Chi-Jung Lee
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Research Subjects
Chi-Jung Lee has a total of 55 co-authors. Here are the top co-authors by number of shared publications:
- Cheng Zhang
Computing and Information Science, Cornell University, Ithaca, New York, USA
9 shared publications - Ruidong Zhang
Cornell University, Ithaca, New York, USA
7 shared publications - Tianhong Catherine Yu
Cornell University, Ithaca, New York, USA
7 shared publications - François Guimbretière
Information Science, Cornell University, Ithaca, New York, USA
5 shared publications - Jiwan Kim
School of Electrical Engineering, KAIST, Daejeon, Republic of Korea
3 shared publications - Ke Li
Cornell University, Ithaca, NY, USA
3 shared publications
Latest Publications
- Open Access
- 2 November 2026
- Published by Association for Computing Machinery (ACM)
- p. 1-18
Sensorimotor Stickies: A Reconfigurable On-Body Platform for Closed-Loop Sensorimotor Training
- 2 November 2026
- Published by Association for Computing Machinery (ACM)
- p. 1-18
Open AccessSensorimotor Stickies: A Reconfigurable On-Body Platform for Closed-Loop Sensorimotor Training
- Open Access
- 13 April 2026
- Published by Association for Computing Machinery (ACM)
- p. 1-21
WatchHand: Enabling Continuous Hand Pose Tracking On Off-the-Shelf Smartwatches
- 13 April 2026
- Published by Association for Computing Machinery (ACM)
- p. 1-21
Open AccessWatchHand: Enabling Continuous Hand Pose Tracking On Off-the-Shelf Smartwatches
- Open Access
- 12 October 2025
- Published by Association for Computing Machinery (ACM)
- p. 634-638
Beyond Sound: The First Workshop on Intelligent Acoustic Sensing on Wearables
- 12 October 2025
- Published by Association for Computing Machinery (ACM)
- p. 634-638
Open AccessBeyond Sound: The First Workshop on Intelligent Acoustic Sensing on Wearables
- Open Access
- 7 October 2025
- Published by Association for Computing Machinery (ACM)
- p. 53-60
EchoForce: Continuous Grip Force Estimation from Skin Deformation Using Active Acoustic Sensing on a Wristband
- 7 October 2025
- Published by Association for Computing Machinery (ACM)
- p. 53-60
Open AccessEchoForce: Continuous Grip Force Estimation from Skin Deformation Using Active Acoustic Sensing on a Wristband
- Open Access
- 18 September 2025
- Published by Association for Computing Machinery (ACM) in ACM Transactions on Human-Robot Interaction
- Vol. 15 (1) , 1-30
Designing Authoritative Presence in Social Robots
We define authoritative presence as letting people experience authority through human-made technology in sensory or non-sensory ways. Our goal is to design a robot that creates the impression of possessing capabilities worthy of respect as a source of authority, thereby enhancing compliance without attributing that authority to external sources, such as a specific person or organization. We hypothesized that strategies commonly used in the Wizard-of-Oz method could help manipulate authoritative presence as it strives to ensure that the robot is not perceived as having additional abilities beyond those introduced by the manipulations. Wizards typically need to maintain the robot’s functionality and abilities at an appropriate level to minimize unwanted influence on participants’ perceptions and interactions. By interviewing HRI researchers who have wizarded, we summarized their usual strategies and implemented the opposite behaviors in a robot to investigate if this would contribute to authoritative presence. Based on the findings, we designed four behaviors that include (1) let the robot have an open-ended conversation with people, (2) randomize the robot’s reaction delay timing, (3) let the robot move with inconsistent velocity, and (4) let the robot perceive people’s status without looking at them. To evaluate the impact of these behaviors, we conducted a video-based online experiment with 942 participants, using a between-subjects design. The experiment aimed to determine whether the behaviors conveying authoritative presence would make people perceive the robot as having more authority and increase their likelihood of complying with its requests. A mediation analysis indicated that despite a decrease in perceived authority, the imply authoritative presence condition had a positive effect on participant compliance. Our study formally introduces the concept of authoritative presence, providing a proof-of-concept for how robots can create authoritative presence through specific behaviors. This work lays the groundwork for future research on authority and robotics.
- 18 September 2025
- Published by Association for Computing Machinery (ACM) in ACM Transactions on Human-Robot Interaction
- Vol. 15 (1) , 1-30
Open AccessDesigning Authoritative Presence in Social Robots
We define authoritative presence as letting people experience authority through human-made technology in sensory or non-sensory ways. Our goal is to design a robot that creates the impression of possessing capabilities worthy of respect as a source of authority, thereby enhancing compliance without attributing that authority to external sources, such as a specific person or organization. We hypothesized that strategies commonly used in the Wizard-of-Oz method could help manipulate authoritative presence as it strives to ensure that the robot is not perceived as having additional abilities beyond those introduced by the manipulations. Wizards typically need to maintain the robot’s functionality and abilities at an appropriate level to minimize unwanted influence on participants’ perceptions and interactions. By interviewing HRI researchers who have wizarded, we summarized their usual strategies and implemented the opposite behaviors in a robot to investigate if this would contribute to authoritative presence. Based on the findings, we designed four behaviors that include (1) let the robot have an open-ended conversation with people, (2) randomize the robot’s reaction delay timing, (3) let the robot move with inconsistent velocity, and (4) let the robot perceive people’s status without looking at them. To evaluate the impact of these behaviors, we conducted a video-based online experiment with 942 participants, using a between-subjects design. The experiment aimed to determine whether the behaviors conveying authoritative presence would make people perceive the robot as having more authority and increase their likelihood of complying with its requests. A mediation analysis indicated that despite a decrease in perceived authority, the imply authoritative presence condition had a positive effect on participant compliance. Our study formally introduces the concept of authoritative presence, providing a proof-of-concept for how robots can create authoritative presence through specific behaviors. This work lays the groundwork for future research on authority and robotics.
- Open Access
- 3 September 2025
- Published by Association for Computing Machinery (ACM) in Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies
- Vol. 9 (3) , 1-27
Grab-n-Go: On-the-Go Microgesture Recognition with Objects in Hand
As computing devices become increasingly integrated into daily life, there is a growing need for intuitive, always-available interaction methods --- even when users' hands are occupied. In this paper, we introduce Grab-n-Go, the first wearable device that leverages active acoustic sensing to recognize subtle hand microgestures while holding various objects. Unlike prior systems that focus solely on free-hand gestures or basic hand-object activity recognition, Grab-n-Go simultaneously captures information about hand microgestures, grasping poses, and object geometries using a single wristband, enabling the recognition of fine-grained hand movements occurring within activities involving occupied hands. A deep learning framework processes these complex signals to identify 30 distinct microgestures, with 6 microgestures for each of the 5 grasping poses. In a user study with 10 participants and 25 everyday objects, Grab-n-Go achieved an average recognition accuracy of 92.0%. A follow-up study further validated Grab-n-Go's robustness against 10 more challenging, deformable objects. These results underscore the potential of Grab-n-Go to provide seamless, unobtrusive interactions without requiring modifications to existing objects. The complete dataset, comprising data from 18 participants performing 30 microgestures with 35 distinct objects, is publicly available at https://github.com/cjlisalee/Grab-n-Go_Data with the DOI: https://doi.org/10.7298/7kbd-vv75.
- 3 September 2025
- Published by Association for Computing Machinery (ACM) in Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies
- Vol. 9 (3) , 1-27
Open AccessGrab-n-Go: On-the-Go Microgesture Recognition with Objects in Hand
As computing devices become increasingly integrated into daily life, there is a growing need for intuitive, always-available interaction methods --- even when users' hands are occupied. In this paper, we introduce Grab-n-Go, the first wearable device that leverages active acoustic sensing to recognize subtle hand microgestures while holding various objects. Unlike prior systems that focus solely on free-hand gestures or basic hand-object activity recognition, Grab-n-Go simultaneously captures information about hand microgestures, grasping poses, and object geometries using a single wristband, enabling the recognition of fine-grained hand movements occurring within activities involving occupied hands. A deep learning framework processes these complex signals to identify 30 distinct microgestures, with 6 microgestures for each of the 5 grasping poses. In a user study with 10 participants and 25 everyday objects, Grab-n-Go achieved an average recognition accuracy of 92.0%. A follow-up study further validated Grab-n-Go's robustness against 10 more challenging, deformable objects. These results underscore the potential of Grab-n-Go to provide seamless, unobtrusive interactions without requiring modifications to existing objects. The complete dataset, comprising data from 18 participants performing 30 microgestures with 35 distinct objects, is publicly available at https://github.com/cjlisalee/Grab-n-Go_Data with the DOI: https://doi.org/10.7298/7kbd-vv75.
- Open Access
- 3 March 2025
- Published by Association for Computing Machinery (ACM) in Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies
- Vol. 9 (1) , 1-22
SeamFit: Towards Practical Smart Clothing for Automatic Exercise Logging
Smart clothing has exhibited impressive body pose/movement tracking capabilities while preserving the soft, comfortable, and familiar nature of clothing. For practical everyday use, smart clothing should (1) be available in a range of sizes to accommodate different fit preferences, and (2) be washable to allow repeated use. In SeamFit, we demonstrate washable T-shirts, embedded with capacitive seam electrodes, available in three different sizes, for exercise logging. Our T-shirt design, customized signal processing & machine learning pipeline allow the SeamFit system to generalize across users, fits, and wash cycles. Prior wearable exercise logging solutions, which often attach a miniaturized sensor to a body location, struggle to track exercises that mainly involve other body parts. SeamFit T-shirt naturally covers a large area of the body and still tracks exercises that mainly involve uncovered joints (e.g., elbows and the lower body). In a user study with 15 participants performing 14 exercises, SeamFit detects exercises with an accuracy of 89%, classifies exercises with an accuracy of 93.4%, and counts exercises with an error of 0.9 counts, on average. SeamFit is a step towards practical smart clothing for everyday uses.
- 3 March 2025
- Published by Association for Computing Machinery (ACM) in Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies
- Vol. 9 (1) , 1-22
Open AccessSeamFit: Towards Practical Smart Clothing for Automatic Exercise Logging
Smart clothing has exhibited impressive body pose/movement tracking capabilities while preserving the soft, comfortable, and familiar nature of clothing. For practical everyday use, smart clothing should (1) be available in a range of sizes to accommodate different fit preferences, and (2) be washable to allow repeated use. In SeamFit, we demonstrate washable T-shirts, embedded with capacitive seam electrodes, available in three different sizes, for exercise logging. Our T-shirt design, customized signal processing & machine learning pipeline allow the SeamFit system to generalize across users, fits, and wash cycles. Prior wearable exercise logging solutions, which often attach a miniaturized sensor to a body location, struggle to track exercises that mainly involve other body parts. SeamFit T-shirt naturally covers a large area of the body and still tracks exercises that mainly involve uncovered joints (e.g., elbows and the lower body). In a user study with 15 participants performing 14 exercises, SeamFit detects exercises with an accuracy of 89%, classifies exercises with an accuracy of 93.4%, and counts exercises with an error of 0.9 counts, on average. SeamFit is a step towards practical smart clothing for everyday uses.
- Open Access
- 21 November 2024
- Published by Association for Computing Machinery (ACM) in Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies
- Vol. 8 (4) , 1-30
Ring-a-Pose: A Ring for Continuous Hand Pose Tracking
We present Ring-a-Pose, a single untethered ring that tracks continuous 3D hand poses. Located in the center of the hand, the ring emits an inaudible acoustic signal that each hand pose reflects differently. Ring-a-Pose imposes minimal obtrusions on the hand, unlike multi-ring or glove systems. It is not affected by the choice of clothing that may cover wrist-worn systems. In a series of three user studies with a total of 36 participants, we evaluate Ring-a-Pose's performance on pose tracking and micro-finger gesture recognition. Without collecting any training data from a user, Ring-a-Pose tracks continuous hand poses with a joint error of 14.1mm. The joint error decreases to 10.3mm for fine-tuned user-dependent models. Ring-a-Pose recognizes 7-class micro-gestures with a 90.60% and 99.27% accuracy for user-independent and user-dependent models, respectively. Furthermore, the ring exhibits promising performance when worn on any finger. Ring-a-Pose enables the future of smart rings to track and recognize hand poses using relatively low-power acoustic sensing.
- 21 November 2024
- Published by Association for Computing Machinery (ACM) in Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies
- Vol. 8 (4) , 1-30
Open AccessRing-a-Pose: A Ring for Continuous Hand Pose Tracking
We present Ring-a-Pose, a single untethered ring that tracks continuous 3D hand poses. Located in the center of the hand, the ring emits an inaudible acoustic signal that each hand pose reflects differently. Ring-a-Pose imposes minimal obtrusions on the hand, unlike multi-ring or glove systems. It is not affected by the choice of clothing that may cover wrist-worn systems. In a series of three user studies with a total of 36 participants, we evaluate Ring-a-Pose's performance on pose tracking and micro-finger gesture recognition. Without collecting any training data from a user, Ring-a-Pose tracks continuous hand poses with a joint error of 14.1mm. The joint error decreases to 10.3mm for fine-tuned user-dependent models. Ring-a-Pose recognizes 7-class micro-gestures with a 90.60% and 99.27% accuracy for user-independent and user-dependent models, respectively. Furthermore, the ring exhibits promising performance when worn on any finger. Ring-a-Pose enables the future of smart rings to track and recognize hand poses using relatively low-power acoustic sensing.
- Open Access
- 11 October 2024
- Published by Association for Computing Machinery (ACM)
- p. 1-13
SeamPose: Repurposing Seams as Capacitive Sensors in a Shirt for Upper-Body Pose Tracking
Seams are areas of overlapping fabric formed by stitching two or more pieces of fabric together in the cut-and-sew apparel manufacturing process. In SeamPose, we repurposed seams as capacitive sensors in a shirt for continuous upper-body pose estimation. Compared to previous all-textile motion-capturing garments that place the electrodes on the clothing surface, our solution leverages existing seams inside of a shirt by machine-sewing insulated conductive threads over the seams. The unique invisibilities and placements of the seams afford the sensing shirt to look and wear similarly as a conventional shirt while providing exciting pose-tracking capabilities. To validate this approach, we implemented a proof-of-concept untethered shirt with 8 capacitive sensing seams. With a 12-participant user study, our customized deep-learning pipeline accurately estimates the relative (to the pelvis) upper-body 3D joint positions with a mean per joint position error (MPJPE) of 6.0 cm. SeamPose represents a step towards unobtrusive integration of smart clothing for everyday pose estimation.
- 11 October 2024
- Published by Association for Computing Machinery (ACM)
- p. 1-13
Open AccessSeamPose: Repurposing Seams as Capacitive Sensors in a Shirt for Upper-Body Pose Tracking
Seams are areas of overlapping fabric formed by stitching two or more pieces of fabric together in the cut-and-sew apparel manufacturing process. In SeamPose, we repurposed seams as capacitive sensors in a shirt for continuous upper-body pose estimation. Compared to previous all-textile motion-capturing garments that place the electrodes on the clothing surface, our solution leverages existing seams inside of a shirt by machine-sewing insulated conductive threads over the seams. The unique invisibilities and placements of the seams afford the sensing shirt to look and wear similarly as a conventional shirt while providing exciting pose-tracking capabilities. To validate this approach, we implemented a proof-of-concept untethered shirt with 8 capacitive sensing seams. With a 12-participant user study, our customized deep-learning pipeline accurately estimates the relative (to the pelvis) upper-body 3D joint positions with a mean per joint position error (MPJPE) of 6.0 cm. SeamPose represents a step towards unobtrusive integration of smart clothing for everyday pose estimation.
- Open Access
- 11 May 2024
- Published by Association for Computing Machinery (ACM)
- p. 1-21
EchoWrist: Continuous Hand Pose Tracking and Hand-Object Interaction Recognition Using Low-Power Active Acoustic Sensing On a Wristband
Our hands serve as a fundamental means of interaction with the world around us. Therefore, understanding hand poses and interaction contexts is critical for human-computer interaction (HCI). We present EchoWrist, a low-power wristband that continuously estimates 3D hand poses and recognizes hand-object interactions using active acoustic sensing. EchoWrist is equipped with two speakers emitting inaudible sound waves toward the hand. These sound waves interact with the hand and its surroundings through reflections and diffractions, carrying rich information about the hand’s shape and the objects it interacts with. The information captured by the two microphones goes through a deep learning inference system that recovers hand poses and identifies various everyday hand activities. Results from the two 12-participant user studies show that EchoWrist is effective and efficient at tracking 3D hand poses and recognizing hand-object interactions. Operating at 57.9 mW, EchoWrist can continuously reconstruct 20 3D hand joints with MJEDE of 4.81 mm and recognize 12 naturalistic hand-object interactions with 97.6% accuracy.
- 11 May 2024
- Published by Association for Computing Machinery (ACM)
- p. 1-21
Open AccessEchoWrist: Continuous Hand Pose Tracking and Hand-Object Interaction Recognition Using Low-Power Active Acoustic Sensing On a Wristband
Our hands serve as a fundamental means of interaction with the world around us. Therefore, understanding hand poses and interaction contexts is critical for human-computer interaction (HCI). We present EchoWrist, a low-power wristband that continuously estimates 3D hand poses and recognizes hand-object interactions using active acoustic sensing. EchoWrist is equipped with two speakers emitting inaudible sound waves toward the hand. These sound waves interact with the hand and its surroundings through reflections and diffractions, carrying rich information about the hand’s shape and the objects it interacts with. The information captured by the two microphones goes through a deep learning inference system that recovers hand poses and identifies various everyday hand activities. Results from the two 12-participant user studies show that EchoWrist is effective and efficient at tracking 3D hand poses and recognizing hand-object interactions. Operating at 57.9 mW, EchoWrist can continuously reconstruct 20 3D hand joints with MJEDE of 4.81 mm and recognize 12 naturalistic hand-object interactions with 97.6% accuracy.