Hongyu Ke
Current Organizations / Institutes
The organizations/institutes from the scholar's latest article
Hongyu Ke has a total of 10 co-authors. Here are the top co-authors by number of shared publications:
- Haoxin Wang
Department of Computer Science, Georgia State University, Atlanta, GA, USA
3 shared publications - Dawei Chen
InfoTech Labs, Toyota Motor North America R&D, Mountain View, CA, USA
1 shared publication - Huirong Chai
Computer Science, Georgia State University, Atlanta, GA, USA
1 shared publication - Jack Morris
Department of Computer Science, Georgia State University, Atlanta, GA, USA
1 shared publication - Kentaro Oguchi
InfoTech Labs, Toyota Motor North America R&D, Mountain View, CA, USA
1 shared publication - Kyungtae Han
InfoTech Labs, Toyota Motor North America R&D, Mountain View, CA, USA
1 shared publication
Latest Publications
- Open Access
- 3 December 2025
- Published by Association for Computing Machinery (ACM)
- p. 1-6
TinyBEV: Compact Temporal Fusion for Multi-View 3D Perception
- 3 December 2025
- Published by Association for Computing Machinery (ACM)
- p. 1-6
Open AccessTinyBEV: Compact Temporal Fusion for Multi-View 3D Perception
- Open Access
- 3 December 2025
- Published by Association for Computing Machinery (ACM)
- p. 1-17
lm-Meter: Unveiling Runtime Inference Latency for On-Device Language Models
- 3 December 2025
- Published by Association for Computing Machinery (ACM)
- p. 1-17
Open Accesslm-Meter: Unveiling Runtime Inference Latency for On-Device Language Models
- Open Access
- 6 December 2023
- Published by Association for Computing Machinery (ACM)
- p. 279-281
Poster: Real-Time Object Substitution for Mobile Diminished Reality with Edge Computing
Diminished Reality (DR) is considered as the conceptual counterpart to Augmented Reality (AR), and has recently gained increasing attention from both industry and academia. Unlike AR which adds virtual objects to the real world, DR allows users to remove physical content from the real world. When combined with object replacement technology, it presents an further exciting avenue for exploration within the metaverse. Although a few researches have been conducted on the intersection of object substitution and DR, there is no real-time object substitution for mobile diminished reality architecture with high quality. In this paper, we propose an end-to-end architecture to facilitate immersive and real-time scene construction for mobile devices with edge computing.
- 6 December 2023
- Published by Association for Computing Machinery (ACM)
- p. 279-281
Open AccessPoster: Real-Time Object Substitution for Mobile Diminished Reality with Edge Computing
Diminished Reality (DR) is considered as the conceptual counterpart to Augmented Reality (AR), and has recently gained increasing attention from both industry and academia. Unlike AR which adds virtual objects to the real world, DR allows users to remove physical content from the real world. When combined with object replacement technology, it presents an further exciting avenue for exploration within the metaverse. Although a few researches have been conducted on the intersection of object substitution and DR, there is no real-time object substitution for mobile diminished reality architecture with high quality. In this paper, we propose an end-to-end architecture to facilitate immersive and real-time scene construction for mobile devices with edge computing.