared publications:

  • Ting Zhang

    School of Sports Economics and Management, Tianjin University of Sport, Tianjin, China

    10 shared publications
  • Degan Zhang

    Tianjin Key Lab of Intelligent Computing and Novel Software Technology, Tianjin University of Technology, Tianjin, China

    5 shared publications
  • De-Gan Zhang

    Tianjin Key Lab of Intelligent Computing & Novel software Technology, Tianjin University of Technology, China

    3 shared publications
  • Wen-Miao Dong

    School of Computer Science and Engineering, Tianjin University of Technology, Tianjin, China

    3 shared publications
  • Chun Yang

    Tianjin Key Laboratory of Intelligent Computing and Novel Software Technology, Tianjin University of Technology, Tianjin, China

    2 shared publications
  • De-Gan Zhang

    School of Computer Science and Engineering, Tianjin University of Technology, Tianjin, China

    2 shared publications

Latest Publications

  • UAV-Assisted Geo-Edge Routing Protocol for Internet of Vehicles Based On Reinforcement Learning Strategy

    by Jie Zhang, De-Gan Zhang, Xue-Bai Chen, Ting Zhang, Shuo Wang, Hong-Lin E

    With the rapid development of internet of vehicles, the role of mobile edge computing is becoming more and more significant. Mobile users can get massive computing and storage resources locally, thus effectively solving the congestion problem of core network. However, how to deliver data in the complex urban environment becomes a challenge. In this paper, we propose a novel assisted geo-edge routing protocol for internet of vehicles based on reinforcement learning strategy using a neural network-based DDQN (Double Deep Q Network) to implement. The routing protocol is divided into two parts, the first part is the aerial part: the UAV swarm evaluates the suitability of the forwarding section based on the relative speed, number and distribution density of vehicles through a fuzzy logic algorithm, and forwards to the requesting vehicles on the ground in real time. The second part is the ground part: a candidate mechanism is proposed so that the vehicles can apply the DDQN algorithm, learn the input state and use an experience pool to increase the utilization of samples, and select the next hop adaptively. Simulation results show the method performs very well in terms of packet delivery rate and end-to-end delay, which can improve network performance and reduce communication overhead.


  • New Method of Vehicular Network Content Distribution Based on Edge Caching and Catch Fish Optimization Strategy

    by Degan Zhang, Wenjing Wang, Jie Zhang, Ting Zhang, Xuejie Ren, Lu Chen

    In the domains of intelligent vehicles and autonomous driving, effective content distribution has emerged as a major difficulty due to the proliferation of data and the growing number of Internet of vehicle applications. While edge caching techniques can increase cache hit rates in the context of vehicle content requests, conventional techniques find it difficult to handle individualized requests and content variations. This study suggests a content distribution strategy based on edge caching and the catch fish optimization algorithm (CFOA) to address this problem: 1) The CFOA optimizes content access decisions to reduce transmission delay and energy usage; 2) collaborative filtering examines past request patterns to enable customizable caching; and 3) an integrated autoregressive integrated moving average (ARIMA) model forecasts content popularity. According to experimental data, the suggested approach outperforms conventional tactics (LFU/LRU) by achieving 1.4–2.7% higher cache hit rates, 40% lower average latency, and 25% lower energy usage.


  • Novel Approach of Computational Resource Allocation in Fog Computing Based on Deep Reinforcement Learning Strategies

    by De-Gan Zhang, Jie Zhang, Xue-Mei Zhu, Ting Zhang, Xiu-Mei Zheng, Hui-Jing Jia

    The mobile Internet of Things has gained popularity due to the quick advancement of mobile communication and intelligent terminal technologies.Focusing on some computationally demanding activities and latency-sensitive services (like health IoT) in smart healthcare that cloud computing (CC) cannot process and respond to rapidly. This research examines the fog computing and deep reinforcement learning (DRL) strategy-based edge computing resource allocation technique. This methodology generates computational tasks for mobile users at random throughout time. The mobile user has the option to load these tasks to the fog node at the edge or carry out local activities on additional mobile devices. A proximal policy optimization approach based on deep reinforcement learning is proposed for allocating computational resources to achieve low latency and low system energy consumption, thereby maximizing system revenue while concurrently enhancing the system’s overall quality of service. Its core idea is to combine the advantages of fog computing’s low-latency processing at the edge with the adaptive decision-making capability of deep reinforcement learning for dynamic resource states. This is achieved by considering the processing location of the computational tasks and the interaction between the device that generates the tasks and other mobile devices or fog computing nodes. According to experimental data, this approach has successfully decreased energy usage and network latency, compared with other algorithms. When the number of candidate nodes is 3, it achieves the lowest average latency and a notably reduced average energy consumption. Moreover, as the number of mobile devices increases, it maintains the optimal total system overhead and yields the highest average revenue.


  • Top Cited Papers

    New Offloading Method of Computing Task Based on Gray Wolf Hunting Optimization Mechanism for the IOV

    by Jie Zhang, De-Gan Zhang, Meng Qiao, E. Hong-Lin, Ting Zhang, Ping Zhang

    Task offloading, as an effective solution, provides low latency and sufficient computing resources for mobile users in the network. However, how to reasonably offload to reduce system overhead is a challenging issue today. This article takes user terminals, edge servers, and idle vehicles with resources as the network structure, and is inspired by the highly social nature of the gray wolf pack. It proposes a new offloading method of edge computing task based on hunting optimizing mechanism of gray wolf for the Internet of Vehicle (IOV). Firstly, an adaptive weight factor is proposed to balance the weight ratio of delay and energy consumption in the system cost under the constraints of delay and energy consumption. With delay and computing resources of vehicles and servers as constraints, a multi constraint minimization system cost problem is proposed. Secondly, the hunting process of the gray Wolf optimization algorithm is used to find the optimal solution of the unloading scheme, The Levy flight strategy was added to enhance the global search ability of the algorithm, and a dynamic weight strategy was introduced to improve the convergence performance of the algorithm. Finally, the improved gray Wolf optimization algorithm was used to solve the optimal unloading plan and minimum cost.The simulation results show that compared with traditional gray Wolf optimization algorithm offloading schemes, the proposed scheme in this paper requires lower system costs.


  • Novel Approach of Vehicular Cooperative Communication Based on Strategy of Interval Type-2 Fuzzy Logic and Cooperative Game

    by Jie Zhang, Zhihao Zhang, Degan Zhang, Chenhao Ni, Ting Zhang, Xingru Jiang

    As an important branch of the Internet of Things (IoT), vehicular networks play a crucial role in the construction of intelligent transportation systems. However, due to the rapid movement of vehicles and signal obstruction, achieving high- quality and low-latency communication in vehicular networks remains a significant challenge. To address this issue, this paper proposes a novel data communication method based on interval type-2 fuzzy logic and cooperative game theory. Firstly, interval type-2 fuzzy logic is utilized to infer vehicle stability, thereby selecting high-quality backbone nodes. Concurrently, the memory and forgetfulness functions of the Gated Recurrent Unit are employed to retain critical data packets. Subsequently, a greedy algorithm and cooperative game theory model are used to describe the behavior of vehicles in Roadside-to-Vehicle (R2V) communication and Vehicle-to- Vehicle (V2V) communication, respectively. This approach encourages backbone nodes to cooperate and serve other vehicles based on a benefit function. Experimental results demonstrate that the proposed method excels in terms of transmission delay, coverage range, and data packet delivery success rate.


  • Novel Privacy Awareness Task Offloading Approach Based on Privacy Entropy

    by De-Gan Zhang, Hong-Zhan An, Jie Zhang, Ting Zhang, Wen-Miao Dong, Xing-Ru Jiang

    Mobile edge computing provides the possibility for efficient use of mobile devices, but the disclosure of user privacy is still a huge hidden danger. In order to solve the problem of user locking caused by device usage pattern, a privacy aware computing offloading method based on privacy entropy is proposed. By quantifying privacy as privacy entropy, the problem is modeled as maximizing privacy entropy and minimizing computing offloading resource consumption. The Gaussian-Cauchy operator is proposed to improve the Harris hawks optimization algorithm, to expand the search scope of the algorithm and enhance the ability to jump out of the local optimal. Experimental results show that this method can not only ensure the confusion of user information, but also minimize resource consumption and effectively solve the problem of privacy disclosure of behavior mode.


  • New Method of Edge Computing-Based Data Adaptive Return in Internet of Vehicles

    by De-Gan Zhang, Jie Zhang, Chen-Hao Ni, Ting Zhang, Peng-Zhen Zhao, Wen-Miao Dong

    Edge computing technology can be used to the Internet of Vehicles (IOV) to solve the mobile characteristics of vehicles and the limited communication range between roadside units and vehicles. New method of edge computing-based data adaptive return in IOV is proposed in this article. The transmission strategy can be determined by adaptive estimating the vehicle movement, the amount of data returned, the maximum transmission delay, and effective life of link. And the factors, such as speed, direction, and position of the vehicles, are comprehensively considered and these factors can be measured by the stability effect value when adaptive designing the auxiliary transmission strategy. At the same time, greedy selection method is used when constructing the data return link, and the neighbor node as the relay node with the maximum stability and efficiency value is chosen. Our experimental results show our method in terms of performance on transmission delay and packet delivery rate is better than other ones.


  • Top Cited Papers

    Novel Edge Caching Approach Based on Multi-Agent Deep Reinforcement Learning for Internet of Vehicles

    by Degan Zhang, Wenjing Wang, Jie Zhang, Ting Zhang, Jinyu Du, Chun Yang

    Along with the development of Internet of Vehicles (IoV) and wireless technology, the usage of applications that require low latency, such as autonomous driving and intelligent navigation, is increasing rapidly, and the demand for content is increasing greatly. This paper proposes an edge caching approach for the IoV based on multi-agent deep reinforcement learning (ECSMADRL) so as to resolve the problem of excessive response delay due to the large increase of data traffic in the IoV. The approach jointly considers content distribution and caching in dynamic environments. In other words, each moving vehicle in the IoV can be seen as an agent, and it can make decisions about content caching and content access adaptively according to the changing environment to minimize the delay in the process of content distribution. It is proved by experiments that compared with other methods, the proposed edge caching (EC) approach has better performance in reducing content distribution delay, improving content hit rate and success rate.


  • New Computing Tasks Offloading Method for MEC Based on Prospect Theory Framework

    by De-Gan Zhang, Wen-Miao Dong, Ting Zhang, Jie Zhang, Ping Zhang, Gui-Xiang Sun, Ya-Hui Cao

    Mobile edge computing (MEC) provides reliable solutions for networked vehicles, mobile phones, and other mobile devices to complete intensive computing and delay-sensitive tasks. Most of the existing studies design a series of methods to achieve the expected goals based on assuming that users are absolutely rational. However, due to the subjectivity of users, the actual results will deviate from the real situation. Using the prospect theory (PT) framework, this article studies the problem of computing task offloading in real situations. Aiming at the task offloading problem in the small cellular network scenario, the artificial fish swarm algorithm is used to optimize the system energy with limited delay. Finally, the experimental tests verify the impact of user behavior on the system energy optimization and the effectiveness of the task offloading method proposed in this article.


  • A New Method of Fuzzy Multicriteria Routing in Vehicle Ad Hoc Network

    by De-Gan Zhang, Jia-Xu Wang, Jie Zhang, Ting Zhang, Chun Yang, Kai-Wen Jiang

    The internet of vehicles (IoVs) provides delay-sensitive services, but high-latency communication with roadside units causes service failures and high costs. Mobile edge computing (EC) is migrating cloud computing platforms from the core network to the edge of mobile networks, giving vehicles local access to numerous computing resources. The classic greedy boundary stateless routing (GPSR) method is widely used to meet the communication requirements of vehicle self-organizing networks. In order to solve the problems of GPSR’s neighbor node position acquisition lag and single routing criterion, a new routing method based on the fuzzy logic system Geographic Routing method based on Velocity, Angle, and Density (GRVAD) is proposed. This method gets the relative velocity between the nodes and the angle between the current node, the neighbor node and the target node, and the node density of the neighbor node as the input of fuzzy logic, and the unscented Kalman filter is used to predict the location of the neighbor node to obtain more accurate location information of neighbor nodes. Simulation results show that the routing method compensates for some of the shortcomings of the GPSR method and reasonably considers the delivery rate and end-to-end delay of data packets and is more in line with the communication requirements of the vehicle ad hoc network.