Mark Blythe
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Previous Organizations / Institutes
The organizations / institutes from the scholar's other articles in the past ten years
Research Subjects
Research Interests
Mark Blythe has a total of 15 co-authors. Here are the top co-authors by number of shared publications:
Andrew Monk
University of York, York, United Kingdom
1 shared publication- Daniel Buzzo
CODE University of Applied Sciences, Germany
1 shared publication - Dave Murray-Rust
Delft University of Technology
1 shared publication - Elizabeth Buie
Independent researcher, Cambridge, Cambridgeshire, United Kingdom
1 shared publication - Joep Frens
Industrial Design, Eindhoven University of Technology, Eindhoven, Netherlands
1 shared publication - John Vines
Institute for Design Informatics, University of Edinburgh, Edinburgh, United Kingdom
1 shared publication
Latest Publications
- Open Access
- 2 October 2026
- Published by Association for Computing Machinery (ACM)
- p. 1-3
Taking your students for a walk: art interventions and critical techniques in HCI design pedagogy
- 2 October 2026
- Published by Association for Computing Machinery (ACM)
- p. 1-3
Open AccessTaking your students for a walk: art interventions and critical techniques in HCI design pedagogy
- Top Cited PapersOpen Access
- 13 April 2026
- Published by Association for Computing Machinery (ACM)
- p. 1-29
No Spirituality Please, We’re HCI: Challenges for HCI Research on Religion and Spirituality
Religion and spirituality (R/S) shape billions of lives, yet they remain marginal in Human–Computer Interaction (HCI) research. Prior literature reviews mapped fragments of this space but missed key contributions and the lived realities of its researchers. We extend this picture through a review of 206 ACM and IEEE publications and a survey of R/S scholars in HCI (n = 19). Our analysis shows a field in transition: Research on R/S is growing slightly in volume and diversity, with design-oriented work emerging as the dominant form of engagement. Yet the ACM and IEEE corpora remain largely separate, reflecting distinct epistemic traditions. Researchers report persistent challenges, including marginalization, exposing a deeper tension in HCI: While HCI claims to center the full range of human experience, R/S experience is still treated with suspicion. Our findings call for a reconsideration: If HCI is serious about human experience, it must take R/S experiences seriously as well.
- 13 April 2026
- Published by Association for Computing Machinery (ACM)
- p. 1-29
Top Cited PapersOpen AccessNo Spirituality Please, We’re HCI: Challenges for HCI Research on Religion and Spirituality
Religion and spirituality (R/S) shape billions of lives, yet they remain marginal in Human–Computer Interaction (HCI) research. Prior literature reviews mapped fragments of this space but missed key contributions and the lived realities of its researchers. We extend this picture through a review of 206 ACM and IEEE publications and a survey of R/S scholars in HCI (n = 19). Our analysis shows a field in transition: Research on R/S is growing slightly in volume and diversity, with design-oriented work emerging as the dominant form of engagement. Yet the ACM and IEEE corpora remain largely separate, reflecting distinct epistemic traditions. Researchers report persistent challenges, including marginalization, exposing a deeper tension in HCI: While HCI claims to center the full range of human experience, R/S experience is still treated with suspicion. Our findings call for a reconsideration: If HCI is serious about human experience, it must take R/S experiences seriously as well.
- Open Access
- 4 July 2025
- Published by Association for Computing Machinery (ACM)
- p. 347-356
Artificial Intelligence and other Speculative Metaphors
- 4 July 2025
- Published by Association for Computing Machinery (ACM)
- p. 347-356
Open AccessArtificial Intelligence and other Speculative Metaphors
- Open Access
- 1 July 2024
- Published by Association for Computing Machinery (ACM)
- p. 111-115
Diagrams of Uncertainty or: How I Learned to Stop Worrying and Love Visual Rhetoric
Design is concerned with uncertain futures. There are a number of methodologies and toolkits for thinking about future possibilities and ways of dealing with uncertainty. Many of these approaches adapt diagrams that were developed in the nineteen fifties by military strategists and futurologists. This provocation critiques the scientistic rhetoric of such diagrams and explores alternate representations of uncertainty, drawing on absurdist art to present a more undisciplined and messier but possibly more realistic representation of uncertainty.
- 1 July 2024
- Published by Association for Computing Machinery (ACM)
- p. 111-115
Open AccessDiagrams of Uncertainty or: How I Learned to Stop Worrying and Love Visual Rhetoric
Design is concerned with uncertain futures. There are a number of methodologies and toolkits for thinking about future possibilities and ways of dealing with uncertainty. Many of these approaches adapt diagrams that were developed in the nineteen fifties by military strategists and futurologists. This provocation critiques the scientistic rhetoric of such diagrams and explores alternate representations of uncertainty, drawing on absurdist art to present a more undisciplined and messier but possibly more realistic representation of uncertainty.
- Open Access
- 3 October 2023
- Published by Association for Computing Machinery (ACM)
- p. 195-206
Artificial Design Fiction: Using AI as a Material for Pastiche Scenarios
This paper considers the use of AI to generate material for design fiction. It takes climate change an example topic and briefly sketches related literature in climate fiction, sustainable HCI and design fiction. ChatGPT and text to image generators are then used to create critical and speculative pastiche scenarios drawing on existing styles and characters. The paper contrasts the AI pastiches with design fictions by academics and novelists. Although unedited AI output is likely to be formulaic it is argued that this material can be shaped into more interesting design fiction through critical prompting.
- 3 October 2023
- Published by Association for Computing Machinery (ACM)
- p. 195-206
Open AccessArtificial Design Fiction: Using AI as a Material for Pastiche Scenarios
This paper considers the use of AI to generate material for design fiction. It takes climate change an example topic and briefly sketches related literature in climate fiction, sustainable HCI and design fiction. ChatGPT and text to image generators are then used to create critical and speculative pastiche scenarios drawing on existing styles and characters. The paper contrasts the AI pastiches with design fictions by academics and novelists. Although unedited AI output is likely to be formulaic it is argued that this material can be shaped into more interesting design fiction through critical prompting.
- Open Access
- 11 February 2012
- Published by Association for Computing Machinery (ACM)
- p. 147-156
The joy of cheques
A cheque is a paper document that orders the transfer of money between bank accounts. Whilst an eighty-year-old in the UK is predicted on average to live at least another ten years, cheques may not. Despite many older peoples extensive use of cheques, UK banks are eager to abolish them and design electronic alternatives that are less costly to process and less vulnerable to fraud. This paper reports on two qualitative studies that explored the banking experiences of 23 people over eighty years old. Cheques support financial collaboration with others in ways that digital payment systems do not. We argue that whilst it might be possible to improve the design of digital payment systems to better support financial collaboration, the case for retaining and enhancing cheques is stronger. Rather than replace cheques, we must design ways of making them less costly to process and better linked to electronic payment methods.
- 11 February 2012
- Published by Association for Computing Machinery (ACM)
- p. 147-156
Open AccessThe joy of cheques
A cheque is a paper document that orders the transfer of money between bank accounts. Whilst an eighty-year-old in the UK is predicted on average to live at least another ten years, cheques may not. Despite many older peoples extensive use of cheques, UK banks are eager to abolish them and design electronic alternatives that are less costly to process and less vulnerable to fraud. This paper reports on two qualitative studies that explored the banking experiences of 23 people over eighty years old. Cheques support financial collaboration with others in ways that digital payment systems do not. We argue that whilst it might be possible to improve the design of digital payment systems to better support financial collaboration, the case for retaining and enhancing cheques is stronger. Rather than replace cheques, we must design ways of making them less costly to process and better linked to electronic payment methods.
- Open Access
- 28 April 2007
- Published by Association for Computing Machinery (ACM)
- p. 2297-2302
The digital music box
This work draws on studies which explore resistance to the music industry's construal of copying music files as theft. Following a previous ethnography on participants."Technology Scruples" it considers the issue as a design challenge rather than a legal problem. Drawing on critical theory it considers how value might be added to digital music by embedding it in artifacts. Three product design students were briefed to create concept designs for.digital music boxes. that would contain and display particular back catalogues of music. The paper reflects on their sketches and models and argues that critical theory can inform new approaches to design work.
- 28 April 2007
- Published by Association for Computing Machinery (ACM)
- p. 2297-2302
Open AccessThe digital music box
This work draws on studies which explore resistance to the music industry's construal of copying music files as theft. Following a previous ethnography on participants."Technology Scruples" it considers the issue as a design challenge rather than a legal problem. Drawing on critical theory it considers how value might be added to digital music by embedding it in artifacts. Three product design students were briefed to create concept designs for.digital music boxes. that would contain and display particular back catalogues of music. The paper reflects on their sketches and models and argues that critical theory can inform new approaches to design work.
- Open Access
- 1 September 2004
- Published by Association for Computing Machinery (ACM) in Interactions
- Vol. 11 (5) , 51-53
Pastiche scenarios
- 1 September 2004
- Published by Association for Computing Machinery (ACM) in Interactions
- Vol. 11 (5) , 51-53
Open AccessPastiche scenarios